Foon → Ludum Dare Explorer → LD44 → Feedback comment stats → mutt
Feedback comments for LD44
mutt's games and stats for all events →
| Timestamp | Since previous | Game | mutt's comment | |
|---|---|---|---|---|
| May 1 05:22:30 | Our Dear Friend | ♥ 1 | Very atmospheric, with good gamefeel and I like the little touches like the glowy worms and moths that give health. Difficult though, even kind of unfair, but that could be fixed with a few tweaks. Overall really well done. | |
| May 1 06:30:42 | 1h 08m | Deep Space Prospector | ♥ 1 | Slow but still pretty engaging. Nice particle effects and music. I really dig your take on the theme -- the whole 'one resource' thing works really well. If you do work more on it, I think it would be worth it to tweak it to have a faster pace. Maybe have some smaller orbs that can be picked up by flying over them. |
| May 1 07:12:51 | 42m 09s | Untitled | ♥ 0 | This game confuses me lol. Great graphics but not intuitive. I feel like I need to get really high to be on this games level. |
| May 2 03:22:59 | 20h 10m | American Healthcare | ♥ 1 | Psychadelic. I like the way the screen tilts as you steer your bullet, it feels really right and intuitive.. I think it would be better if the enemies were more of a recognizable visual / symbolic representation of healthcare though. They seemed more like symbols for computer networking or something, haha. |
| May 2 03:55:27 | 32m 28s | Lifelust | ♥ 3 | Awesome graphics and music. Gameplay's pretty repetitive though, but the slick art and animations made it fun for a good while. It'd be cool to see a full game made with this concept / character. |
| May 2 07:16:54 | 3h 21m | EnigmaDeath | ♥ 1 | Core platforming mechanics are actually pretty solid, though I was wish there was some kind of effects when you die (sound and particles.) Clever take on the theme. |
| May 3 03:03:41 | 19h 46m | Grand Theft Life | ♥ 1 | This is awesome, my favorite game so far this jam. The art and the mechanics are simple but work so well. Sound is good too. I'd also like to see more options, though it makes me wonder how much a game like this could be expanded without losing its simple charm (I think the fast pace is part of the appeal, but you could probably maintain that while giving more options.) |
| May 4 07:27:51 | 28h 24m | Paynplayne | ♥ 1 | Fun game, mechanics were a little quirky but I still loved it the whole way through. The music is fantastic. I couldn't figure out how to fullscreen it though, it was kind of a small window on my screen. |
| May 5 00:57:45 | 17h 29m | Your Life, My Currency | ♥ 1 | When I was first figuring out how to play I sent a lot of people to hell that didn't deserve it :) |
| May 5 01:28:19 | 30m 34s | Depths | ♥ 1 | This is really cool - reminds me that I've been meaning to make a game for an old system, maybe the original gameboy. Really nuts to think about doing that for a ludum though -- awesome work! |
| May 5 01:49:19 | 21m 00s | Super soul wipeout | ♥ 1 | Stylish! I like it. I've seen a few games now use the whole 'one resource' conept (for ammo, life, currency, and time) and it works quite well. Graphics were kinda buggy (texture misalignments and z-fighting) but still had great visual appeal, and with the music, etc. made for a fun feel. Good stuff. |
| May 7 06:44:54 | 52h 55m | Arrow of Light | ♥ 1 | Pretty fun! A little bit slow paced and grindy at parts, but it was satisfying to finish. I liked the ending where you could go and talk to everyone. The music was great and really set the mood for each area. |