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Feedback comments for LD44
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| Timestamp | Since previous | Game | RoyalSoup's comment | |
|---|---|---|---|---|
| Apr 30 16:12:02 | Don't Die, Dumpstercat! | ♥ 2 | The main issues I had with this one was that it was fairly short and it was a bit too easy to the point that I didn't need to use items. Like I could beat it with nine lives at the end pretty easily. If the items actually made the game significantly easier and the cost was less, I could see how choosing your item set would basically be like setting the difficulty. But it doesn't really work that way here. Honestly, that's a balancing issue I've seen in several games, including the one I worked on. Other than, it had decent graphics and sound and everything about it made sense, so that's definitely important. | |
| Apr 30 17:45:52 | 1h 33m | Sapling | ♥ 1 | What a journey. haha I really spent a lot of time with this game. I started with getting the feel for the mechanics. It seemed like I needed to pick the seed placements that had the most return. I was also noticing the art was very nice, simple and easy to look at and the music and audio were relaxing and high quality. I experimented with different methods, trying to branch out tons of different mini-forests, advancing one large wall of trees, etc.. it soon became apparent this game needs a zoom. I suppose you could argue though, that the lack of a zoom feature increases the likelihood that you would forget about a certain group of trees and they would die. The problem with this is that this implies that the game has any form of difficulty.. I realized at some point that you only ever received 5 seeds total in a turn which you begin receiving within a few turns of the start. It made me wonder if it mattered where I placed the seeds. It did not and I received 5 every time because I was always able to put down 5 every turn. I began to wonder if it was even possible to lose. I started trying to choose placements that would block myself off and force the trees to die. I spent a while doing this and realized that it may never happen. All in all, this was a very good attempt and it was mostly enjoyable. However, the absence of either a win or loss condition left something substantial to be desired. I would love to see this worked on more, maybe add in some catastrophic events that you would have to try to avoid and also refine the balance of seed planting/return so that the limit isn't necessary. Also, add a win condition. |
| Apr 30 17:59:00 | 13m 08s | The Aging Soul | ♥ 1 | Really solid idea. Art, sound controls and all that was great. I would've liked a somewhat higher difficulty, like maybe more puzzles? Also, just wanted more levels haha. Great submission, well done. |
| Apr 30 19:51:58 | 1h 52m | Developer Story | ♥ 1 | Well done. I think at a certain point, I understood what the game wanted me to do and it just became clicking really fast lol. I also didn't really see how the courses I was taking impacted what kind of job offers I was getting. Also, there didn't seem to be any winning. Just like... you have the best job and now you're just doing it. Decently enjoyable game, just would've liked a little more intricacy. |
| May 1 15:13:07 | 19h 21m | Leaving with Ladders | ♥ 1 | Was looking forward to trying it, but all I've got is a pink screen with the money heart thing in the top left. I'm on Mac. any ideas? |
| May 1 15:26:48 | 13m 41s | 1929 | ♥ 1 | I liked the concept and design but the game was a bit too punishing and got frustrating. Since the car had one speed, it was basically up to chance whether you could make it to the people falling or not. I did like the mechanic of the line climbing or falling based on how many people you were saving, so that was cool but it was just weighted too much towards losing all of your money very quickly and I only made like a few dollars every round. Honestly, if you made the car just mouse movement, that would probably fix it. |
| May 3 04:05:16 | 36h 38m | Seed. | ♥ 1 | I got to 4080, I was a bit unsure exactly what the aim was at first, but I realized at some point that the humans were slowly starting to fight back my growing forest. It was really enjoyable all the way through even at the point where the bulldozers were savagely cutting down the last few planted seeds I had as soon as they sprouted. Well done. |