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Feedback comments for LD46
Nelson William's games and stats for all events →
| Timestamp | Since previous | Game | Nelson William's comment | |
|---|---|---|---|---|
| Apr 25 22:19:39 | GhostVac | ♥ 1 | I really love how this feels like an arcade that could actually exist. | |
| Apr 28 12:06:10 | 61h 46m | EMIAOWGency Room | ♥ 0 | It took me a while to understand what was happening... But it is a neat idea. The graphics and audio are cute and I enjoyed the dialogue. I just wish the game itself was a bit more clear, but a nice entry nonetheless! :) |
| Apr 28 12:12:34 | 6m 24s | Tree Shroomulator | ♥ 0 | I really like how the sunlight/shade mechanic works, neat! |
| Apr 29 01:37:14 | 13h 24m | Feed The Fire | ♥ 0 | I love the character's face, haha. Great entry. |
| May 4 17:34:37 | 135h 57m | Where the Fire Goes | ♥ 1 | Very nice game. I usually don't like puzzles (too hard for my little brain), but this one was really pleasant and easy to understand. Had some trouble with the last level but it was just me overthinking... 😆 Here's some feedback: * Pixelated fonts are hard to read when they're very large on a large screen. * Since the trees are 2-tiles tall, it takes a little longer to grasp their impact in the game. Maybe some smaller bushes (i.e. same size as rocks) would make them easier to comprehend. * Keeping track of the 'time left to burn' on each tile is pretty much impossible. A small counter over each flammable tile would really help. Anyway, very nice game. Congrats! |
| May 6 16:28:15 | 46h 53m | Keep It Charged | ♥ 1 | I like the graphics. The mechanic is simple but fits the theme well, and the levels were easy to get. I had a few issues with the input being a bit delayed. But anyway, nice entry. :) |
| May 6 17:28:33 | 1h 00m | Keep Dano Alive | ♥ 1 | I just played the jam version of it (for fairness 😜). I enjoyed playing it for quite some time. It's pretty relaxing and simple. The descriptions are cute but whoever added the 'garlic shake' should be banned from Ludum Dare! It did get boring after some time, since it's a lot of the same happening multiple times. Also, I couldn't understand a word from Dano in the opening dialogue. Anyway, this was a pretty great entry, congrats! |
| May 7 13:53:10 | 20h 24m | Keep What Alive | ♥ 3 | I really enjoyed how this game felt like its own little world, a lot of jam games can't do that. I did have some trouble with the difficulty, but it was enjoyable nonetheless. A very solid entry, congratulations to everyone. :) |
| May 7 14:06:21 | 13m 11s | Feed The Beast | ♥ 0 | The idea is very cool, I enjoyed the concept of feeding the beast. However, the beast felt too disconnected from the game. Maybe it could've player a bigger role. Also, the chainsaw seemed quite under-powered to me, specially due to the huge number of enemies. Anyway, congrats on making a game with this kind of scope, it's pretty bold. |
| May 7 23:25:55 | 9h 19m | Dungeon Day-Trippers | ♥ 0 | Graphics are very pretty, I enjoy the style (although it did lag on my notebook). My main concerns were the camera/perspective and the collision. The perspective made jumping very tricky, but I guess that was the challenge. Also, the player sometimes gets stuck in corners/walls. Anyways, the mechanic itself is great and the game showed a great deal of polish. Nice entry, congrats! |
| May 9 14:56:51 | 39h 30m | The King's Gun Guy | ♥ 1 | The graphics in this game are very polished! It felt way more polished than the average jam game. The gameplay was fun too, I found it pretty well balanced. One problem: the dark hole upgrade is really bad, I lost at the last wave because of it... Anyway, I had a lot of fun playing this, congratulations. |