Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → kapitstick
Feedback comments for LD45
kapitstick's games and stats for all events →
| Timestamp | Since previous | Game | kapitstick's comment | |
|---|---|---|---|---|
| Oct 8 01:14:10 | P L A G U E T I M E | ♥ 1 | The art and theme were good and fun. The beginning was a little slow - chopping 8 trees takes awhile. The chopping tree mechanic was a neat touch, but it was fairly tough to be in the right position to chop reliably. | |
| Oct 8 01:22:28 | 8m 18s | A Phony Incarnation | ♥ 1 | Awesome storytelling! I found myself grinning multiple times at the dialogue. |
| Oct 8 01:37:46 | 15m 18s | Nameless Boxes | ♥ 0 | Love the puzzle aspect. Finished the game without unlocking everything and had to go back to do the rest of it. Would love to see this concept expanded to make a longer game. Great job! |
| Oct 8 01:45:45 | 7m 59s | Mushroom Exorcist | ♥ 1 | Graphics are very good. The sway of the trees added a lot to the mood. Forced perspective made it challenging to see the wolf but added to the suspense. I think the wolf ran into the runes at the end and disappeared, but I wasn't 100% sure I had beaten it. Great first game! |
| Oct 8 01:57:05 | 11m 20s | Gnom | ♥ 1 | Nice job! Gameplay was a lot of fun. Lost a few times before I finally won. Blue good, purple bad, orange yummy... |
| Oct 8 02:08:47 | 11m 42s | Dusk Strider | ♥ 0 | Love the 'making wall' puzzle mechanic. Platformer movement was smooth and responded well. I appreciated the checkpoints and got a good bit into it. Really good, unique platformer! |
| Oct 9 01:15:44 | 23h 06m | little BEETLE bottle BATTLE | ♥ 0 | Amazing game! Took me a couple tries to get the hang of it, but I was finally able to win a few battles before dying valiantly. Simple and unique concept that is quite addictive. |
| Oct 9 02:14:53 | 59m 09s | Velocity Smash | ♥ 1 | After a couple tries, I got to the end. Using dash to plow through the center group was a blast. Cool concept, would love to see more! |
| Oct 9 02:28:50 | 13m 57s | Soul Corrupter | ♥ 2 | I actually really enjoyed the dodging mechanic, given the momentum of the movement. I think either a way to regain health or maybe being immune to damage while grappling would have been great. The grapple mechanic was incredibly satisfying. Great job! |
| Oct 9 02:47:02 | 18m 12s | Better than nothing | ♥ 1 | Awesome game! I loved the idea of having to pick your own enemies. It was quite amusing when I found out that most "upgrades" just add to your visual UI. When a bunch of enemies got out, it was quite stressful an kept me on edge -- a good thing :) |
| Oct 10 03:34:13 | 24h 47m | Nothing but naked | ♥ 1 | Great game! One of my favorites for sure, and fun interpretation of the theme. Very difficult as others have said, but I finally managed to make it through after losing a few times. Discovering the behavior of the different characters was a lot of fun as well as discovering different strategies for not getting seen. |
| Oct 10 03:57:22 | 23m 09s | Millions of Minions | ♥ 1 | Lots of fun, and I finally got the hang of it after dying about 10 - 20 times :) One thing I want to mention is that after the first portal, I ran into what seems like a bug in the random map generation. Enemies spawned in what looks like walls west of the start. After searching around, there was no way to progress so I tried to go into the wall and ended up getting stuck in the wall in this position (see screenshot). Once I went into the wall, I couldn't get back out.millions-of-minions-stuck.png |