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Feedback comments for LD45
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| Timestamp | Since previous | Game | Gossian's comment | |
|---|---|---|---|---|
| Oct 15 17:43:39 | Zilch | ♥ 1 | Level 4 omg what was that! That was the most fun. Logically speaking, it was a little hard to follow and at first I couldn't understand why the wolves were dying when they touched me and then suddenly my health was in the thousands and then I was managing to pick up buildings and lampposts and have them spin above my head and everything was crazy, but I guess that was the point, so it was pretty fun. The sound was great and the graphics too - the fox was adorable and the wolves were very funny. Great work! | |
| Oct 15 17:58:35 | 14m 56s | Naked Guy | ♥ 1 | Graphics were beautiful. The melody of the audio was nice, but it was so high that my ears hurt a little. Gameplay itself was simple but nice enough - some of the jumps were a little airy, like others have mentioned, and it was strange to press w to jump instead of space, but other than that the controls felt fine. I was able to wander off-screen a few times though. Fun concept though! I'm intrigued by this workplace that has a sauna but also so many crates just lying around :D |
| Oct 15 18:17:09 | 18m 34s | The Island | ♥ 2 | I really liked that every NPC had something to say and the music set the tone of the game nicely. However, the controls were difficult to get used to and led to imprecise movement. The graphics and models were nice though and I liked that you could go inside some of the houses, although everything looked a bit too small and far away. |
| Oct 15 18:40:23 | 23m 14s | Cuber | ♥ 1 | Music and sound effects were great and the graphics were good too, although things like the door and the grey of the cubes didn't completely go with the rest. The controls were a bit tricky and the jump didn't always work so it was hard to get far in the game. Also, I found it strange that the player cube had to jump over the gaps but the enemies would glide right over them - seems a little unfair if you ask me ;) But overall this was great for your first jam, so well done! |
| Oct 16 17:22:04 | 22h 41m | Desert | ♥ 4 | The music, visuals and pace of the main character's movement set the tone perfectly. The idea behind the story was nice, but I think it would have made more sense if the text started appearing sooner in the experience. Also, as much as I liked the graphics, there seemed to be some stylistic inconsistencies, like the dots on the main character and the texture on the pillars didn't quite fit with the rest of the scene. Otherwise, excellent job! I could listen to the soundtrack all day. |
| Oct 16 17:33:59 | 11m 55s | Spooky Isekai | ♥ 1 | Graphics were beautiful! Everything else was a little off.. Like in the first scene, turning from left to right was so sudden and jerky that it felt like changing to a new scene. It was better in the second scene, I guess because it was possible to see more of the surrounding area. Also, I think the layout could have been improved - it was hard to navigate the platforms and it was not always clear where to go. But I liked the idea, I think it has potential! |
| Oct 17 11:39:45 | 18h 05m | Better than nothing | ♥ 1 | Really great concept really well executed! The graphics were great too and the animations had a satisfying feel to them. One thing that I felt was missing though was some sort of goal to work towards. As it stands, all you can really do is avoid enemies, but it would be nice if there was something to do while avoiding them. Even being able to attack them would make the player's role a bit more active. Otherwise, great start! |
| Oct 20 13:51:36 | 74h 11m | Caveboy | ♥ 0 | The controls were a bit slippery - a little more friction would have helped and the jumps were huge. Also at one point, just after collecting the 'move left' ability, the character fell off the screen and I had to tab out to close the game. But I liked the graphics and the interpretation of the theme. Great start for your first LD! |