Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → RenegadePunisher

RenegadePunisher

Feedback comments for LD42

LD43 →

RenegadePunisher's games and stats for all events →

TimestampSince previousGameRenegadePunisher's comment
Aug 15 11:30:00 Spectr-ace ♥ 1 Great concept, which fits with the theme very well. Its a shame there is no sound as that would have really helped with immersing the player. I'd suggest changing the colour of the bullets to reflect which colour you can shoot. It might just be me, but I got confused a few times, so making this explicitly clear will help the player. Also, I noticed that the colour changed on a reload. Was this intentional? It appeared a bit random.
Aug 16 09:41:44 22h 11m Foggy raft ♥ 1 Great concept. I love the way you split the play area up into 2 separate sections. I found it really difficult to figure how to play initially. I had no idea that i had to click on wood already laid, and then click on the second screen *with the boat) to actually move. Once i got the hang of it it was really good though. Maybe just a little more explanation in the help screen would help. Overall a very good game. Sound was great, screen transitions smooth. Great job.
Aug 16 18:04:13 8h 22m WearOut ♥ 0 Good idea. The intro was great, but unfortunately the collisions seem to be a little off so the guys were running past me even though i'd hit them. This makes the game a little frustrating. Sort this out and it will be playable. Great back story too.
Aug 16 18:13:47 9m 34s Groundfall ♥ 1 Good attempt. There are a few issues with the collision, where the character can walk into the side of platforms. Would be good if the character went up with the platforms. Were the platforms supposed to go up or down? Some good sound effects, which fits well with the art style.
Aug 16 18:34:35 20m 48s Space Shipping ♥ 1 Cool little idea. Loved the use of tetris style blocks. I'd suggest having some way to gain fuel so you can continue, maybe fuel takes up cargo space. I just felt like my running out of fuel was out of my control as it was random events that occurred to decrease it. I'd recommend adding some way to restart the game after you have failed. At the moment it just sits on the game over screen. Fits the theme really well.
Aug 16 18:48:05 13m 30s Space Inc ♥ 1 Loved the art style, although I wasn't sure what the hole was about - the image with the arrow. I came across a bug where if you keep the character running at the far right of the screen most of the obstacles disappear before they reach you. Occasionally a person does hit you though. I think the play on words for running out of space is ok. Its all about getting creative with the theme.
Aug 16 18:55:25 7m 20s Finding the Path ♥ 0 Game fits the theme well. I personally found it to be extremely frustrating. I get some people like that in their games, so fair enough. Graphically fits with the sounds.
Aug 16 19:03:28 8m 03s Green Slime Apocalypse ♥ 1 Great concept. Gets tough fast, which for a short game like this is totally fine. If it was made longer i'd have the learning curve a little gentler. The only thing I didn't like was the scrolling text over the game play. Maybe if the font was more in keeping with the rest of the graphics it wouldn't be so jarring. Fitting music too.