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Joel Davis

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TimestampSince previousGameJoel Davis's comment
Oct 9 04:37:29 TidePool ♥ 1 Very cool! The game looks amazing and the crab has a ton of personality. I was able to figure out how to climb and drag stuff around but I wasn't really sure what the goal was or how to get out of the tidepool. I really liked the two handed climbing mechanic, I think a less springy and chaotic version that focused on that would be amazing.
Oct 10 04:31:27 23h 53m Word Salad ♥ 2 Really impressive coding. The concept was good too, I'd love to see something with more words than just "nothing". I'm usually not a fan of zombie games but this was fun. Was really cool to see the music generated from scratch coding, but it kind of hurt my ears. It's too bad LDJAM doesn't have a "technical" category anymore, this would do really well in that. Nice work.
Oct 10 04:36:14 4m 47s We Are The N-O-T-H-I-N-G ♥ 1 This was really promising. Set a mood and had a strong story hook, and the enemies had a lot of personality. Great start, I hope you keep going with this.
Oct 10 04:45:20 9m 06s Letterout ♥ 1 Nice! I love word games and this was a really good interpretation of the theme. Everything worked really smoothly and seemed like a pretty complete implementation. I especially like the "discarding tiles subtracts letter point value" mechanic, that was well done and a good balancing mechanic. My only suggestion is to add more "juice" and make it more responsive and animated and playful.
Oct 10 05:21:46 36m 26s Words With Foes: Quest for the Lexinomicon ♥ 4 Suuupper good! I love word games and this was fantastic. I managed to get to endless mode, nice touch using the devs as the final bosses. My only suggestions would be to show the enemy's current health remaining, and to have a button to shuffle the tiles in your tray to help think of words. But overall the level of polish and completeness here is amazing. With just a bit more balancing and content I would buy this in a heartbeat.
Oct 10 05:32:05 10m 19s Neon Void ♥ 2 Well done, really stylish and minimilistic without feeling simple. I could have used a little more cues to indicate movement when there were no cubes on the screen it was just a gray void. But overall a very chill, stylish little game. I like it!