Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Gossian
Feedback comments for LD46
Gossian's games and stats for all events →
| Timestamp | Since previous | Game | Gossian's comment | |
|---|---|---|---|---|
| Apr 22 15:52:24 | Vegetation Station | ♥ 0 | Great sound and animation. It did feel a bit strange shooting with the spacebar and jumping with the up arrow - might have been better to use the mouse for shooting. Also the shooting distance felt a little too short. But overall there's potential and the game had a nice feel to it. | |
| Apr 22 15:59:13 | 6m 49s | Radiohead | ♥ 2 | This was fun! It had a real sense of urgency that kept my attention and the music was great too, especially for the main menu. Having all the mini-games was pretty ambitious for a first game jam, but you pulled it off! |
| Apr 22 16:10:31 | 11m 18s | Clumsy Looter | ♥ 1 | I loved the humour in this, odd but charming! The battles were cool once I realised which healthbar was mine and which was the monster's, but I think it would have been nice to have a way to regain health outside of battle. Also, I would suggest adding some movement to the monsters - once I realised they wouldn't actually attack us, I just let Chris go looting and eventually won the game without any more battles... |
| Apr 23 09:03:06 | 16h 52m | Bro Loving: Keep the Bromance Alive | ♥ 3 | Loved this! Excellent humour, amazing art, fun idea! Only thing I'd say is that the movement for the food was a bit too slow maybe, but really great work :) |
| Apr 30 13:31:05 | 172h 27m | Cytokine Storm | ♥ 1 | This was great! I loved the strategic element to it once I figured out what to do. The graphics were great too, although after a while I did start to feel a bit sea-sick with all the elements moving as much as they did. Also, being able to drag the commands onto the leukocytes gave the impression that only one would be affected, but all of them were - not sure if this was a bug or a design miscommunication. |
| Apr 30 13:37:29 | 6m 24s | Chasing Shadows | ♥ 1 | I loved that you had voice acting in this - along with the rest of the sound design it made for a great atmosphere. Visuals were great too and I liked the feature of the carpet. |
| May 1 18:59:15 | 29h 21m | DANGER KAT | ♥ 1 | I think you might have forgotten to make your game page visible to the public on itch. The option is under Visibility & Access at the bottom of your Edit Game page. |
| May 1 19:11:59 | 12m 44s | Overstock! | ♥ 1 | This was a little bit confusing at first - I couldn't see the cleaning products because they they were basically camouflaged among the shelves and for some reason I thought I had to lure the monster to the dirty areas with the cleaning products.. Once I understood that, it became a fun challenge! The music and sound effects really suited the game, as did the graphics and splash screens, which I found to be quite charming. |
| May 2 10:37:03 | 15h 25m | Party Animal | ♥ 0 | Great concept, terrible party guests. Things got out of hand pretty quickly, which I think made for a great fast-paced game. However the main thing that let you down was the movement - it felt quite heavy and I would have preferred something a lot sharper and more responsive that made it feel like I was in full control of at least one thing in this madhouse. |
| May 2 10:46:36 | 9m 33s | The Last Meal of Winnifred | ♥ 1 | This was a lot of fun. The music was perfect, the instructions for each screen were subtle yet informative, and the graphics were strange and charming. Those physics though! They made things considerably harder but also a lot more fun when random crates or even Winnifred would just fly off into the air for apparently no reason. Good job! |
| May 3 15:42:47 | 28h 56m | cyberpunk_200s.sys | ♥ 1 | Great graphics and the audio fit really well. Gameplay was really fun as well after I got the hang of things. One thing I would say though is that maybe the player movement was a little too sensitive and hard to control. |