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Feedback comments for LD46
RoyalSoup's games and stats for all events →
| Timestamp | Since previous | Game | RoyalSoup's comment | |
|---|---|---|---|---|
| Apr 19 03:22:20 | 🍄 Saki 🍄 | ♥ 2 | Nice! It crashes when I use Safari, but Chrome seemed to work. I love the art, the concept was pretty easy to understand, although it did take me a minute. I didn't realize until about halfway through my play that I wasn't allowed to pick up wood when the bad mushrooms were there and that the little red icon meant that they were present. But I got it eventually lol. Good work! Good sound design and everything seemed to work properly. | |
| Apr 21 01:29:36 | 46h 07m | Scrappalooza TV [LD46] | ♥ 0 | Seemed like a cool idea! I think probably the biggest critique I would have are the controls and the fact that you basically stop if you go off the road. I think slowing is a good idea because it forces you to employ some skill, maybe just too intense as it is and it became frustrating. If you're able, I'd love it if you checked out my game and left a comment :D |
| Apr 21 01:43:42 | 14m 06s | Turnip Turmoil | ♥ 2 | Currently 7th lol, I don't know how people are getting 300k points. I wonder if the slow motion is OP? idk, all in all good game. I liked the feel of the controls and it was pretty fun. Not a huge fan of the art, but maybe just preference. I went through the tutorial but started getting bored so I kinda skipped through haha Our games seem like they were pretty similar in the core goal. If you get a chance let me know what you think of mine! Thanks |
| Apr 21 02:01:41 | 17m 59s | Therapy | ♥ 1 | Hey there, interesting idea! I liked the concept of being a cell trying to keep someone alive. Lil Osmosis Jones action. Things I would change about it are the audio seemed to be exceptionally loud and it's crazy hard! haha maybe just have the timer be longer. I only got to the third checkpoint :'( If you get a moment, check out my game! I'd love to get some critical feedback. :D |
| Apr 21 02:25:29 | 23m 48s | Vinyl Hills | ♥ 2 | Great entry! It definitely had a good difficulty level. I think if I could give a critique it would be that it was confusing to me for a moment that I just had to click on the text box and not the person who said something negative. I would've liked you to be able to click on the person and then the person would leave. |
| Apr 23 03:09:28 | 48h 43m | The Messenger Assist | ♥ 2 | This took me about 6 tries before I beat it. It's very short, but since it's very difficult it lasts a while since it takes a bit to figure it out. I had a lot of fun with it! Also, the graphics were insane! What the heck? lol |
| Apr 23 03:21:59 | 12m 31s | Kaoamaru Kaiju | ♥ 2 | I want the full game haha |
| Apr 23 03:45:02 | 23m 03s | Are We There Yet | ♥ 1 | I think the concept is good and creative, but the gameplay is not quite doing it for me. I think if I were to suggest something to improve it, I would want to be able to control my car while looking back at the kid. I also would want there to be obstacles in the middle of the road so I couldn't just go straight in the middle. Good effort though! |
| Apr 23 04:21:08 | 36m 06s | Don't Kill Death (Or Die Trying) | ♥ 1 | Story exposition, art, audio were all awesome. I felt like the main gameplay favored spawning souls in a corner and running into them as they ran toward you, which got a little old. Seems like something needs to be added to force you to have to move around the level. But then the prices for the upgrades would be pretty staggering. Good job on this game! Just needs some tweaking I think. |
| Apr 23 04:38:48 | 17m 40s | Remember, Apollo | ♥ 1 | So yeah, That was pretty great. Definitely was a complete game. I don't think there's really anything I would change about it. It wasn't immediately apparent to me that I could click and drag from anywhere on screen so I was having a hard time with some of the flings getting enough force, but figured it out eventually. Very engaging story, sounds like it could be a book. Saw one typo somewhere lol but no biggie. Very well done! |
| Apr 23 05:28:26 | 49m 38s | Dino spin | ♥ 4 | Favorite game so far. Hands down. The dinosaur is so cute, the mechanic feels unique and engaging, the addition of coins is really nice for the completionist. I found myself stuck on level 14 because I could not make myself not collect all the coins. I think I spent more time on this game than any other. The puzzles weren't hard but I thought they were clever. I liked the part where you introduce keys and then immediately flip the point of the key to be something you need to avoid. So cool! The only critiques I could give were that dying before the egg falls into the nest seemed to be a coin toss on if it let me continue or not. Also, I liked the music but it got a little repetitive after a while. Very well done! I want more of this game haha OH! I got 36,100 :) |