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Ranjan

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TimestampSince previousGameRanjan's comment
Aug 12 23:12:24 backSpace-X ♥ 1 Really good! The only thing I found off about it was the first time I played, the audio worked fine but the second, around phase 4 the background audio cut out for me. Overall, great job!
Aug 12 23:29:54 17m 30s Real Espace ♥ 1 Really fun! My personal best is about 700 - no idea how you managed 2300 without getting blocked off. Feedback - it would be nice if you could access the shop in the middle of a run from the pause menu. Great job!
Aug 13 00:33:13 1h 03m Greenie Goes Right ♥ 1 Simple, but really fun. Great job!
Aug 13 00:37:01 3m 48s Anstorm ♥ 3 Great! I'm impressed by how good the art is for a 48 hour jam.
Aug 13 02:04:31 1h 27m Zlinx ♥ 3 Finally beat it! The gap on the second water level gave me some trouble. Really good overall. The music was calming, yet subtly infuriating after dying repeatedly :)
Aug 13 02:20:13 15m 42s BlockDrop ♥ 1 Fun! The power up that sucked everything in seemed a bit overpowered though.
Aug 13 23:11:06 20h 50m No Space For Corpses ♥ 2 Really enjoyed it! My only feedback would be to tone down the gunshot sounds a bit, and to allow the player to switch guns in the middle of a reload. Good job!
Aug 13 23:23:49 12m 43s AQUATIC SUBGAL ♥ 1 Finished! I opted for the kamikaze mad rush to the finish method. Great job!
Aug 14 00:42:09 1h 18m The Big Crunch: Cosmic Horizon ♥ 1 Great game, especially for 24 hours. The music was really catchy, and I liked how tight the controls were (I usually find these physics based space games to be a bit too floaty). My only feedback would be that the firing rate is somewhat inconsistent. Well done!
Aug 14 01:11:21 29m 12s [Running Out of Spac] ♥ 0 Pretty good! I'd prefer it if the turning speed was a bit faster, and maybe if the number of enemies increased over time (to better fit the theme of running out of space).
Aug 14 01:16:20 4m 59s Stop the Darkness ♥ 1 I like the concept! It was easy to understand while still somewhat challenging to win the first time around. It would've been even better with some calming background music.
Aug 14 01:20:43 4m 23s InkCleaner ♥ 0 I like it! My advice would be to increase the pace a bit by making the player character move faster and maybe increasing the range/fire rate of the broom.
Aug 14 01:35:41 14m 58s SpaceRunner ♥ 1 I enjoyed the game a lot. My only feedback would be that sometimes the aliens attacks are placed so that you can't really dodge them (as I think others have mentioned). I actually liked how the calm music contrasted with the difficulty of the platforming. Great job!
Aug 14 01:55:27 19m 46s Slime Escape ♥ 1 The art and music are both fantastic. The gameplay is a bit unforgiving, since it pretty much requires you to know what's coming next to beat it. And maybe the jump could've had a bit more float to it, but I got used to it after dying a few times. It also would've really benefited from a retry option that reset the timer, to make leaderboard climbing easier. Overall, great job, I really enjoyed it!
Aug 14 02:13:06 17m 39s A blob with a destination - LD42 ♥ 1 Really fun! My only issue would be that the jump mechanics take a while to get used to, and even then it's kind of difficult to control to the degree of accuracy needed in this game. Overall, great job!
Aug 14 02:56:24 43m 18s Full Stack Combat ♥ 1 I like how fleshed out everything is, especially for a 48 hour compo game. There isn't really much I can say to improve on - great job!
Apr 22 02:19:46 14807h 23m Debris Trail ♥ 2 To be honest, the gravity changes were somewhat disorienting. But I eventually managed to clear the first level! Good first attempt with Unity.