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Feedback comments for LD46
leniwabula's games and stats for all events →
| Timestamp | Since previous | Game | leniwabula's comment | |
|---|---|---|---|---|
| Apr 21 06:38:20 | Supernova | ♥ 4 | Very neat game! I kind of wish that damaged components had some use, but I understand why they don't. Loved the intro! | |
| Apr 21 06:47:19 | 8m 59s | Rodent Crossing: COVID Edition | ♥ 0 | Neat little game - especially considering that it's been done in 24 hours instead of allowed 72. I couldn't figure out how to do diagonal jumps on lilypads though :( |
| Apr 21 07:01:04 | 13m 45s | Shelter the Flame | ♥ 1 | This game is hard as balls, but fun! The game sounds are kinda loud though. |
| Apr 21 07:17:10 | 16m 06s | My Egg and I | ♥ 3 | Interesting concept, definetely in line with the theme, but I've had very much difficulty with the egg. For a long time I couldn't even go over first platforms :/ I would suggest gradually increasing egg handling difficulty, to get player used to handling movement and egg at once. |
| Apr 21 08:00:08 | 42m 58s | Good Squire | ♥ 2 | Fun puzzle game! Audio cues while fun in the beginning, got quite repetitive :( Intro was a great touch! I agree with @dummydojo that picking/dropping totems could be done in another way, because I too spammed spacebar a lot. |
| Apr 21 08:02:13 | 2m 05s | Feed The Pillar | ♥ 1 | Sadly I couldn't really get far into game, because the pillar drained too quickly for my taste and ghost spawned in kind of weird places :( It's especially sad, because the game looked very fun. |
| Apr 21 08:11:37 | 9m 24s | FIREGUARD | ♥ 8 | Fun simple game. Tutorial made it quite clear what the game was about. Few things I can give feedback on: * Picking up and throwing up a branch was quite weird at first. I ended up throwing couple of sticks into oblivion :P * I would really like to have some kind of HP indicator (if there is one, I didn't see it) * It would be awesome if you could lure fire enemies into the campfire to make the fire bigger and likewise water enemies would make the campfire lower |
| Apr 21 09:10:53 | 59m 16s | Key Saver | ♥ 1 | Like @physiker2001 said, for a 1st game jam entry it's a solid one. It's a shame you've decided to go with a simple `Don't let the character die` interpretation of `Keep it alive` theme. |
| Apr 21 09:31:57 | 21m 04s | Spoon | ♥ 1 | Sadly I have the same error as @a-312 @ me once it's fixed and I'll amend my rating :) |
| Apr 21 09:55:42 | 23m 45s | Ark Survive | ♥ 4 | Fun idea :) It's a shame there is an issue with invisible cards and I agree with @monkey-knight. I died 2 times and I didn't really know why. Please @me once the cards issue is fixed, I'd love to play this game to completion! |
| Apr 21 10:06:10 | 10m 28s | Chicken King | ♥ 1 | Fun dexterity test, but sadly I don't think it fits the theme. Also, you should add info to play in Fullscreen mode. The `OK` button to get out of tutorial is only visible in fullscreen |
| Apr 21 10:16:56 | 10m 46s | Sanity Sim - Keep your sanity alive | ♥ 1 | Fun concept! Short feedback: * When I click on object, player sometimes get some weird stuttering (especially on computer) * After programming I got hit by -30 and literally couldn't make it to fridge to restore :P * It would be awesome if item action choices showed above the items in question |
| Apr 21 11:37:44 | 1h 20m | Parasist | ♥ 4 | Played on Easy. Fantastic idea and execution. Would love some end screen upon fully upgrading the host, but game is game jam :) |
| Apr 21 12:43:18 | 1h 05m | Keep It (on) ALive | ♥ 1 | ~This game might be good, but I did not understand how to play :/~ Scratch that, I just got it, going to play Additionally, in it says that button to swap character is `c` when in reality it's `z`. Edit: While I couldn't finish it (at least for now - I'll be back!) I'm amending my score for this fantastic puzzle game. Great spin on topic! |