Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Kinsei
Feedback comments for LD42
Kinsei's games and stats for all events →
| Timestamp | Since previous | Game | Kinsei's comment | |
|---|---|---|---|---|
| Aug 15 11:50:51 | Catching Sushi! | ♥ 2 | Super cute art style and animations! I like your interpretation of the theme. I agree with the previous comments, a timer would be a great addition to spice up the gameplay a little bit. Feels very polished overall! | |
| Aug 17 12:10:41 | 48h 19m | The Subway: horror within | ♥ 0 | I really like your take on the theme! Also as a fellow artist I love the painting style and colors. A bit of trial and error at the beginning to figure out the different enemies and their "weaknesses" but I found the idea very clever. Would love to see an update in the future with more challenges :) |
| Aug 17 21:05:48 | 8h 55m | Will Survive | ♥ 3 | Really like the graphics and music! Nice mood also, lots of Don't Starve feels :> Everything was said in the previous comments, personally I admit it was hard for my poor attention span to hold without fail for 6min with just these mechanics. But you have an interesting concept, I hope you'll continue it postjam! :> |
| Aug 18 06:51:10 | 9h 45m | Pre Alpha Build | ♥ 1 | Art and music are great! Love the RTS feels. Didn't get a really high score (2591) but I admit I'm not skilled enough to try and grind for the highest scores :'> But I had fun nonetheless. The only big complain I could make is that when you wanna place a building and misclick or have an enemy go on the cell suddenly, you have to re-pick the building in the menu, losing some precious seconds... Great job overall!! :> |
| Aug 18 08:00:45 | 1h 09m | Space Scrap! | ♥ 1 | The pixel graphics are gorgeous! I like the mechanic of having to balance between surviving and creating ressources. I agree with everything that was said previously, I think you aren't far from making the experience more enjoyable. While the font matches the art direction, the text was a bit hard to read, and too much info to fully grasp everything when time is running against you. An ingame tutorial phase would have been nice, or maybe implement features/builds gradually as the player progresses through the level. But I understand you did what you could within the allotted jam time :> Overall it looks promising! |
| Aug 18 08:41:23 | 40m 38s | Trial by Fire | ♥ 1 | The crackings in the armor and the shine on the sword when it's ready are really nice feedbacks ideas. Tho I didn't understand the enemy were charging a ranged attack at first. Had no problem with the controls, took a couple minutes to feel at ease. As an artist I would have liked more polished graphics but it's simple and fits the music, and it works, and that's the most important. I enjoyed the game overall :> It's a clever and well done idea. |
| Aug 18 09:11:36 | 30m 13s | ShortServe | ♥ 0 | Super simple (in a good way) and fun game! Graphics are really nice, the tiny sprites managed to make me hungry haha. I like the fact that you can still "fulfill" orders while not having all the food. It's a clever way to make the player strategize between earning points and making room to avoid the gameover. Tho at some point a lot of food look very similar in shapes and colors. It's nice to set a few traps for difficulty and challenge, but it gets a little too overwhelming right now. (but as a pixel artist myself I understand how hard it is when you have so few pixels to work with 👍 ) The music is fitting and enjoyable. Super fun and polished game overall! |
| Aug 18 09:58:45 | 47m 09s | AL - A Choose Your Own Adventure | ♥ 3 | Super fun!! The graphics and music are gorgeous. I love the concept, really immersive, happy to see story-driven games in the jam! Bonus points for the humor. Just a thing I noticed: I could see the different URLs for the choices when hovering them (bottom left URL preview on chrome), some of them where labelled "death-eleven" and such. It's only a detail, but you might want to make your URLs a little more cryptic if you want the experience to be 100% blind ;) Great job!! I really enjoyed the experience. |
| Aug 18 11:52:12 | 1h 53m | Crystalmancer | ♥ 0 | Wow I had to double check this was a compo game! Impressive work! I admit it was a little hard for me. Everything was said in the previous comments, not much to add. I do see how it matches the theme tho. Great job! |
| Aug 19 15:08:52 | 27h 16m | EVOLUTION | ♥ 1 | Nice art and sound effects! I'm so used to reviewing time-limited and stressful games on here that it felt weird to not really have a score system.(I mean it in a good way, it fits the intent of the game). Oddly relaxing considering the end of the story haha. Great job for a compo game! (et coucou camarade français o/) |