Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Ian Kettlewell

Ian Kettlewell

Feedback comments for LD46

← LD44   LD48 →

Ian Kettlewell's games and stats for all events →

TimestampSince previousGameIan Kettlewell's comment
Apr 20 05:55:10 That was my last egg ♥ 1 I like the mechanics. It's fun to start to get good at "juggling" the egg by throwing and then quickly running. I got stuck at one of the yellow walls, but I spent a while playing with the mechanics to get better. A cool game! I had a lot of fun with it.
Apr 20 06:12:20 17m 10s Alpacas don't like fire! ♥ 1 Cool game! I really like some of the little details. The fire shader is really great looking, I was immediately impressed by it. I also liked the spacing you put on the dialogue, I always love it when games have that feature and it's cool to see that type of polish in a game jam.
Apr 20 06:21:19 8m 59s Beeeees ♥ 1 I really like the attached balloon physics. I'm also a fan of the background art in the main level, really nice looking. Making the player invulnerable and protecting something else is a smart way to spin the theme. Are the larger balloon upgrades strictly bad because they make it easier for your balloon to be popped?
Apr 20 07:42:07 1h 20m Frog Rations ♥ 1 I really like this game. Simple mechanically but quite enjoyable. The snake animations are wonderful and every component of the game feels well polished. I'm a big fan of the music / sound effects. And the fly shadows are fantastic! I also like how your meter completely refills with each fly. It encourages you to not gobble all at once, but to be strategic and save flies until you really need them, which is a fun mechanical discovery to make.
Apr 20 07:48:36 6m 29s The Last Ship ♥ 1 For the time you spent on this it's really cool. I'd love to see where you would have gone with this because there are some really great details. The camera zoom out to reveal the full planet is really slick and a great effect. That initial zoom out is fantastic 2D camera work The aesthetic is a really well put together one for a gamejam as well, and I could see it working very well in a more fleshed out game.
Apr 20 07:55:26 6m 50s Ding ♥ 2 I enjoyed the platformer / shooting combo. The controls feel tight and it'd be fun to have more enemies to fight in more environments. I agree with the other comment that some sort of indicator when you're hit would help the game feel more fair.
Apr 20 08:02:23 6m 57s Keep the bee (Jeez) Alive ♥ 1 Really liked the glowing effect when picking up objects, and I can see the physics based gameplay of building a fort for the bees being pretty fun. It was tricky to build things because the objects weren't constrained to 2D, but I still found it fun to stack stuff!
Apr 20 08:17:22 14m 59s Confluence ♥ 1 I enjoyed this game! I liked the creepy music and slightly ominous mood. My favorite music so far! The game definitely strikes a strong mood even with the simple graphics. I'm also a big fan of the enemies that float all over the place firing projectiles. Navigating an environment that's increasingly difficult due to spawning enemies makes for a urge to rush that's not time pressure, and I found that pretty interesting. It's a cool way to pressure the player to hurry up, but if they're really skilled they can still survive even as lots of enemies spawn in. Also the twist of the computer turning against you is definitely cool, and seems to fit into the mood of the game. It's an interesting small story. Unfortunately I was confused at first because I didn't realize my shots were damaging it. I just flew around for a bit and then died just as I realized. But overall I liked it a lot!
Apr 20 21:52:06 13h 34m Crumbling Home ♥ 1 Love the aesthetic of this! It really captures the imagination. I particularly like falling down to the bottom and running alongside the giant. For some reason that just feels really cool. Little moments like that stick with you, even if they're just from a game jam game! Wonderful job setting the mood and creating such an imaginative slice of a world!
Apr 20 22:25:46 33m 40s Dog Walk Danger ♥ 1 I really like this game! It's silly fun. Love the cube dog.
Apr 20 22:31:57 6m 11s Protectors Of The Core ♥ 2 Really good for having only learned Unity 2 weeks ago! I had a really hard time blocking the laptop that comes in from the left, it's so fast! But for some reason that made me want to play more to defeat the flying laptop.
Apr 20 22:44:34 12m 37s LD-46 Tower Defense ♥ 2 A really put together game for a gamejam! I was a little confused at first about how to place towers. I didn't realize I had no crystals, and then the animation for crystal clicking was kinda slow so I didn't notice I was picking them up. I spent a while clicking around to figure out how to place towers. I liked that you could block enemy paths with the towers, it's cool when tower defense games allow more flexibility like that. Also the art, assets, and animations are really impressive for 48 hours! I really liked the detail of the fish under the water. A great aesthetic!
Apr 20 22:58:36 14m 02s Save The Cake ♥ 2 A fun little game! After playing it on my computer I made sure to play it on a phone too. I feel like the difficulty ramps up really fast for me. I couldn't clear one of the waves. Very nice use of effects like the screenshake, sound effects, and coins popping out. Definitely a fun experience!
Apr 21 01:32:55 2h 34m Quackin' Eggs ♥ 3 Very pleasant little game. Excellent visual and sound design! The motion blur effect is really great and left me wondering how it worked!
Apr 21 01:37:51 4m 56s Cargo Rats ♥ 2 Really like the art and aesthetic, feels like an illustration!
Apr 21 02:07:12 29m 21s Tower Defence of the Heart ♥ 1 Fun game! I like the that the game has a only few simple mechanics, but there's actually room to try new tricks and ideas within those mechanics. After losing a few times I found I had some new ideas for how to approach things. Repositioning felt a bit hectic using a trackpad, I didn't feel quite quick enough to rearrange as much as I would like. But I liked that there was no punishment for rearranging, it encouraged trying out different arrangements. So far this is the jam game I've given the most tries after losing, because I actually was enjoying trying to figure out how to win.
Apr 21 03:23:49 1h 16m VURM ♥ 1 I like the minimalist aesthetic of this! Only wish the hitbox were a little bigger when collecting food.
Apr 23 07:41:15 52h 17m THE SECRET FLAME ♥ 2 Truly incredible visuals and character design! I love the world and atmosphere you've made here.