Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Ranjan
Feedback comments for LD42
Ranjan's games and stats for all events →
| Timestamp | Since previous | Game | Ranjan's comment | |
|---|---|---|---|---|
| Aug 12 23:12:24 | backSpace-X | ♥ 1 | Really good! The only thing I found off about it was the first time I played, the audio worked fine but the second, around phase 4 the background audio cut out for me. Overall, great job! | |
| Aug 12 23:29:54 | 17m 30s | Real Espace | ♥ 1 | Really fun! My personal best is about 700 - no idea how you managed 2300 without getting blocked off. Feedback - it would be nice if you could access the shop in the middle of a run from the pause menu. Great job! |
| Aug 13 00:33:13 | 1h 03m | Greenie Goes Right | ♥ 1 | Simple, but really fun. Great job! |
| Aug 13 00:37:01 | 3m 48s | Anstorm | ♥ 3 | Great! I'm impressed by how good the art is for a 48 hour jam. |
| Aug 13 02:04:31 | 1h 27m | Zlinx | ♥ 3 | Finally beat it! The gap on the second water level gave me some trouble. Really good overall. The music was calming, yet subtly infuriating after dying repeatedly :) |
| Aug 13 02:20:13 | 15m 42s | BlockDrop | ♥ 1 | Fun! The power up that sucked everything in seemed a bit overpowered though. |
| Aug 13 23:11:06 | 20h 50m | No Space For Corpses | ♥ 2 | Really enjoyed it! My only feedback would be to tone down the gunshot sounds a bit, and to allow the player to switch guns in the middle of a reload. Good job! |
| Aug 13 23:23:49 | 12m 43s | AQUATIC SUBGAL | ♥ 1 | Finished! I opted for the kamikaze mad rush to the finish method. Great job! |
| Aug 14 00:42:09 | 1h 18m | The Big Crunch: Cosmic Horizon | ♥ 1 | Great game, especially for 24 hours. The music was really catchy, and I liked how tight the controls were (I usually find these physics based space games to be a bit too floaty). My only feedback would be that the firing rate is somewhat inconsistent. Well done! |
| Aug 14 01:11:21 | 29m 12s | [Running Out of Spac] | ♥ 0 | Pretty good! I'd prefer it if the turning speed was a bit faster, and maybe if the number of enemies increased over time (to better fit the theme of running out of space). |
| Aug 14 01:16:20 | 4m 59s | Stop the Darkness | ♥ 1 | I like the concept! It was easy to understand while still somewhat challenging to win the first time around. It would've been even better with some calming background music. |
| Aug 14 01:20:43 | 4m 23s | InkCleaner | ♥ 0 | I like it! My advice would be to increase the pace a bit by making the player character move faster and maybe increasing the range/fire rate of the broom. |
| Aug 14 01:35:41 | 14m 58s | SpaceRunner | ♥ 1 | I enjoyed the game a lot. My only feedback would be that sometimes the aliens attacks are placed so that you can't really dodge them (as I think others have mentioned). I actually liked how the calm music contrasted with the difficulty of the platforming. Great job! |
| Aug 14 01:55:27 | 19m 46s | Slime Escape | ♥ 1 | The art and music are both fantastic. The gameplay is a bit unforgiving, since it pretty much requires you to know what's coming next to beat it. And maybe the jump could've had a bit more float to it, but I got used to it after dying a few times. It also would've really benefited from a retry option that reset the timer, to make leaderboard climbing easier. Overall, great job, I really enjoyed it! |
| Aug 14 02:13:06 | 17m 39s | A blob with a destination - LD42 | ♥ 1 | Really fun! My only issue would be that the jump mechanics take a while to get used to, and even then it's kind of difficult to control to the degree of accuracy needed in this game. Overall, great job! |
| Aug 14 02:56:24 | 43m 18s | Full Stack Combat | ♥ 1 | I like how fleshed out everything is, especially for a 48 hour compo game. There isn't really much I can say to improve on - great job! |
| Apr 22 02:19:46 | 14807h 23m | Debris Trail | ♥ 2 | To be honest, the gravity changes were somewhat disorienting. But I eventually managed to clear the first level! Good first attempt with Unity. |