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Feedback comments for LD46
D5R's games and stats for all events →
| Timestamp | Since previous | Game | D5R's comment | |
|---|---|---|---|---|
| Apr 21 21:21:45 | Vestige | ♥ 1 | Nice little game, quite challenging and the writing is quite good! Using the mouse for the shield felt a little awkward, felt like the shield should face the direction of the mouse cursor instead of the player. Otherwise really enjoyable with a great aesathetic! | |
| Apr 21 21:31:56 | 10m 11s | Marx's Graffiti Squad | ♥ 1 | Definitely challenging and an in game tutorial would definitely help but I eventually figured out how the game works. I think the sprint meter should be bigger/refill faster but overall this game made spreading communism a little bit more fun. |
| Apr 21 21:39:53 | 7m 57s | Stoker | ♥ 2 | Good job sticking to the theme, having to keep track of bombs and the train's fuel made for a really fun challenge! |
| Apr 21 21:55:09 | 15m 16s | Gargantua 3 | ♥ 3 | This game is pretty fun! The goal is somewhat unclear, as I just repaired what I see but never got to see the teleporter. However, exploring the collapsing space station and collecting materials from different chambers made for a really fun experience! |
| Apr 22 00:05:03 | 2h 09m | Keep Jeff Alive | ♥ 1 | Congrats on your first jam game! The first two levels can be kinda cheesed by jumping to the wall and getting stuck there but the next few levels became more interesting, especially since you gotta multitask throughout. |
| Apr 22 01:45:06 | 1h 40m | Grow or Die | ♥ 0 | Manic. Good job making sure the player is doing something all the time! Really works well with the theme. |
| Apr 22 08:30:59 | 6h 45m | Sweet Baby Boi | ♥ 2 | That was... quite the experience. The FOV distorting made me a little dizzy though but you definitely hit the theme well (although I'm not sure if keeping it alive is what I actually wanted to do given the circumstances) |
| Apr 22 08:43:28 | 12m 29s | Super Stick Party | ♥ 1 | Fun little management game, gets really hectic and when lots of people are in! I feel like hitboxes are a bit too small since I found I miss giving people their drinks too often. The smileys above each person were a really nice touch which captured the whole party feel. Good job! |
| Apr 22 08:50:33 | 7m 05s | Survivalgo | ♥ 1 | Nicely done for 10 hours of work! Not 100% sure why the grid had to be isometric when a top down view would have sufficed. It gets a bit tricky trying to visualize the diagonal directions when planning moves, more likely so with children. As of now, this game can be a very good base to start on if you choose to continue working on it after the jam! |
| Apr 22 10:51:04 | 2h 00m | Bloodline | ♥ 1 | Quite a difficult puzzle game, reminds me of Chuzzle a bit. Each puzzle felt a bit too long but I started to figure out small algorithms to arrange the germs to form squares at some point so that sped it up a bit. Got until the third puzzle before I fizzled out. Good job on the game! |
| Apr 22 11:14:50 | 23m 46s | VURM | ♥ 1 | On its own, it's a pretty solid worm game. Really like the simplistic aesthetics but it seems like the dominant strategy is to simply keep yourself short with no benefit to keeping yourself long (unless I'm missed some rule in the game). Twitch integration however made this game like 500% more fun when I invited my friends to ruin my playthrough. Awesome job! |
| Apr 22 11:34:47 | 19m 57s | Dodo - A Dodo Game | ♥ 3 | Hm. No wonder dodos are extinct. Really had fun with this one, sound effects are sublime! I think the effective repelling radius of the signs could be visualized so it's easier to predict how the dodos would react to them but it's a small nitpick from an otherwise great game. |
| Apr 22 11:39:41 | 4m 54s | DON`T DIE STAY ALIVE! | ♥ 0 | A bit on the simplistic side but does it really well. Agree that map could be bigger and spears spawn too fast at the edges. Perhaps a warning indicator outside the grid whenever a spear is about to spawn on a cell would be good. |
| Apr 22 12:02:49 | 23m 08s | Beat Savior | ♥ 0 | Had a lot of fun with this one, keeping the beat while aiming at the blocks is really fun but the blocks were a bit too small to shoot at in my opinion. Definitely see the Necrodancer and Beat Saber inspiration for this game! |
| Apr 22 23:08:54 | 11h 06m | Feed King or Die Starving | ♥ 1 | Really dig the visual style on this one, crude yet fantastically coherent. It would be nice if there was an indicator of how much force the player gets thrown by the slingshot as well as a visual range in front of the player to make it more clear whether I can kick an enemy or not. Otherwise, I had a lot of fun with this game. The one-tap gameplay is very satisfying! |
| Apr 23 01:23:39 | 2h 14m | GAS | ♥ 1 | Fantastic overall. Art style looks great and the theme is well integrated to the gameplay. The tutorial could be better explained, never really figured out how to get extra materials but the game started to click as I played on. Really well done! |