Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → The Iddmeister
Feedback comments for LD46
The Iddmeister's games and stats for all events →
| Timestamp | Since previous | Game | The Iddmeister's comment | |
|---|---|---|---|---|
| Apr 22 09:10:11 | ANICTO | ♥ 4 | Loved the Atmosphere of this entertainment module | |
| Apr 22 09:28:59 | 18m 48s | Heart of the Dungeon | ♥ 0 | Pretty fun and I like how you get to decide on the shape of the map, but I just have to watch my Heart be destroyed when all my units have been killed and I have no Gold |
| Apr 22 09:36:07 | 7m 08s | EDO | ♥ 4 | Very, very cool. I love the animations for the arm grabbing stuff. I problem I did have was the parts of the ship you have to drag things on being quite small causing me to miss and just drop the item. Other than that this game was great |
| Apr 22 09:59:43 | 23m 36s | Dinnertime! | ♥ 1 | Cool idea and a lot of fun, I really like the horrific look of the baby as well |
| Apr 22 10:05:03 | 5m 20s | Within The Beast | ♥ 1 | Really like the heart pumping in the background, cool game |
| Apr 22 10:08:29 | 3m 26s | Quackin' Eggs | ♥ 1 | Really nice idea. I love the shadows of the sharks/enemies in the water and leading them into whirlpools is cool |
| Apr 22 10:21:16 | 12m 47s | Controller | ♥ 1 | Really nice concept, great job |
| Apr 22 10:45:15 | 23m 59s | Trap-o-mancy | ♥ 1 | Really cool idea, executed perfectly. Really like how cards can effect the cards around them in different ways |
| Apr 22 10:55:46 | 10m 31s | Rift Defender | ♥ 2 | Pretty good, a lot of fun to play. Picking up items is quite difficult though as you have got to be quite close |
| Apr 22 10:58:45 | 2m 59s | The Keep | ♥ 1 | Really cool style and very nice gameplay. I was a bit confused with the follow/stay thing though |
| Apr 22 11:22:40 | 23m 55s | Spark Of Imagination! | ♥ 1 | I Love the Art Style and the Narration is pretty good too |
| Apr 22 11:26:51 | 4m 11s | DON`T DIE STAY ALIVE! | ♥ 0 | Simple but very well executed game. I'm really bad at it though |