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Kosmik123

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TimestampSince previousGameKosmik123's comment
Apr 23 14:35:55 Lawn of the dead ♥ 0 @pilarius Funny because I thought that this gray box was a thumbnail of the game and it drew my attention.
Apr 23 14:47:54 11m 59s I'll Never Leaf You Behind ♥ 1 I thought that the water was going down to fast, but after all I managed to make it to the end.
Apr 23 15:05:53 17m 59s Carry The Torch ♥ 0 I think that the lack of any character graphics lowers the accesibility of this game. It would be more engaging if we saw our character and the enemies. The font of the commands should be bigger and/or better color.
Apr 23 15:23:47 17m 54s Amanita ♥ 2 Great! I love that game. The cutscene at the end is a very good idea. Typical gamejam games don't have cutscenes.
Apr 23 15:28:53 5m 06s System Breach ♥ 1 The mouse sensitivity should be smaller/variable. I had to lower to minimum my dpi to play the game. I love the idea and the setting.
Apr 23 15:35:14 6m 21s Feed It Grapes, Keep It Alive ♥ 0 I get this info on Windows ;-; [INFO][amethyst::app] Initializing Amethyst... [INFO][amethyst::app] Version: 0.15.0 [INFO][amethyst::app] Platform: x86_64-pc-windows-msvc [INFO][amethyst::app] Amethyst git commit: UNKNOWN [INFO][amethyst::app] Rustc version: 1.42.0 Stable [INFO][amethyst::app] Rustc git commit: b8cedc00407a4c56a3bda1ed605c6fc166655447 [INFO][winit::platform::platform::window] Guessed window DPI factor: 1 thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: Unsupported', C:\Users\Mike\.cargo\registry\src\github.com-1ecc6299db9ec823\gfx-backend-vulkan-0.3.3\src\lib.rs:326:9 note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace
Apr 23 15:46:06 10m 52s My Relationship with a Cube ♥ 0 The instructions were showing for too short and after death they didn't show up again, so in level 3 I didn't really know what to do to advance ;-;
Apr 23 15:57:27 11m 21s Operations : KIA ♥ 1 Fun and enjoyable game. After some time the necessity to reload gun started to be irritating. I would consider adding guns with more bullet slots in next levels.
Apr 23 16:04:22 6m 55s Keep the store alive ♥ 0 Something's wrong with slider colliders. I love the idea of shop managing game. I think that after some improvements and polishing it could be a fun strategy, idle game for android.
Apr 23 16:23:51 19m 29s The Tribe ♥ 1 This game is awesome. I played it for very long. At the beginning I died so many times but after all I discovered how to play it properly. I would suggest adding some graphical art to cards to make them more distinguishable and good looking, because after some time, it became tiring to read the names all the time.
Apr 23 17:21:16 57m 25s Seven Nights ♥ 1 I don't know how to heal ;=;! It would be useful if player got crafting recipes. But I liked the gameplay and graphics.
Apr 24 10:04:53 16h 43m Brother ♥ 0 I put the brother to the water and couldn't find him. I think it would be useful to be able to take food with me (bagpack or pockets) while holding brother.
Apr 26 11:42:08 49h 37m Companion ♥ 1 I love the fact that you could leave the companion in one room to keep it save and walk through dungeons being immortal. I see it as a feature, not a bug. What I think is needed is option to change screen resolution.
Apr 26 18:03:42 6h 21m The Last Guardian ♥ 2 I love the artstyle. It looks like an educational show for children from Sweden.