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Feedback comments for LD45
Pierre Feuille Studio's games and stats for all events →
| Timestamp | Since previous | Game | Pierre Feuille Studio's comment | |
|---|---|---|---|---|
| Oct 8 06:19:22 | A Little Light Above | ♥ 1 | Really nice graphics! I had a bug where the health of all enemies turned to 0 after fighting a boss. I was kinda a lost at one point after turn on a few switches and not seeing any apparent change in the level so I quit. Good aesthetics overall so I would've a liked a bit more feedback on UI interaction during fights | |
| Oct 8 06:25:31 | 6m 09s | Sprout: Tree Simulator - Evergreen Edition | ♥ 2 | I tried to install java but when I run sprout.jar nothing happens. I really wanted to try it out! 😠|
| Oct 8 06:31:37 | 6m 06s | Swift Snake | ♥ 1 | Cool concept! I like the symbols graphics. The movement of the tail is too erratic when based on the movement of the mouse and kept in a straight line, I would have made it follow the recorded movement of the mouse in the previous seconds. |
| Oct 8 06:40:53 | 9m 16s | Medieval Mayhem | ♥ 2 | Reminds me of my too ambitious projects of my student days! Seems like you had too much on your plate but you made a good run for it! Curious to see what you can do next time! |
| Oct 8 06:46:43 | 5m 50s | Mishka's Beauty Salon | ♥ 0 | Really original graphics I love it. The mood was nice too! I got a bit confused by the interface by the time I had to pick up ingredients as it seemed I could only select only one ingredient and click done. Cool little experience overall ! |
| Oct 8 07:00:45 | 14m 02s | Love Letter | ♥ 0 | Cool mechanics, made me think of mini golf. I especially liked the triggering of spikes by bouncing off the wall, really makes you think of your trajectory! |
| Oct 8 07:05:07 | 4m 22s | Gem Hunter | ♥ 1 | The game seems cool but it's way too hard for me (I quit after the green card), as its been said before, checkpoints would be nice + smoother movement mechanics |
| Oct 8 07:12:24 | 7m 17s | Sword Of Nothing | ♥ 2 | The graphics are a monstruosity and I love it (I laughed when the little ball monster screeched at me)! Interesting fighting mechanics based on movement though it made the game a bit hard for me. Good experience overall! |
| Oct 8 07:19:56 | 7m 32s | Robo-Parto | ♥ 1 | A promising start that fell a bit short with gameplay. The platform mechanics are rough on the edges and I got stuck trying to pass the 2 floating heads. Nice mood though with the music and setting! |
| Oct 8 07:24:26 | 4m 30s | I Don't Think That's Math | ♥ 0 | Lovely concept I wished would have been explored with more gamey mechanics and intuitive UX. |
| Oct 8 08:18:30 | 54m 04s | Barterin' Buckaroo | ♥ 3 | Really cool concept and well delivered, took a bit of trial and error but I completed the game (first one for me on this jam)! |
| Oct 8 09:11:54 | 53m 24s | Panspermia | ♥ 1 | Nice art style, cool little experience ! |
| Oct 8 09:35:35 | 23m 41s | HEI$T | ♥ 3 | Cool little idle game. I like the innovation with the sequencing of characters, I'd like to see mechanics where they characters have bonus depending on their positions and their proximity to other types of characters. I almost got up to 20 aarons but when I tabbed out the auto heist stopped :( Overall very well polished, good job! |
| Oct 8 14:27:34 | 4h 51m | Return to Nothing | ♥ 3 | Was drawn to here because of the planets themed approach resembling ours but with a 3D Unity take. Loved the mood given by the music. The bleep sounds felt maybe too harsh compared to the rest of the sounds/music but maybe it's on purpose. |
| Oct 8 14:32:37 | 5m 03s | Pandorama | ♥ 1 | Nice team work. As said above looks already like a polished game visually. Liked the feeling of "I know how to double cross them" as soon as you realize the trick with the 3 trunks. But then things get more complicated |
| Oct 8 14:36:41 | 4m 04s | VELOCE | ♥ 3 | I think everything has been said already. Great visuals & overall feel of the game. Certainly doesn't feel like it's been made in 72hrs. Great work! |
| Oct 8 14:44:50 | 8m 09s | SHIPWRECKED | ♥ 2 | Excellent crayon textures. The waves are looking great! Feels like the wave effect in old school theater settings. |
| Oct 8 14:50:05 | 5m 15s | Keep Me Burning | ♥ 2 | Really cool chara design and animation. Gameplay was a bit tough on me, I would have liked checkpoints. Sound design is really completing the atmosphere, great job! |
| Oct 8 15:02:55 | 12m 50s | Jack with Nothing | ♥ 1 | Cute graphics but I got stuck quickly with the trading, I wanted to combine the bean with the ground, or place them in front of the water sign but I didn't work so I gave up after a while. From the screenshots it seems you have done quite a lot of content! |
| Oct 8 15:38:06 | 35m 11s | The Adventurous King | ♥ 2 | Cool concept, like a top down Kingdom. It was unclear to me how the resources worked between stages, do you keep them, do they unlock new npcs to hire ? Cute little graphics :) |
| Oct 8 16:20:09 | 42m 03s | Treble Clef | ♥ 1 | Graphics, music, gameplay everything looks, sounds and feel amazing! The game is super long too, great job! |