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Frasse

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TimestampSince previousGameFrasse's comment
Apr 21 12:18:25 Eggcelerate ♥ 1 Super fun. Love that the eggs from previous runs remain on the track!
Apr 21 13:10:27 52m 02s JarHeads ♥ 1 Probably the best game I've played so far. Great idea, tight gameplay and seemingly super polished. Love it.
Apr 21 18:32:43 5h 22m Goldsmith ♥ 1 I really liked this. Short but polished!
Apr 21 22:37:26 4h 04m the Early Worm ♥ 0 This is so neat. The accordion thing is genius. The controls never really 'click', but that just adds to the game. Great work!
Apr 21 23:04:29 27m 03s Seven Nights in Siberia ♥ 3 Nice art, great atmosphere.
Apr 21 23:23:43 19m 14s Friday at Barney's ♥ 1 This was really entertaining! Some way to skip scenes you've already seen after you fail would've been nice, though. Love the art, and the short story was inventive!
Apr 22 11:16:29 11h 52m campfire ♥ 1 Simple, yet addictive. Fun idea & solid execution!
Apr 23 10:52:00 23h 35m BÅL ♥ 1 Cozy.
Apr 23 17:57:45 7h 05m Sheepdog ♥ 2 Nice idea, but kinda frustrating at times. :P I barked for immersion.
Apr 23 18:19:22 21m 37s Doctor Triwing ♥ 2 This was quite fun! I failed a few times at first (I didn't realize that you had to turn on the power supply), but finally got it. A bit short, but I really liked what's there! Chuckled at the sound effect when opening the cartridge. ;)
Apr 23 19:13:25 54m 03s Blind-O-Saur ♥ 1 I kept jumping on the key in the end and gained infinite points! Nice art & music! It was super loud, though. Good job!
Apr 23 19:23:21 9m 56s Chicken Shuffle ♥ 1 Fun, arcadey game with awesome graphics & music! It was a bit unclear at the start as to what was what on the field, but you figure it out fast. Great job!
Apr 24 14:39:05 19h 15m Volty's Quest ♥ 1 Wow! This truly is a super polished and well made game. Great graphics, great audio. The difficulty ramps up perfectly, with the last level requiring you to be fast and to think fast. I sincerely hope that you keep developing this post-jam, as I would love to play some levels where the difficulty ramps up even further! 👍 It would've been nice with a couple of frames of leeway where you can still jump after touching the ground, though. Maybe there's some sort of input delay in the web player, but I often fell off of platforms where I felt that I had actually pressed jump. 😄