FoonLudum Dare ExplorerLD44 → Treasure Hunter

Treasure Hunter

By poisondart00

View on ldjam.com

CategoryRankScoreCount
Overall2.4512
Fun2.4512
Innovation2.8012
Theme3.9512

Comments

gabrielh 2019-04-29 20:00

I never thought of making the body parts actual currency, that was an interesting take on the theme. Altough i feel like the game loop and its mechanics is something that could have been more explored in concept. The simplicity of it lead to the game being too empty or too full, deppending on the moment in its cycle. I loved the aesthetic and idea, it leaves me wanting more. But for 48h the mechanics are impressive, great work!

syncstelar 2019-04-29 20:11

It's so hard to tell whether there is a crossroad or not.

sheepolution 2019-04-29 20:21

Interesting concept, but the game doesn't really play well. The room is very empty and it takes a very long time before reaching the blue orb. There's also the problem that your position resets but the treasure hunters don't, so eventually you get stuck and have to restart.

gilborn 2019-04-30 06:12

Spot on with the theme.

As @sheepolution mentioned, the reset of the enemy position is missing, especially if they reach your spawnpoint.

Nice 3D models, especially the enemys looked good.

shp 2019-04-30 16:52

A bit of texture on the wall would've done wonders to playability! it feels like a small miracle I found the exit in the first stage :)

pedro137br 2019-05-01 17:45

Really funny to see the treasure running :)

poisondart00 2019-05-02 01:04

@shp Yeah I was running really short on time. A lot could have been done better but I took too much time on the animations as I am relatively new to them and had many issues with animating the enemy characters.

tommyflower 2019-05-13 13:23

This new point of view made me laugh loud XD I loved (and hated!) the animation of those horrible people trying to pick up my content! The environment is quite empty but I understand that the time was short. Nice funny game!