Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Topolino
Feedback comments for LD46
Topolino's games and stats for all events →
| Timestamp | Since previous | Game | Topolino's comment | |
|---|---|---|---|---|
| Apr 21 00:38:20 | SAVE THE DINOS! | ♥ 0 | Fun little game, great job! | |
| Apr 21 00:42:16 | 3m 56s | Keep It Ticking! | ♥ 3 | Very cool idea! |
| Apr 21 00:49:31 | 7m 15s | Rainy Day | ♥ 3 | Looks great - controls felt pretty clucky on keyboard though. |
| Apr 21 01:04:55 | 15m 24s | ENGORGE | ♥ 3 | Good job! Could maybe use to *fleshing out* of more gameplay features. Once you eat a person ten times, you've got the idea. |
| Apr 21 01:07:43 | 2m 48s | OwOrbit | ♥ 1 | Great job! Looks good and has a nice music! |
| Apr 21 01:17:28 | 9m 45s | FireLight | ♥ 1 | Good job! Maybe adding some button prompts would help out, and some clearer indications of what you are holding (e.g. torch and logs) and your holding limit. |
| Apr 21 01:54:30 | 37m 02s | Pass it On | ♥ 3 | Very cool aesthetic! Awesome to see such a well-polished game! |
| Apr 21 02:10:00 | 15m 30s | Life-Line | ♥ 2 | Just a heads up - Game Jolt link doesn't work. But the game is pretty cool - very cool gameplay! |
| Apr 21 13:10:09 | 11h 00m | Bogged Out | ♥ 5 | Fantastic work! Controls felt very fluid and animations and UI gave really good feedback! It's great to see such a large team working so well together! |
| Apr 21 13:22:55 | 12m 46s | Team Wipe | ♥ 3 | This was actually reall fun! Adding a bit more visual feeback as to what each power does and how it works would really help out. Great job - keep up the good work! (And maybe add suppoer for WASD next time) |
| Apr 21 13:34:15 | 11m 20s | Germicide | ♥ 1 | Good job! A classic take with a new theme! There were some problems dragging new towers, it seems like if your cursor leaves the model it stops tracking. I played till the end screen - so I had lots of fun! I figured out pretty quick that the cheapest tower was the best because the price never increased and you can just place a crap-ton of them everywhere. |
| Apr 21 14:12:54 | 38m 39s | Keep the LEVEL ALIVE! | ♥ 1 | Nice work! I got a high score of 347, but I felt like I could have kept going forever. Maybe ramping up the difficultly as time progresses would make the game feel more engaging. Very cool idea and good execution. |
| Apr 21 15:13:02 | 1h 00m | You Live Like This? | ♥ 1 | Very cool concept and great looking art! If I had to critize one thing, I would say it takes several trips to increase water levels, and the difficulty increased because you can't give Mr. X water from below. I love the computer startup sequence, BendoverXD was a funny touch. Music fit the theme well and overall a great job! |
| Apr 21 15:22:39 | 9m 37s | Symbio | ♥ 0 | Hey there! I know a lot of people are having trouble understanding what's going on, so I just wanted to add my two cents here. This might be a boid simulation based off Sebastian Lague's video on YouTube? There isn't much gameplay and the FPS drops are probably a result of just how difficult it is to simulate natural boids. A cool concept, but adding to this further with some more explanation or gameplay would really create an interesting experience beyong the novelty of the simulation. |
| Apr 21 15:27:00 | 4m 21s | Garden Royale | ♥ 2 | Love the retro visuals and the idea is really interesting. Adding even simple audio would greatly improve the experience - and maybe having some more feedback as to when you're taking damage could help as well. Keep up the good work! |
| Apr 21 17:05:26 | 1h 38m | FEED HOLE | ♥ 2 | This game is a blast! I played the web version and was getting some serious lag issues when fighting mutliple enemies as once, but it was great none the less. I couldn't really distiguish the performance of the two weapons, I just ended up using them both as AOE. Really cool concept and fits great with the theme! |
| Apr 21 18:35:39 | 1h 30m | Package Panic: Always On Time | ♥ 1 | Great job! I ended up spending most of my time driving backwards as I found it was much easier to control the truck that way. I has some trouble on Day three when my packages entered Limbo and were sitting mid air. Also, adding some music or simple sound effects could go a long way! Overall super cool idea - keep up the good work! |
| Apr 21 19:58:02 | 1h 22m | Lumberjack | ♥ 2 | Great job - an escort mission that I didn't hate! I love the ambiance and particularly the tree models worked very well with the enviroment. Overall, I think some enemy variety and occasional eviromental features could help complete this. |
| Apr 21 20:05:42 | 7m 40s | Keep it Olive! | ♥ 2 | I *love* the idea. Although I don't know that I like that the police are after me because of my plants 😦. If I could make a suggestion, it would be add a bit of variety to the main area (maybe a hill) so the game would feel a littl bit more dynamic. Great work! |
| Apr 21 20:24:32 | 18m 50s | Saviour | ♥ 2 | This cat does *NOT* have 9 lives, so I needed every last one of the tree lives I was given. I didn't have much trouble besides getting jipped by an extra life in the second stage. I really like the idea and think the execution was well done - seems like you suceeded on doing what you set out to do! |
| Apr 22 02:18:48 | 5h 54m | Giant Blobs From Mars | ♥ 1 | Good work and super interesting take on the theme! My critisms have already been said here, the gameplay slows to a crawl at the start and end. It seems to have some pacing issues, which if solved would help out the fun-factor of this game! |
| Apr 22 15:42:07 | 13h 23m | Vine and Void | ♥ 2 | This was so cool! I eventually got stuck inside a cloud after pushing myself in there with a vine - but to be honest I didn't mind so much since the atmosphere was calming. I had a really good time even though I didn't have an expressed purpose for most of it - I just liked talking to the clouds. Fan-freaking-tastic job! |