Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Lou Bagel
Feedback comments for LD42
Lou Bagel's games and stats for all events →
| Timestamp | Since previous | Game | Lou Bagel's comment | |
|---|---|---|---|---|
| Aug 14 20:56:04 | Edge Of Space | ♥ 2 | Love the art and feel of the game! Took me two plays to figure out killing enemies move the nova back and that grabbing weapon power ups are essential. Only complaint is it seems like enemies are attacking from inside the nova—maybe that is intentional but seems a bit unfair! :) | |
| Aug 15 03:55:56 | 6h 59m | Crystalmancer | ♥ 0 | Love the art of the game and interesting mechanic of the wand leaving behind the shards. Was a little disappointed that the hammer is only used to clean up the mess, thought it may take care of the underground enemy. Also thought it was a bit rough avoiding some of the enemies in such tight quarters and moving a tad slow. Overall great job though! |
| Aug 15 03:58:34 | 2m 38s | The Flopp | ♥ 1 | Enjoyed it! Loved the animation when picking up the floppy disks! Very innovative idea. |
| Aug 15 16:06:29 | 12h 07m | The Not Very Golden Age of Piracy | ♥ 2 | Great game! First round was figuring it out and trying to kill the chickens instead of the ship. Second round sunk 8 ships. Couldn't do a third...too much baby crying going on :P |
| Aug 15 16:25:35 | 19m 06s | NOOR | ♥ 1 | This has been my favorite so far! It is a bit tedious to move, and I haven't figure out a strategy to get the egg guys without hurting myself in the process, so haven't beat it but love the vibe and will come back to it! |
| Aug 15 21:02:06 | 4h 36m | FINITE | ♥ 0 | Wow, I don't think I'm educated enough to play this game. Maybe I'll go read a science book and come back? Embarrassed to admit that but impressed at the idea, as I started to figure out what was going on. Go to star...all by trial and error... |
| Aug 15 22:53:30 | 1h 51m | Pre Alpha Build | ♥ 1 | Awesome mechanic of the tetris base building! Would love to have a wave number or something for a sense of accomplishment. Personally I get a bit unmotivated when I know it is just endless until I die. Other than that it is such a great game! |
| Aug 16 13:47:23 | 14h 53m | TrackBlasters | ♥ 1 | Great game, fit the theme perfectly, artwork was great. Very different as it is kind of a strategic racer, ha. |
| Aug 16 13:57:50 | 10m 27s | Feed Us | ♥ 1 | Love the art. Was a bit frustrating because the fridge starts empty and then people come in requesting food you don't have (unless I was missing something). Was confused why food flies in the air while they were supposedly eating it and why dropping a food loses a life. |
| Aug 16 14:18:38 | 20m 48s | LETTERBOX | ♥ 1 | Great art, fit the theme, interesting puzzles. I didn't finish because I got frustrated. The blue double jump arrows were a bit harsh on the timing as a lot were directly over spikes. Would have been nice to have some forgiveness there (maybe increase the hitbox so can press a bit early) as I would randomly die on easy parts I passed numerous times before. |
| Aug 17 14:46:42 | 24h 28m | Falling Ecosystem | ♥ 0 | Took a bit of trial and error to figure out, but that is the fun part in games like this. Nice work! |
| Sep 6 19:33:47 | 484h 47m | Keys, Please! | ♥ 0 | This is a great game all around. Though, is there a way to beat it or advance to the "next level"? Is is it basically a high score game? Would love to see after a while people call for their cars to be pulled out, after getting them boxed into weird spots lol. |