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PenguinPotential

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TimestampSince previousGamePenguinPotential's comment
Aug 12 23:32:59 Prototype Shooter ♥ 1 I would have liked to see power ups and more animations. The game played well enough with the control options, and the difficulty definitely got more hard with the other options.
Aug 13 01:57:09 2h 24m BlockDrop ♥ 1 Definitely preferred Pain mode. I think that should be the default. The power ups were fun to experience and necessary sometimes when the space would be too full. More power ups would have been exciting to play with, and perhaps an ultimate click or auto-click that could be used after x-amount of blocks were destroyed.
Aug 13 02:07:15 10m 06s Memory.exe ♥ 1 The music helped with the atmosphere of making you think about the puzzles. The sound effects were a bit too loud. I wasn't prepared for the puzzle challenge to ramp up at a certain stage, so there was a part I couldn't get past. Overall great game!
Aug 13 02:14:23 7m 08s Urban Planner ♥ 1 Very laggy, and controls were a bit loose. Fighting with the placements: when I think I should be able to place a house or park it is obscured by an invisible force. Also parks are clipping through the ground. Would like to try again and update my score if there was a less-laggy version.
Aug 13 02:21:11 6m 48s Bus Mayhem ♥ 1 Enjoyed the novelty of the game and being able to time the hits to attack my enemies. Music was a bit repetitive and could use another measure or two to keep it interesting. Graphics were a bit lacking, but there was enough movement on screen to keep me engaged.
Aug 13 02:25:36 4m 25s Dark Forest ♥ 4 Very basic gameplay. It was a nice stroll, but I don't believe I was scoring points or achieving a goal. Will there be a goal in a future version?
Aug 13 02:42:10 16m 34s Space Factory ♥ 1 Very fun to manage my space and grow an empire over time. Great idea adding a "speed up" button. When night time would roll around, it would be difficult to tell between the different icons. Maybe unique colors and lights in the windows at night could distinguish them better. I found myself "Running out of Space", but after getting the most-efficient arrangement I felt I'd already won the game and didn't feel a need to continue. If you were to continue the game after the Compo, you should consider adding other planets to continue building on.
Aug 13 02:48:40 6m 30s Get Of That Damn Island ♥ 1 Enjoyed the puzzles of the game: needing to wait until walls and blocks are removed before continuing on. The music got a bit repetitive. The controls were a bit clunky, but got the job done. Loved the humor and sarcasm of the text boxes. Would like to see compound goals and power ups if this game were to be continued!
Aug 13 03:04:57 16m 17s Gunventory ♥ 0 Very impressed with this entry! I had a terrific time playing this game, and even more as I learned how the "tetris" mechanic worked. Very wide variety of guns for such a short time. The graphics were basic and the sound was not included, but the innovation and "game feel" more than made up for those shortcomings. Looking forward to you continuing to work on this game!
Aug 14 22:02:53 42h 57m Bunny Bazooka ♥ 1 Bullets have a nice speed to them: not too slow. I'd like to see an ammo count to manage how many bullets I can spam before needing an ammo drop. Also maybe adjust the pitch of the sound effects so they change by a random amount each time they're played, that will help with repetitiveness when pressing the jump and shoot buttons repeatedly.
Aug 14 22:09:42 6m 49s Cryptographer ♥ 1 Full points for originality! The sound effects pitch change is very welcomed, and the bombs add a unique twist to an already original concept. The graphics were pretty simple, but you realized this.
Aug 14 22:23:46 14m 04s Edgy Fantasy Battle Deluxe ♥ 2 I'm not very good at these kinds of games, but I really appreciate the art and animation and the magic system. Great sense of humor in the storyline. Really felt like a parody of Final Fantasy. Great hair, too~
Aug 15 01:11:55 2h 48m grOw ♥ 1 Very good aesthetics! Very glowy~ Fits the theme surprisingly well. Would like to see different kinds of power ups if the game continues to be worked on.
Aug 15 01:27:20 15m 25s [Nothing to see Here] ♥ 1 The first half could use a bit more work, as well as the second and third halves. I found it to be a bit lackluster compared to your other works. I would recommend to put more time into your future submissions, unless there's an updated version with a bit more content. Best of luck!
Aug 15 14:24:18 12h 56m Vampyre ♥ 1 Very smooth gameplay! Simple enough to play. I would suggest a bar that shows your progress for gaining "slayer", like X enemies until slayer activates ^^
Aug 15 14:34:27 10m 09s LOÜJ ♥ 2 Fun particle effects and background! The "quick fall" mechanic and "dash" mechanic add a lot to the Dinosaur Runner game from broken Google Chrome pages. Power ups were spawning inside obstacles pretty frequently for me, you could try a detection system so that they don't overlap. Great game!
Aug 15 16:13:17 1h 38m XORN: The Fallen God ♥ 3 Very good VFX, and very smooth gameplay! Loved the shop system, felt very polished!
Aug 15 16:39:49 26m 32s Pyramidion ♥ 1 Good attention to detail with the backgrounds and art style. Simple game, but very fair mechanics and warning systems. Every death felt deserved, good balance!
Aug 15 16:56:28 16m 39s Rude Bear Resolution ♥ 2 Great detail in characters and parallax background! Also unlocking basic controls as the game continues is a great nod to metroidvania games.
Aug 15 22:33:32 5h 37m Card Tower Defense ♥ 0 Lots of elements to memorize. The core concept is interesting, but might take a while to grasp unless each element was introduced separately. Would like to see what the game could become if graphics were added!