FoonLudum Dare ExplorerLD45 → Guno

Guno

By fvafhae

View on ldjam.com

CategoryRankScoreCount
Overall5663.4421
Fun7393.0521
Innovation7822.8921
Theme2053.8121
Graphics8842.9022
Humor4782.8820
Mood3303.6321

Comments

digitallimestone 2019-10-08 15:50

Not too bad. The gameplay was good, all the physics are really smooth and it's quite fun to play. I think it probably needs more colour and some particle effects, music and sound effects wouldn't go unnoticed.

Overall though, pretty good job!

rdcooper 2019-10-08 16:03

Fantastic game!

I love the art/style. Though, Guno--ah--looks a bit like a... *sperm*. :laughing: Anyways, I like that there's a story, and lots of really great mechanics! The movement was easy to get used to, the level design seemed to scale up appropriately. The clusters were placed in such a way that they at one point became legitimately surprising/terrifying. I wasn't able to get past the level with the 'agers,' so I can't comment on the levels that come after that.

I enjoyed the dialog ('Don't try to escape from me!', 'Did I say to touch that?' :grin:), though at times, I was frustrated that I couldn't skip through it once I'd read it.

Lots to love in this game. Good job!

nocity 2019-10-08 16:21

Solid level design. The camera is so close and the movement speed so high one can sometimes be surprised by walls or enemies when moving around the level. Lovely game overall.

fvafhae 2019-10-08 20:12

@digitallimestone @nocity thanks for your feedback :smile: @rdcooper thank you for pointing out the bug with dialogues. Speaking about "agers", they are unexpectedly hard to avoid so I may consider rebalancing their speed. If you are interested, after this level there is still almost one hour of gameplay. :smiley:

plepletier 2019-10-09 15:56

Good game. Level design definitely is the strongh part of the game. The minimal art style is good but i think should have a little bit more elements in the scenario to guide the player through the level. Good job!

jonas-michael 2019-10-09 15:57

A really funny game. I unfortunately didn't get through the agers level as well, so I seem to be missing out on a lot of the game. Still, from what I have experienced, the game is a lot of fun. The distance of the camera to the player seems appropriate and makes for some surprise when meeting enemies! Somehow I felt there was a lack of interesting graphics, like a background or maybe some effects when collecting energy balls. Overall still a very solid game, thank you for this experience!

fvafhae 2019-10-10 11:25

@plepletier @jonas-michael thanks for your feedback. I've fixed some bugs in my game, you can check it out if you want.

ausstein 2019-10-11 18:08

I really liked how responsive the controlls felt. Also the interpretation of the theme is quite unique. The general gameplay works. But i found it tedious to look for the last energy ball or activator thing when I missed one. I would sugest adding some extra so you don't have to look so much in the end. Other than that I realyy enjoyed playing. Good Job :)

Edit. I also really liked the simplistic art. Way to turn time constaints into a strength of the game ;)

nurkkacthulhu 2019-10-11 21:24

Cool and simple style, though the closeness of the camera gave me a claustrophobic feel :D At least the controls were quite responsive, even if they didn't help me when something came out of nowhere to where I was going... Some ambient music would go really well with this.

fvafhae 2019-10-14 22:36

@ausstein thank you for your feedback and advice, I'll think about your suggestion.

@nurkkacthulhu thanks for playing, I am planning to add music in next updates.

jonasz999 2019-10-17 18:19

Very nice game! I almost managed to finish it :smile:

It requires quick reaction times & thinking, especially when the plus-shaped guy appears out of nowhere and tries to ruin your whole day :sweat_smile:

Things I would improve:

* The 1.1 version of the game is impossible to complete, as in the second to last level there are not enough energy balls * In the 2nd level (not counting the tutorial) there is 1 extra energy ball, is it done intentionally? To be more precise, 4 energy balls instead of 3 * There is a typo in the text about creating AGERS: "accidently" instead of "accidentally"

Here's how far I got :wink:

Collected Energy