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WFMG

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TimestampSince previousGameWFMG's comment
Mar 16 16:11:52 RITUAL ♥ 2 Hold your places!
Apr 24 07:16:54 927h 05m JUMP GUN - [Barely Playable] ♥ 1 Cool cool. Will play this when I get the chance. You did your best. Be proud of yourself.
Apr 26 08:07:22 48h 50m Sneak To The Rhythm ♥ 1 Pretty cool game, overall, but it could be better. One thing would be to turn off the bilinear filtering on the textures.
Apr 26 08:09:44 2m 22s Fellow Campers ♥ 1 It seems very cool and interesting, but I carry the same sentiment that @LeReveur does. It's too complicated for a game jam submission. People don't have the time to round up a bunch of friends and play.
Apr 26 08:11:35 1m 51s Version 0.80s ♥ 1 It's a cool game, but it doesn't perform that well on lower-end systems. The graphics are pretty nice, though. With more polish, this could be a fun little game.
Apr 26 08:18:03 6m 28s Strategia Soccer ♥ 3 Newgrounds in 2018! What a surprise! This is a good game, but it's not very user friendly. It took me a while to figure out how to play it, and even now, I have trouble predicting where the football will land. The graphics are okay, but nothing special. Same with the music. It's a decent loop, but it's rather short and basic. It fits the game just fine. Overall, I like this game, but it could definitely be improved a lot.
Apr 26 08:21:42 3m 39s Wandering Rogue ♥ 1 I did really enjoy this game, though it was a bit repetitive and the graphics could be slightly better, at least with the cobblestone texture. I find it cool how you were able to create procedural generation in a Ludum Dare game.
Apr 26 08:36:38 14m 56s Christmas Struggle ♥ 1 Very cool game, but it definitely needs more polish. I first played the game at Ultra settings, but it was too laggy, so I restarted at Medium settings. This made the game a lot darker. I bet you set the colour space to Linear without checking what happens to that at lower video settings. I managed the same thing in my game, I'm afraid. I do like the concept, the audio is rather nice if you did make it on your own, and it could certainly be really nice. I just wish it weren't as dark, that there was a bit more polish, the grammar was tidied up, and the art style was a bit more cohesive. You've got a realistic axe with cartoonish, almost TF2-like trees, a block of a main character, and then an untextured fire pit. Maybe I'm just addicted to polish? ;P A suggestion I have for you if you decide to keep making this game or make something similar at some point is that you don't use WASD in this way, and that you instead have WASD correspond to the player's local directions (transform.forward and so on), and have the player constantly looking at wherever the cursor is in 3D space, making him follow the cursor. I must say it was a bit confusing at first, and I was dissappointed to find I could not enter the hut. I see the potential in this game, though. I don't know about the winter theme, and I don't know what the two genres are, but overall, good game!
Apr 26 08:47:02 10m 24s Carried Away ♥ 2 Hahaha! That was hilarious and really bloody entertaining! Well done! I felt an emotional connection to this 1987 Suzuki Carry, even if he is a whole 13 years older than myself. ;P Hilarious game, no bugs that I could find, easy to understand and play, and it goes on for just long enough. I've giving you my highest ratings so far, because you made me laugh! 😆
Apr 26 09:05:01 17m 59s TechNaut ♥ 1 Very nice game! It didn't take long for me to realise what to do, and I had fun doing it.
Apr 26 09:31:23 26m 22s FPSville ♥ 1 This could definitely be better. It can be fun at times, though.
Apr 26 20:06:25 10h 35m Harvest Blood Moon ♥ 0 The game looks and sounds really nice, but I found it difficult to figure out how to defend the houses. I had to restart the game to figure out that the action key is G, and then I couldn't fight against the exploding zombies. I could extract bones from the ground and wood from trees, presumably to rebuild the houses, but I couldn't figure this out. It wasn't very intuitive, and the player placement for performing actions was a bit too strict in my opinion.