Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Whismirk
Feedback comments for LD46
Whismirk's games and stats for all events →
| Timestamp | Since previous | Game | Whismirk's comment | |
|---|---|---|---|---|
| Apr 21 00:54:37 | Keep It Ticking! | ♥ 4 | Pretty good ! Really liking the idea of having to cleverly exploit your clones to go through each challenge. Also enjoying the cartoony art style and the overall design of the hideout. Just noticed that sometimes the clones don't go exactly to where I was before even if nothing interacts with them, don't know if it's a bug or not. | |
| Apr 21 02:19:50 | 1h 25m | Be THE DOG | ♥ 1 | Simple but hilarious idea, and lovely pixel art ! |
| Apr 21 02:36:59 | 17m 09s | "Covid Conundrum" Civil Policy Simulator | ♥ 0 | The idea is extremely interesting. It would be even better to have a bit more policies to experiment with, and some way to understand how each specific policy affects the spread and population. Would have loved to take a peek at the source, if only I knew stencyl. Bonus points for the presentation, the curves are pretty neat. Really great concept overall with amazing potential, I deeply encourage you to develop it further ! |
| Apr 21 03:00:18 | 23m 19s | Garden of Error | ♥ 1 | Cute game ! Really enjoyed the writing and humor, even though the font made it sometimes hard to read. Also, as other have said, would be great to understand why the creatures die and when to feed them ! |
| Apr 21 14:46:40 | 11h 46m | Dungeon of Robots | ♥ 1 | Ah ah, the robot sprites kind of remind me of the one from Enter the Gungeon. |
| Apr 21 15:34:39 | 47m 59s | Last Hope | ♥ 1 | A few typos in the text, but it didn't prevent me from really enjoying it. Lovely art style, and as others said your choice of color palette makes a pretty neat atmosphere. I'm also sucker for point & click narrative games like this, played it a few times to get all the endings. I really wish it was a bit longer with a few more choices, though. Great work ! |
| Apr 21 15:54:03 | 19m 24s | Sparks Of Light | ♥ 1 | Quite a clever concept ! Didn't really find a defensive use for the sparks though, as it was always way more worth it to try to dodge or take a few hit in order to save them. Though quite short, it was a pretty fun game, and I really enjoyed playing it. Of course, a few more enemy types would have been a great addition ! |
| Apr 21 16:04:20 | 10m 17s | Pet Fortress | ♥ 1 | Fun game ! I found the intro to be quite hilarious. You also really nailed the pixel art. Too bad there doesn't seem to be any other type of defense than the archers. |
| Apr 21 16:11:12 | 6m 52s | Scavenger | ♥ 0 | Funny premise. Loving the 2D sprites on a 3D environment. However, I can confirm that most of the time clicking on the trash won't remove it, so I couldn't play it through the end. Maybe something is blocking the raycasting ? |
| Apr 21 16:24:46 | 13m 34s | Keep ET alive | ♥ 0 | Damn, this really makes me want to learn shaders. Loving the art style and the eerie, disturbing atmosphere you've created. You should maybe give a bit more time to read the intro text though, or at least make it a slower, having it pass by so fast does your game a disservice as the writing and narration is pretty good. |
| Apr 21 17:14:15 | 49m 29s | Morose | ♥ 1 | Wow. Definitely one of my favorites yet. I didn't expect much at the beginning, but the story kept getting more and more interesting. I really enjoyed the twist and the ending, gave me undertale vibes. Clever writing, impressive atmosphere, and a beautiful yet really intriguing world, you immediately feel that something is off. Also (spoilers) poor Miggs. This game has exceptional potential. I'd definitely play a complete, longer post-jam version just for the story. Amazing job ! |
| Apr 21 17:57:28 | 43m 13s | Don't Kill Death (Or Die Trying) | ♥ 1 | Be honest, is it really your first jam ? Because it is incredibly polished, and even (i'm sorry) suspiciously so. Everything is just great. The voice acting, the jokes, the art, the animations, the interface, the gameplay. This is the kind of release you'd expect from a 7 day jam, not a 3 day one, and especially given that you're solo. If it is really your first, then congratulations, both for making a release, but also for the impressive quality of it. Looking forward for your future creations. |
| Apr 21 18:22:38 | 25m 10s | Save us | ♥ 1 | Le concept est vraiment cool ! Les refs (surtout dans les news) sont excellentes et m'ont beaucoup fait rire. Super boulot ! |
| Apr 21 18:32:38 | 10m 00s | Marx's Graffiti Squad | ♥ 1 | Further proof that we need communism. On a more serious note, that is a neat little game. It was pretty challenging though, having a checkpoint between each level would have been great. Not sure what the connection to theme is, but other than that it was really enjoyable. |
| Apr 21 18:50:16 | 17m 38s | Trumpocalypse 2020 | ♥ 2 | Alright, the concept is really hilarious. The twitter panel is an especially nice little touch. Managed to win the election and survive until the end, and definitely laughed a lot while playing that one. Well done ! |
| May 2 21:43:12 | 266h 52m | the Isle | ♥ 1 | Took a peak at the source just so I could ~~steal~~ gently study that gorgeous fire shader. On a more serious note, what a beautiful game. Really fond of the post-cataclysm mythos, and the efforts made into the worldbuilding. Also, quite a clever interpretation of the theme. Unique gem. |
| May 3 00:22:06 | 2h 38m | MMO Healer Simulator 2020 | ♥ 1 | A lot of potential here. Could be even further improved with a bit more spells to reduce the repetitiveness, and of course, some sound, visual effects and other eye candy. Maybe play a bit with MMO tropes like making the party shout at you for not healing them fast enough ('cuz you know, in doubt, it's always the healer's fault) ? Still a pretty good job, and I definitely encourage you to develop it further. And congratulations on making your second game on your own ! |
| May 8 19:03:45 | 138h 41m | The Totally Convenient Feeding Machine | ♥ 1 | Pretty funny and lighthearted game. It was really simple at the beginning, but I was surprised how clever the level design gets. |
| May 12 04:53:53 | 81h 50m | The last of its kind | ♥ 0 | Challenging game. The second level especially gave me a lot of trouble, I would sometimes lose without even being touched by anything (hitbox problem ?). Great music as others have mentioned, even though I thought it was sometimes a bit too cheerful for the intended mood. I also quite liked the subtle end reveal/"hidden message". |
| May 12 05:11:51 | 17m 58s | Keep It Olive | ♥ 1 | Alright, this one was genuinely hilarious. And everything else was just great. Witty writing, smooth animations with lovely details (don't know why I'm loving the hair so much), nice pixel art, chill atmosphere, relaxing music. Definitely one of my favorites from this jam. 10/10 would kick puddles again. |
| May 12 10:53:01 | 5h 41m | Keep Him Alive | ♥ 2 | Simple yet genuinely interesting idea. I was actually surprised how challenging it got, and how much planning you had to do with the barricades/traps in order to protect the ally, I learnt the hard way that just dropping him inside an elevated room was not going to be enough. Couldn't find the readme.txt file with the credits for the audio, but isn't the music from a Cataclysm: Dark Days Ahead soundpack ? If so, great reference here ! |
| May 12 11:41:25 | 48m 24s | À la Fenêtre | ♥ 1 | Comment raconter beaucoup avec très peu. Du super boulot. Une atmosphère magnifique évidemment, le style visuel crayonné participe beaucoup au côté nostalgique, le tout accompagné par un thème musical simple mais très relaxant. Points bonus pour l'interprétation vraiment subtile du thème. Le voice acting était une addition bienvenue et aide à l'immersion, même si certaines phrases manquaient un peu d'émotion. Mon seul point négatif est que c'était peut-être un poil trop niais/innocent à mon goût, avec une mélancolie qui semblait parfois forcée et peu naturelle imho. Globalement, une très bonne expérience, félicitations ! |
| May 12 14:43:17 | 3h 01m | Violent Running | ♥ 1 | Theme should have been garden, eh ? Just kidding ah ah, nice submission. As others have mentioned, i'm surprised you were able to pull off such neat 3D models (especially the robot) during the time limit of the compo. Also, the interface with the status of each plant bed was a very welcome quality of life addition. I would have preferred a bit more variation in gameplay though, maybe more enemies or weapons ? Still, pretty good work overall ! |
| May 12 17:10:30 | 2h 27m | Hunters and Haunters | ♥ 0 | Definitely a lot of high quality work here, it's quite impressive that you could pull off so much content despite the time limit. Really enjoying the board-game aspect. The map/team management kind of remind me of games like Phantom Doctrine (but on a smaller, city scale). Neat and efficient interface, great art, witty writing, intriguing story, and simple yet enjoyable card mechanics. I really do hope you get to 20+ ratings before the end. Best of luck and congratulations on the release ! |