Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → Kinsei

Kinsei

Feedback comments for LD42

Kinsei's games and stats for all events →

TimestampSince previousGameKinsei's comment
Aug 15 11:50:51 Catching Sushi! ♥ 2 Super cute art style and animations! I like your interpretation of the theme. I agree with the previous comments, a timer would be a great addition to spice up the gameplay a little bit. Feels very polished overall!
Aug 17 12:10:41 48h 19m The Subway: horror within ♥ 0 I really like your take on the theme! Also as a fellow artist I love the painting style and colors. A bit of trial and error at the beginning to figure out the different enemies and their "weaknesses" but I found the idea very clever. Would love to see an update in the future with more challenges :)
Aug 17 21:05:48 8h 55m Will Survive ♥ 3 Really like the graphics and music! Nice mood also, lots of Don't Starve feels :> Everything was said in the previous comments, personally I admit it was hard for my poor attention span to hold without fail for 6min with just these mechanics. But you have an interesting concept, I hope you'll continue it postjam! :>
Aug 18 06:51:10 9h 45m Pre Alpha Build ♥ 1 Art and music are great! Love the RTS feels. Didn't get a really high score (2591) but I admit I'm not skilled enough to try and grind for the highest scores :'> But I had fun nonetheless. The only big complain I could make is that when you wanna place a building and misclick or have an enemy go on the cell suddenly, you have to re-pick the building in the menu, losing some precious seconds... Great job overall!! :>
Aug 18 08:00:45 1h 09m Space Scrap! ♥ 1 The pixel graphics are gorgeous! I like the mechanic of having to balance between surviving and creating ressources. I agree with everything that was said previously, I think you aren't far from making the experience more enjoyable. While the font matches the art direction, the text was a bit hard to read, and too much info to fully grasp everything when time is running against you. An ingame tutorial phase would have been nice, or maybe implement features/builds gradually as the player progresses through the level. But I understand you did what you could within the allotted jam time :> Overall it looks promising!
Aug 18 08:41:23 40m 38s Trial by Fire ♥ 1 The crackings in the armor and the shine on the sword when it's ready are really nice feedbacks ideas. Tho I didn't understand the enemy were charging a ranged attack at first. Had no problem with the controls, took a couple minutes to feel at ease. As an artist I would have liked more polished graphics but it's simple and fits the music, and it works, and that's the most important. I enjoyed the game overall :> It's a clever and well done idea.
Aug 18 09:11:36 30m 13s ShortServe ♥ 0 Super simple (in a good way) and fun game! Graphics are really nice, the tiny sprites managed to make me hungry haha. I like the fact that you can still "fulfill" orders while not having all the food. It's a clever way to make the player strategize between earning points and making room to avoid the gameover. Tho at some point a lot of food look very similar in shapes and colors. It's nice to set a few traps for difficulty and challenge, but it gets a little too overwhelming right now. (but as a pixel artist myself I understand how hard it is when you have so few pixels to work with 👍 ) The music is fitting and enjoyable. Super fun and polished game overall!
Aug 18 09:58:45 47m 09s AL - A Choose Your Own Adventure ♥ 3 Super fun!! The graphics and music are gorgeous. I love the concept, really immersive, happy to see story-driven games in the jam! Bonus points for the humor. Just a thing I noticed: I could see the different URLs for the choices when hovering them (bottom left URL preview on chrome), some of them where labelled "death-eleven" and such. It's only a detail, but you might want to make your URLs a little more cryptic if you want the experience to be 100% blind ;) Great job!! I really enjoyed the experience.
Aug 18 11:52:12 1h 53m Crystalmancer ♥ 0 Wow I had to double check this was a compo game! Impressive work! I admit it was a little hard for me. Everything was said in the previous comments, not much to add. I do see how it matches the theme tho. Great job!
Aug 19 15:08:52 27h 16m EVOLUTION ♥ 1 Nice art and sound effects! I'm so used to reviewing time-limited and stressful games on here that it felt weird to not really have a score system.(I mean it in a good way, it fits the intent of the game). Oddly relaxing considering the end of the story haha. Great job for a compo game! (et coucou camarade français o/)