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Mil

Feedback comments for LD42

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TimestampSince previousGameMil's comment
Aug 15 17:14:35 Born to jump ♥ 4 I like it very much, but I would like to see the form you have to get additionally on a different part of the screen.
Aug 15 17:29:44 15m 09s SPACENGERS ♥ 1 Was surprised by the music, really catchy.
Aug 16 15:26:09 21h 56m Baggage Claim ♥ 1 I like it a lot. It is challenging and as visitor of many airports I can relate to it. :D
Aug 16 15:29:13 3m 04s No Space In My Stomach ♥ 2 Very nice graphics and sound. Lovely game!
Aug 16 15:32:39 3m 26s grindatron.tv ♥ 1 All these mean little people. :D
Aug 16 16:00:50 28m 11s OVERSTOCKED ♥ 1 Very nice puzzle game. I especially like the duality dealing with crates from the trucks and then again to the trucks.
Aug 16 16:57:34 56m 44s Grave Heart ♥ 3 Very nice game! I love the graphics, the sound, and some of the smaller details like signalling where the actions will take effect. I would like to see this in some bigger games too. :D
Aug 16 17:04:17 6m 43s Rainbow Rave ♥ 1 Great graphics and sound! I wished I was a unicorn now. :D
Aug 17 14:07:53 21h 03m Not Enough Space ♥ 2 Very nice, challenging game. Ok, at least for me. :D
Aug 17 14:11:52 3m 59s Memory Leak ♥ 0 I like it a lot, but I agree a little bit more rope in regards to the memory constraint would be nice.
Aug 17 14:22:01 10m 09s Collapsing Pontoon ♥ 1 As bald person I personally can relate to the struggle. :D Very nice small puzzle game! I can see this as a bigger game, more levels and more game elements, like some other person/dot with flowing hair who pushes you if you are to slow walking by... like they always do...
Aug 17 14:34:58 12m 57s Flesh Packer ♥ 2 Love the humor! The black+white art style makes it probably much better than it would be fully colored. Keep on with your point+dick adventures!
Aug 17 14:46:35 11m 37s Hilbert's Hotel ♥ 2 Love your theme, the humor of the game and how you packaged the puzzle game into it!
Aug 23 13:42:25 142h 55m Fruit Vendor ♥ 1 I agree with others that it could need some additional gameplay elements or advanced ramping up of difficulty in the long term. But for a Compo game I really like the idea and execution.