Foon → Ludum Dare Explorer → LD44 → Feedback comment stats → bitdecay

bitdecay

Feedback comments for LD44

← LD43   LD45 →

bitdecay's games and stats for all events →

TimestampSince previousGamebitdecay's comment
May 3 02:51:45 Croissants From Hell ♥ 1 I got audio only when I lost (just letting you know in case that's not intentional). This game plays pretty well. I didn't realize that customers could buy stuff from the spaces behind the display platters at first, so I only ever had 3 baked goods out at once. The pizzas seem to be in a weird place balance-wise. I definitely killed myself somehow by buying too much. Overall, it plays well. I would have loved some audio to really put the cherry on top. Nice work! Edit: I didn't realize you opted out of audio until after I wrote this. Disregard that part of my comment :)
May 3 02:59:07 7m 22s Coin Clicker! ♥ 2 I will say... my finger hurts now. All of my FPS muscle memory got thrown right out the window with having to right-click to 'shoot' the enemies. I'd love to see the pace of the game slowed down a bit and make more use of moving the mouse in addition to just having to click (most of your time just spent with the mouse in the middle of the screen). I made it to about 100 seconds, but my hand couldn't keep up after that. The art looks very crisp, and the music sets a pretty fun mood. Overall, nice work! What did you build it in?
May 3 03:14:46 15m 39s S.U.C.E.S ♥ 1 I think sound effects could have taken this game far! Even some simple sfx just to indicate certain things such as: a noise to know that shooting the dirt was doing something, a noise to help the player know that collecting organs is good or bad (I'm still not sure, myself), and something to indicate when the player is taking damage. Kudos to the minimap, by the way. That is something I have always wanted in a game and have yet to actually implement.
May 3 03:25:43 10m 57s NECROCAT 9000 ♥ 2 The art is extremely charming. I really like the hand-drawn feel. Game itself isn't anything extremely new, but I did like that the dash is multi-purposed. Being able to avoid damage at the same time I'm replenishing health is a good mixup on the genre. I think the summons could use a little balance / variety added to them. Audio is very well done. The music is great and the sound effects fit pretty well -- though they did get a bit repetitive. A solid entry, overall.
May 3 03:45:22 19m 39s Mint Sprint ♥ 0 I know I must be missing something on level 3. I can't give it a full review since I wasn't able to get very far. The art style is really cool. Has a similar style as Don't Starve, which I really loved. It would be cool to add some more ambient music to the background to allow the sounds of the environment 'play on top of'. The idea of having the level make its own music is great -- I just think you could take it even further. Solid game (at least as much of it as I was able to see)
May 3 23:34:40 19h 49m The Tree of Bounty ♥ 3 I had a hell of a time trying to get a squirrel... This game has a very zen feel. The rules are right in your face, and you just have to prune your way to perfection. I'm pretty bad at this game, but I did end up playing it for a while. I've seen a couple games now that have the music influenced by the state of the game. It's a really cool idea. Great job! The little tutorial/challenges made learning the game very intuitive without being intrusive or overwhelming.
May 5 15:19:32 39h 44m Last Stand ♥ 1 Nicely done! Overall, with a little skinning and some UI polish this game has a lot of potential. I did get slightly confused at how to repair the terminals (I definitely shot the first one I tried to fix XD ). The way it's set up now, you can never really get ahead of the enemies - It would be cool to see some additional actions you can take (i.e. some special moves) to help change the balance. But overall, it was intuitive and a pleasant experience.
May 6 02:35:08 11h 15m Blood 2B Rich ♥ 1 I'm pretty bad at this game. It's a cool idea -- the little warnings on the side are super helpful to keep your mind on track. I feel the novelty of this game might wear out quickly, but the execution is great. The pacing is pretty spot-on and kept me engaged the whole time (I probably played... 6 or 7 rounds). I had a solid run for my final attempt, though I definitely didn't buy everything.
May 6 05:40:31 3h 05m Root Maker ♥ 1 My team almost took a similar direction in choosing a Forex theme. Though we couldn't figure out how to make a game of it. This ended up being very charming. I was able to get up to a decent amount of money. Looks like there's some patterns you can exploit slightly. Overall a nice take on the theme. Not sure where the game could expand from here, but it's a fun little game you made.
May 6 06:02:50 22m 19s Idle Idol ♥ 1 Very charming. It gets to the point where it becomes like a CS:GO training map XD. I definitely was trying spend my people as fast as humanly possible and only 'won' because I was unable to click fast enough to keep up with my procreation-addicted cultists. Very nicely done. Audio/art/and mechanics all fit very nicely together.
May 11 03:58:35 117h 55m Spider Arena ♥ 0 I was also a little confused at the difference between binding and eating. I see that my life counter goes up if I bind, and my hunger meter goes up if I eat, but it didn't appear to make a difference on how my HP was dropping. Some sounds to help clarify that something is happening would do this game a lot of benefit. I think I see what you are going for, but I was a little confused while playing.
May 11 04:06:38 8m 03s Brain Jam ♥ 3 It's very hard to know what the choices I'm making are actually doing (perhaps analogous to where you decide to put your effort in an actual game jam?). I like the idea, but am having a hard time finding the 'fun' in this. The story path choices are all too real. Some way to give the player some insight into the impact of your decisions would do this game a lot of good -- overall a nice entry.
May 11 04:21:19 14m 41s Grim & Tonic ♥ 0 I'm a fan of puzzle games in general. This one has a cool twist on the 'match 3' game type. I really dig it! Not sure if I was getting bad rng, or if this game is just unforgiving... I almost beat it my first attempt, then got worse and worse the more I tried to actually focus and beat it. I had a hell of a time getting past 50% after my first run (which I got somewhere up around 90%) Great submission
May 11 06:11:45 1h 50m CHICKEN FACTORY ♥ 1 Short and simple. The art is crisp and well-done. The music and sound fit well, but were quite repetitive (not really a problem for a game of this length, but I thought about it). Nice entry!
May 11 15:29:59 9h 18m Tensilver [HTML] ♥ 1 A very interesting game, here. I definitely got confused a couple times when I am pretty sure I gave the correct change and still didn't 'kill' the enemy. I got lost a few times when the enemy didn't die --- Am I supposed to just add change to make up the difference? Or am I supposed to remove all the change to get the correct number on screen? (Example being: enemy with 6 health. I put a 5 on board and hit space. Enemy now has '1' hp. Do I remove the 5 and put a 1 out, or do I just add 1 so that I have 6 on the board?) I feel the UX could be cleaned up a bit so that the change goes away if you're wrong and you have to put new money on the board so that the money on the board is always equal to the HP of the enemy. Graphics and art all fit together pretty nice. Only request would have been to have an easier way to get money out. Left and right clicking didn't feel the best, but it did work. Nice entry!
May 11 16:00:45 30m 46s Coin's Journey ♥ 1 I was only able to find about 3 scenarios to get the coin into. I was sure if each of the people had different scenarios they took you to, or if all of the people with the same sprite did the same thing. It was hard to know what you were supposed to do. Everything just seemed to take me back to the main area with all he people standing there. There's some potential here to make a wide variety of little mini games for the coin to play, but I had trouble finding all the content in here.