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Lucien Catonnet

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TimestampSince previousGameLucien Catonnet's comment
Apr 21 08:31:11 Hommel ♥ 2 Perfect hommel! :D It took me some time to realize the black crosses were pickups, but I don't really have an idea how to improve that :/ Really like the art style, especially the white patterns! The sound design is really nice although the music may be a little repetitive (as usual in jam games, but since they're slow pads here maybe there could me more variations?). Are you using different pickup notes depending on the current measure? Also I think the screenshake and general landing effect would have benefited from being more or less powerful depending on the landing speed. Great entry, congratulations :)
Apr 21 08:47:41 16m 30s MELT ♥ 4 Holy shit this is insane! The graphics are really nice, the music and sound are absolutely perfect (the end music blew my ears off), the game mechanic is really neat (and that first level with the music that starts oh my god it's really cool!!!), the level design really works, I could only wish for more. I *DO NOT* regret following you guys from the last Ludum event because you definitely delivered! Congratulations for this wonderful entry :)
Apr 21 09:24:07 36m 26s The Well of the Past ♥ 2 Interesting text adventure, I've only played it once though, it's kind of sad to be missing on content :/ The music is really neat, it gives a really great atmosphere! The inventory system didn't end up feeling necessary in my playthrough... I really like how you interpreted the theme! Congratulations on having no time management issues, that's always the hardest part in the end :D
Apr 21 09:52:11 28m 04s Hikikomori Simulator ♥ 2 I really like the graphics and colors, and the texts are pretty funny, I'm really bad at it though :/
Apr 21 11:30:05 1h 37m DI(e)NO(t) ♥ 4 Really cute dinosaurs and general graphics. It was pretty hard and a bit too random, I ended up cheating by putting my dinosaurs outside of the screen x) I think you've got an interesting concept because if you don't click enough they wander and die but if you click too much they end up in the same place so a single hit could wipe them all at once, but it needs some refinement to avoid the whole randomness issue, and perhaps the dinos were a little too slow for the steering to matter. Cool entry, congratulations on shipping :) P.S.: The cyranodocus is the best <3
Apr 21 12:23:05 53m 00s Motion Potion ♥ 4 Looks really good but it is *WAY TOO HARD*. I can't beat it and it doesn't seem like I'm gaining mastery with more trials, I stopped playing when the physics ejected me out of the library. It's really too bad because the concept is really fun and it looks like you put a lot of effort into this game :/
Apr 21 12:36:40 13m 35s Keep the Beet Alive ♥ 2 Nice game, I'm not used to having to keep the beat _and_ concentrate on incoming enemies, so that was a nice challenge!