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Coda Highland

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TimestampSince previousGameCoda Highland's comment
May 18 04:06:03 Beyond the Slot ♥ 2 I have to agree with the other comments that the hitboxes seem a little finicky. Games like this have always bothered me when you can't attack up or down. But that's really my only major complaint -- I love the humor!
May 18 04:16:32 10m 29s Battery Life ♥ 1 This is pretty solid for a first jam game. It's got decent puzzle design.
May 18 04:19:57 3m 25s Collecting Really Nice Cats! ♥ 1 I can't blame you for completely dodging the theme. Creative sidestep!
May 19 00:10:07 19h 50m Microtransaction Mages ♥ 1 Wow, I'm REALLY impressed. This is by far the best jam game I've ever had the privilege of playing. The play control is spot on. The graphics are charming. The music is solid (I wish i could compose that fast!). And I really have to say, "press any key to work" is hilarious.
May 19 00:27:36 17m 29s LIFE Corp ♥ 0 I have to agree with some of the other comments: the play control doesn't feel tight enough. And I experienced GaryS's problem of starting out upside down. (I'd recommend locking the camera's orientation to the player and limiting how far up and down you can go.) But I definitely see some potential here.
May 19 02:08:07 1h 40m Blockson: My Life as a Cryptocurrency ♥ 0 Even before I play it, I have to give huge kudos to the premise. It's easily the most innovative interpretation of the theme I've seen. Very clever! Having played it, I did find a small bug: I somehow managed to skip a level because the "next level" dialog was doubled up, and dismissing them both moved me along. But I had a lot of fun along the way to 700MHz!
May 19 02:22:22 14m 15s Debtors' Arena ♥ 2 Not bad at all. Kinda vaguely reminds me of One Must Fall 2097 visually. It starts off way too slow (OMF2097 did too) and I think you should put some more feedback in when you throw an attack and when you deal or take damage so it feels less like whiffing at the air all the time. But there's the core of a good fighting game in here and it just needs some polish to really bring out the best part.
May 19 14:18:43 11h 56m Sigillis ♥ 1 Pretty solid game! It's a little too slow-paced at the beginning; I found that the best strategy was to just spam all of the glyphs in every color because I could hit targets before they even came on the screen. And on that note, the WebGL build seems to crop significant portions of the screen off of the visible area, which makes it hard to interact with the shop and makes it even more likely that I won't see stuff coming. But that's fairly minor overall, because the game itself is enjoyable.
May 19 19:21:41 5h 02m The Last Duel ♥ 0 This is pretty solid. A postjam version would benefit from a greater variety of cards to play with, and animations and sound effects to provide feedback on what's happening. But the core mechanic is well thought out and balanced.
May 19 19:25:21 3m 40s Hearts for Coins ♥ 1 I have to agree that the game is too slow. Since the energy-drain mechanic is basically a time limit, the game would feel more engaging if the whole thing felt more frantic. This would be really interesting with couch co-op play. There's a kernel of a really good idea in here and you could make something big out of this.
May 19 19:30:46 5m 25s The Last Bank ♥ 0 This game is unplayably fast on one of my computers and won't even start up at all on another. I can't really give you a fair rating, I'm afraid. Sorry. :(
May 20 00:49:07 5h 18m NEOLITE ♥ 1 That was pretty fun and the graphics were great, but I think AceArcher has a really good point. The kiting strategy worked for me, too. You might want to make sure you can't kill yourself with upgrades, by the way. I died because I had exactly the right amount of health to afford an upgrade and didn't notice.
May 20 00:53:28 4m 21s Necromarket ♥ 1 That was amusing. Nice game!
May 20 01:07:39 14m 11s Forfeiting Your Soul ♥ 1 The theme is technically optional. Don't let the other comments get you down. The important part is to make a game. Yeah, you won't score too well in the theme category, but that's fine -- my first jam game didn't fit the theme either, mostly because our artist abandoned us instead of making graphics that felt like "ancient technology". You should have opted out of the audio category since you don't actually have any audio. That said, the game itself isn't awful. It's sort of sparse, and if you're a novice to game jams that's to be expected. Next time, be sure to include some information in the description on this page instead of just the credits.
May 20 01:11:32 3m 53s Darkling ♥ 1 Solid! This is definitely a game where gameplay was a priority, and it shows. It's very playable, with good feedback on everything so you know what's going on.
May 20 01:16:21 4m 49s DEADline ♥ 1 This reminds me a lot of Epistory, which is a good thing. I expected to have fun based on reading the description, and I wasn't disappointed. There's more strategy to it than just typing words as fast as you can, which is an interesting wrinkle to the typing game genre.
May 20 01:28:09 11m 48s limbostore.heaven ♥ 2 I accidentally bought the earplugs before dying to the noise, so that kinda got in the way of progress. Oops! Still, cute game, nicely done. @very-dark-lord The "magazines" are movies you can put in the TV.
May 20 01:33:19 5m 10s Trading Lives ♥ 0 Nothing wrong with flying. Makes perfect sense if you're a spirit! It caught me off-guard when I beat the game and I didn't even see the last screen because it popped up right as I was slashing, so I ended up skipping right past it. Pretty fun. Would be interesting to see a sped-up version.