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Feedback comments for LD45
Jonas Michael's games and stats for all events →
| Timestamp | Since previous | Game | Jonas Michael's comment | |
|---|---|---|---|---|
| Oct 8 19:57:53 | Veni, Vidi, Upgradici | ♥ 3 | Really a funny game you made! I liked the fact that you had to upgrade EVERYTHING, creating a nice discovery experience. I just felt like the smooth movement was a little too smooth, as I missed quite a few points by sliding right past them. Overall the game was a lot of fun and I would spend evenings playing it if I didn't have to vote on other games :D (Also, might wanna give my game a try in return? :P) | |
| Oct 8 20:28:26 | 30m 33s | In the beginning there was NOTHING. | ♥ 0 | So I don't know what I am doing wrong. I am able to place those simple nodes, but nothing else. I might have missed it, but there is very little information given in general, so I am lost. If you can help me, I will come back and vote on this game again. |
| Oct 8 20:36:42 | 8m 16s | SectClicker | ♥ 1 | Neat little game, for sure! I liked the font and the options, as well as the display of your sect members on the right. Only thing is I don't understand how this dept thing works :D still a lot of fun, this game deserves every single good rating! |
| Oct 9 14:44:32 | 18h 07m | Trashwars | ♥ 2 | I really loved this game. @hanna-knop suggested it to me and I immediately fell in love with the graphics and the music. I think strategywise the game is lacking some... lets say variety, but for a game done in 72h this it truly amazing! I will keep playing this game in the future! |
| Oct 9 15:14:12 | 29m 40s | Osage | ♥ 3 | A really beautiful game you made. The text at the beginning was scrolling by too fast and I wasn't able to read all of it... And I felt like it got repetitive very fast. Maybe the game was lacking some "enemies" of some sort? Still I had fun with the game :D |
| Oct 9 15:32:34 | 18m 22s | Read or Die | ♥ 1 | That was a really fun game! I liked the fact that you had to discover what a certain collectible does by reading the code. I just felt like a) the controls were weird (with q = left instead of a) and that the jetpack was extremely hard to control. But overall your idea was a lot of fun! |
| Oct 9 15:57:54 | 25m 20s | Guno | ♥ 1 | A really funny game. I unfortunately didn't get through the agers level as well, so I seem to be missing out on a lot of the game. Still, from what I have experienced, the game is a lot of fun. The distance of the camera to the player seems appropriate and makes for some surprise when meeting enemies! Somehow I felt there was a lack of interesting graphics, like a background or maybe some effects when collecting energy balls. Overall still a very solid game, thank you for this experience! |
| Oct 9 16:12:19 | 14m 25s | Flat Empire | ♥ 1 | I love seeing other clicker games, as I have made one as well! I liked your twist of conquering other nations, even though it felt like guaranteed success if you looked at the star ratings. That's why the second part of the game felt like on rails, as there was nothing much to do. Still I enjoyed the game a lot! |
| Oct 9 16:22:16 | 9m 57s | Nothing About Stage | ♥ 1 | I unfortunately didn't make it in my first run, but maybe the next ones will be better. This game is addicting, and I would love to see some hints as to where the traps are placed. Just some kind of open riddle or something to make it easier to pass. Still, seeing my men walk into traps was fun, even though it meant I was less likely to make it to the end... Also some changing graphics would look nice, just so it doesn't get too repetitive :D I would love seeing this game polished and published somewhere! |
| Oct 9 16:35:37 | 13m 21s | UPgrade | ♥ 0 | The game was fun, but I felt like there was not enough information on what endings were possible. Sound was also missing... Still a nice game you made! |
| Oct 11 09:07:04 | 40h 31m | WHILE (TRUE) { JAM(); } | ♥ 0 | I played your game for a few minutes and got frustrated early on in the programming part. I have no experience with SQL and found it way too hard to find any errors. I still like the idea behind the game, I just wish there was more of a tutorial or any kind of hints. Also, I don't know if that is a bug, but my energy bar (I suppose that was the purple bar at the top of the programming screen) always dropped to the lowest bar, no matter how much energy I had in the beginning. |
| Oct 11 09:13:45 | 6m 41s | Cradle of the void | ♥ 1 | I wish I could play the game, but in the web version I couldn't see my cursor, and as other people said they could control something with their mouse, I suspect I am unable to play this game... I liked the atmosphere and the sound from the beginning a lot though! EDIT: I figured it out. It is not even close to intuitive, but eventually I got the controls. I will leave new feedback once I explored the game EDIT Nr. 2: Yeah, this is a great moody game. The atmosphere, the sounds, the creepy graphics. I wonder if I got to the end (it said "now give me everything", then the screen turned grey). Anyways a nice puzzle game I'd like to see an extension of. SOme kind of hints at the beginning would still be nice though :D Thank you for this experience! |
| Oct 11 09:44:50 | 31m 05s | At The Beginning | ♥ 1 | This game looks weird and seems a lot of fun. Unfortunately I don't speak french and in the webGL version the language selector didn't work... Still I managed to guess my way around. I wonder if the game was supposed to end on the "easter egg" video. That one was hilariously cringy. Playing your game was very fun, even though the game was very short... |
| Oct 11 09:55:45 | 10m 55s | Life Starts With Nothing | ♥ 2 | Cool game! The graphics were very simple and the game difficulty ramped up very fast. Unfortunately there was no indication of the enemies health, which made it hard to decide which enemy to shoot. At last I was just overwhelmed by like ten enemies attacking me from all directions... I still had fun playing the game! Good work! |
| Oct 11 10:06:38 | 10m 53s | Totally not Settlers | ♥ 0 | A beautiful looking game! I feel like I was running around in the beginning too much, so I wasted a lot of turns there. The idea with the workers is very nice, though it feels very slow. It would be a lot more entertaining if you would start with an explored area and some kind of tutorial on what to do though. Still a nice idea and even more impressing concerning the time you had for creating this game! I will come back and give it another try later. |