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Feedback comments for LD44
gilborn's games and stats for all events →
| Timestamp | Since previous | Game | gilborn's comment | |
|---|---|---|---|---|
| Apr 29 14:20:51 | Heart Miner | ♥ 2 | In every LD I find one game that sticks with me till I made it through. In this one its probably the first I tested, this one. Spent over an hour to see the end screen. The Double Jump ist a must have, the extra range for the Pick axe didn´t work too well for me because it slows down the game because aiming gets difficult. I loved how you learn some strategys to beat the game: - how to dig tunnels (first up, once you´re up, work down to the Door, but slow, mostly horizontal) - Don´t stay too long, if you have the chance to get the hearts back, its probably the best. - Stones can be your friend to get up, but be aware, there can be teleports you run in if you dig towards them. It was a great, addicting ride, I loved the animations (The 2 hearts to one Heart machine especially :-)). Really good job, the theme is also well covered. Thank you for the entry. | |
| Apr 29 15:53:10 | 1h 32m | MoneyBag | ♥ 1 | Very cool, congratulations for your first entry. The concept of getting smaller / bigger depending on the money with influence on the jump height is a very clever usage of the theme, 5/5. Could have been a little longer, but for 48h and first time participation really good. |
| Apr 29 16:02:36 | 9m 26s | Humanmarketing | ♥ 1 | Nice spin on the theme, roundly executed. Sometimes 2 of the 3 choices where the same. The letters where a little bit small. I liked especially the easy mood of the game. |
| Apr 29 16:12:20 | 9m 44s | Heart Rush | ♥ 0 | Precise Controls, clear descriptions in the shop made it easy to get into. Had some crashes too. |
| Apr 29 16:25:15 | 12m 55s | Gravy Train | ♥ 1 | Great Audio FX, graphics and above all humourus. It felt a bit long / repetitive in the middle, but the ending was absolutely worth it. |
| Apr 29 16:37:19 | 12m 04s | Anthill | ♥ 0 | Cool, fresh gameplay with physics, controls worked perfect. Probably loose on the theme. Got to 10 with one life left. Good job! |
| Apr 29 21:20:10 | 4h 42m | Cellvelution | ♥ 0 | Moving speed is hard to estimate, because there is no texture on the ground (although it fits the cell-scale of the game), also some Feedback on hitting would have been great. I bought sunlight energy and storage, both times the GUI disapeard. I liked the mood and the concept of the game. |
| Apr 29 21:54:42 | 34m 32s | Mr. Bank's Journey | ♥ 1 | Cool puzzles, I like how the riddles build on each other from level to level. Got my golden Ticket... |
| Apr 30 06:12:16 | 8h 17m | Treasure Hunter | ♥ 1 | Spot on with the theme. As @sheepolution mentioned, the reset of the enemy position is missing, especially if they reach your spawnpoint. Nice 3D models, especially the enemys looked good. |
| Apr 30 06:29:54 | 17m 38s | AUTOTRANSPORT | ♥ 2 | Very hard game, I couldn´t get a handle on using getting onto match velocity. It is tough to hit an asteroid. Marking asteroids seemed to be pointless at first, but the fact that it is getting darker was a nice twist. |
| Apr 30 07:35:46 | 1h 05m | Delta Fighter | ♥ 1 | Cool game, liked the Fake 3D and well executed. |
| Apr 30 08:17:25 | 41m 39s | Wendy the Witch in "Mind Your Damned Business!" | ♥ 0 | Haha, good humor, but incredibly hard! |
| Apr 30 09:56:15 | 1h 38m | Crumb | ♥ 1 | Once you´re into it, very nice! |
| Apr 30 10:25:15 | 29m 00s | Keep Life Alive | ♥ 0 | Cool sound design, on spot with the theme |
| Apr 30 12:28:29 | 2h 03m | Box Hunter | ♥ 1 | Great fun and very impressive for a compo game |
| Apr 30 12:35:08 | 6m 39s | Undercave | ♥ 1 | Great mood! |