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grena

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TimestampSince previousGamegrena's comment
Apr 20 11:17:48 Hospital Ride ♥ 2 Someone already told it, but it has some Hotline Miami vibes, die & retry to learn the correct path haha. Nice power-ups addition when we are lost as fuck!
Apr 20 13:23:36 2h 05m campfire ♥ 1 I didn't get the goal immediately, but on the second run, I had fun kicking those guys stealing my fire! I don't know if I'm really bad, but when there are too much guys around the fire, it seems impossible to light it without getting stolen immediatly, fun concept though :)
Apr 20 13:31:17 7m 41s Fire my guitar up ♥ 1 I love the atmosphere, art & music work fine together to bring this dark night feeling. For the gameplay, I would have loved to be able to bring a torch with me from the fire, with a limited lifetime, because it's veeeery hard to avoid ghosts! :)
Apr 20 13:40:08 8m 51s Fish Escape ♥ 1 Nice graphics! I loved the kitty paw ^^ Therefore I wasn't able to understand correctly how the bar was filling? Was it the speed ? The bumps ? I didn't get it, but finished all levels pretty easily.
Apr 20 14:19:08 39m 00s Babysitter ♥ 1 At first I thought that levels would be too easy. But nice difficulty progression! I laughed at lasers "ah, typical dad trap" haha. I finished the game, but one question, lasers can't be avoided, right?
May 5 11:48:33 357h 29m Faclive ♥ 0 I was lost at first because I couldn't find where to click or what to type in order to plan commands. Nice levels, getting hard pretty quick, but strong mechanisms. However, I really think this has nothing related to the theme of the jam "Keep It Alive".
May 5 11:55:51 7m 18s Super Simp Boy ♥ 0 Love the theme of the game, keeping love high :) But I think the game fails in its core controls: physic is really weird, and the more disturbing, wall jumps! You have to jump while going in the direction of the wall, this feels really bad and counter intuitive (think super meat boy), which makes the game harder than it should be. I think you should have allowed to jump wall when next to it, not on "hard contact", forcing the player to do some keyboard gymnastic. I think once the wall jump & weird physic fixed, this could be a nice little game :)