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Feedback comments for LD46
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| Timestamp | Since previous | Game | AlexFSmirnov's comment | |
|---|---|---|---|---|
| Apr 20 15:49:57 | Feed Me More! | ♥ 1 | Sound effects and music were great! Took a while to get used to the triggers and colliders (the monster doesn't accept gems if you approach him from the side), and I did get blue borders on my screen, but overall it's pretty good. Once you get one of the upgrades you can pretty much keep the monster alive forever. Good job! | |
| Apr 20 15:52:06 | 2m 09s | Lignum Vitae | ♥ 1 | Took a while to get used to the movement, but once I did jumping felt really satisfying. I liked the graphics, especially the colors (blue tree looks awesome!). The gameplay was a bit slow imo, but I didn't play it for very long so maybe later waves are more challenging. Overall - nice job! |
| Apr 20 16:01:08 | 9m 02s | Hospital Ride | ♥ 1 | Wow, now that's a good job! Took me a while to get used to the controls, they felt a bit "floaty" at the beginning, but after I did I just couldn't stop playing. Incredibly addictive! And great music too! I didn't see much of the artwork though because on a 4K screen the game was only playing in a tiny square. But other than that - very nice work! |
| Apr 20 16:09:25 | 8m 17s | Keep it a-fly-ve | ♥ 0 | Well that was fun. Took me some time to get used to the fan strength, but after that I managed to save the fly pretty much every time. I noticed the swatter lands randomly so most of the time I didn't even need to do anything. I think it would be cool if it was auto-targeting the fly. Also, I had some scaling issues on a 4K screen - the game was only playing in a small window. Other than that - nice job! |
| Apr 21 10:22:40 | 18h 13m | Sellonia | ♥ 1 | It would've been nice to have a help screen explaining the controls, it took me a while to get used to them (it's kinda weird when "WASD" changes your weapon while mouse is for movement). After I did - I still had troubles following the main guy, since you can't really attack while moving so he always disappeared off the screen while I was using skills. After all I ended up just healing the guy and not caring about killing enemies. Also, the glyph that points to the main dude disappears when you're using some of the skills, not sure if that was intentional. On the positive note - I liked the dark-ish atmosphere of the game, artwork and models looks really well with the lighting and music 👍 So, overall, I think there's a lot of tweaking to be done, but it has potential, nice job :) |
| Apr 30 15:18:00 | 220h 55m | P4R3NTing 101 | ♥ 1 | Super fun! The music and sound effects are amazing and graphics is just top notch 👌 That's an incredible amount of details and polishing you put there, nice job! I mean, take the "Instructions" screen - such a minor thing, but looks and feels completely polished. This might as well be the best-looking game of the jam I've played so far. Well done! P.S. My God, screaming babies are annoying 😄 |
| Apr 30 15:28:45 | 10m 45s | Soulectron | ♥ 1 | Great artwork and music! I enjoyed playing it as well :) The dialogues in the WebGL version are kinda slow though, and there's no way to skip the "typing effect" - it just skips to the next message. But other than that - pretty fun, well done! |
| Apr 30 15:36:27 | 7m 42s | Vestige | ♥ 1 | The music is incredible! It sets the "space-y" mood really well. The idea is pretty original too - the platform is your health, huh! Fun gameplay too, well done :) |
| Apr 30 15:49:26 | 12m 59s | Greenspace | ♥ 0 | Great graphics and music! I had some issues with scaling on a 4k screen, and I didn't really know what to do after I've cleared the whole ship and build all of the plants, but with some improvements there is some potential. Nice job for such a short time! |
| May 9 16:48:57 | 216h 59m | Battle of the Blades | ♥ 1 | That's a cool concept! Feels good seeing a game that's twisting the theme in an original way. The music and art were pretty cool (apart from the enemies 😄 ), gameplay is fun too. Took me some time to get used to the controls and stuff, but after that - I pretty much flew through the levels. I wan't sure if the game was infinite so I stopped after I got to max length and damage=10. Also, blades turning into lightsabers - super fun :D |
| May 9 16:59:17 | 10m 20s | Ember Online | ♥ 0 | The graphics is epic! That's an insane amount of work done in 3 days, amazing job! |
| May 9 17:09:12 | 9m 55s | You Have One Job | ♥ 1 | Started a little slow, but got pretty challenging after the third minute. My first subject survived for 250 seconds, mostly because of the center red button. Not sure if it's a part of the design, but it's kinda hard to tell if it's on or not (especially if it turned on together with some other button). Also, the sounds effects are oddly satisfying. Well done on this one :) |
| May 9 17:25:37 | 16m 25s | Beam Slinger | ♥ 3 | Now this is an incredible game! Cute story introduction, great music and atmosphere, particle systems are simply amazing! The gameplay feels very smooth, "slingshoting" around the asteroids is very fun. I really enjoyed playing it. Beat the game only being frozen 2 times :) Very nice job, this game is definitely one of my favorites from this jam 👏 |
| May 9 17:42:57 | 17m 20s | Pestilence | ♥ 1 | Now that was a nice game! Great art style, fun dialogues, the music is simply amazing! I wish there was a "Controls" screen - took me some time to figure out that Arrows are for movement instead of WASD and Spacebar for interaction, but once I got it - the rest was pretty fun. The game has some minor bugs like missing colliders, scaling issues on a 4K screen or dialogue windows appearing if you spam spacebar, but other than that - the game feels pretty polished. The "Simon Says" section was a bit tricky, and without any feedback I didn't really understand if the dude died because I messed up the sequence many times or just because he always dies. But those are just minor things, overall the game is a very nice entry, good job 👍 |
| May 9 17:53:48 | 10m 51s | The Last Lighthouse | ♥ 1 | That was pretty fun, I do like parkour in games :) The controls feel a bit "floaty" sometimes, but it's easy to get used to. The atmosphere is nice, and level design is pretty good. Solid entry 👍 |
| May 9 18:01:14 | 7m 26s | KeepSausaging | ♥ 1 | The controls feel very smooth, animations for the hazards are pretty cool, nice job :) It does start a bit hard but once you get used to it - the gameplay is fun. Sold entry 👍 |