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Feedback comments for LD41
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| Timestamp | Since previous | Game | veztron's comment | |
|---|---|---|---|---|
| Apr 23 02:19:08 | Super Fun Action Chess | ♥ 1 | I was drawn in by the graphics. I like your illustration style. I like the idea, although I've played a few different real time chess games before. The music is pretty intense and fits the game. I experienced a lot of glitches in the movement and capturing (web version), I couldn't get a grasp of how the capturing worked because of this. Overall I like the style a lot, the graphics and mood come out on top in this one. | |
| Apr 23 03:22:00 | 1h 02m | Wordelicious | ♥ 1 | Fun and challenging. Easy to pick up and play. The graphics and audio come together for satisfying game-play. I can't come up with the incompatible genres though. It seems like a normal, and fun, typing game. Nice work :) |
| Apr 23 03:37:26 | 15m 26s | Puzzled and Dating a Monster | ♥ 1 | Congrats on your first jam! I'm impressed by your use of vue for a game. I got kind of bored since it's essentially a guessing game. The gameplay is lacking. Your graphics are simple and nice, and make the actions clear and easy to use. The alternate endings were pretty funny. Good work! |
| Apr 23 17:01:38 | 13h 24m | Lofoten | ♥ 1 | Really cool. Love the 3d pixel low color aesthetic. I enjoyed the randomize function, I think it would be interesting if there was some less granular controls that make changing the entire scene a bit easier. Something like "raise mountains" or "increase water" or a color slider that changes all the colors. |
| Apr 26 06:07:03 | 61h 05m | Final Click ZX | ♥ 1 | Very fun and addicting! I won the game :). I liked the intensity you brought to the clicker genre with the action gameplay and music. I thought the voice overs were a bit cheesy but that's just me. Throughout the entire play-through I felt as though the amount of enemies was the only real limitation which was frustrating. I would have liked if it felt like all the upgrades had more impact. Nice work @candlesan! |
| May 3 04:00:03 | 165h 53m | Ludum Dare Review Meta Game | ♥ 1 | I agree with @morrilet, the game is a bit too random for my taste. I was a bit confused by the rules, but seeing the graphic made the game make sense right away :). |
| May 3 04:43:29 | 43m 26s | Bullet Hell Breakout | ♥ 0 | pretty fun! I got a top score of 61 after a bunch of plays. I like the parallax star background that moves with the paddle. The acceleration on the paddle movement made it pretty frustrating to move. THere were some lag spikes. |
| May 3 05:41:39 | 58m 10s | SHIRO NO OJO | ♥ 1 | In this game two wrongs make a right (fire two of the wrong color and you are good). Really fun! Simple and easy to understand but intense and addicting. Unlike a lot of LD games I don't feel like anything is missing from this one. It's a great standalone game. The only criticism I have is the music and in-game graphics could be polished a bit more, but honestly they are fine as they are. The audio didn't work in the web version. It's like an action puzzle game. Great work. |
| May 3 05:52:48 | 11m 09s | Bar Fighter - Dating sim + Fighting game | ♥ 1 | Hilarious/awesome concept and writing lol. The dating part is very easy, and the fighting part seems to lack strategy. The graphics set the mood, but I feel like the music took away from the mood. That being said I had a lot of fun playing the game and had a chuckle. Great work :) |
| May 4 05:30:01 | 23h 37m | Super Word Knight: Searching for Courage | ♥ 2 | I like the combo system! It made me feel like I was in the zone, and contributed to the beat em up genre. The graphics were consistent and set a nice tone for the game, but more graphical variety on the enemies would have been nice. The sound effects are satisfying. The mash up of the genres was effective, but the gameplay gets a bit repetitive, I think it would be cool to bring in some more mechanics from the beat em up genre. Maybe different types of attacks with synonyms or something. I had fun playing. Great work :) |
| May 5 17:32:35 | 36h 02m | Honest Dan's Trout | ♥ 1 | Really fun and polished!The thing that impressed me most was the attention to detail on the ball bouncing. The ball never got stuck bouncing horizontally and it always bounced in predictable, but dynamic ways. It is pretty hard to operate the mouse and keyboard at the same time for something like this, but you get used to it quickly. The challenge of the game is obvious and exciting. The scoring seemed well balanced to me. I can only imagine the skill it takes to actually get a trout. Great Work :) |
| May 5 18:33:15 | 1h 00m | HappyBlock | ♥ 1 | Great solid little game :) The mechanics all worked intuitively. The levels were designed in a way that made it fun and easy to keep progressing, but with a small dose of challenge to keep you on your toes. Music and sounds would have been nice, as well as maybe a bit more graphical variety. On the other hand the graphics were simple and clean and made understanding the gameplay easy. Overall I think the best thing about this game is how accessible and easy to pick up and play it is. It also keeps you hooked in. Great work :) |
| May 5 18:52:02 | 18m 47s | Story Collabs | ♥ 1 | Cool concept! The web game has a nice, intuitive UI. You made it really easy to read the story as well as contribute. It would be cool if there was multiple stories going on at once, each with a different theme. That way you can contribute to the story that's most interesting to you. Overall, the UI is well done. I think the leaderboards would go a long way in making this feel like more of a game/challenge. Great work :) |
| May 5 20:18:08 | 1h 26m | Puzz Snake | ♥ 1 | Top marks on innovation and theme 🏆 Really seamless integration of the genres. The mechanics were very effective and easy to grasp, but hard to master. Had a lot of fun playing through, great work :) |
| May 5 23:11:27 | 2h 53m | Space Faze | ♥ 1 | The music, sounds, and graphics make this game feel really polished. The gameplay is simple and intuitive. The problems before I hit 100 were very easy, but after that they were too difficult to quickly work out. I wish the difficulty ramp up was a bit more gradual. Great work :) |
| May 5 23:23:06 | 11m 39s | BBall | ♥ 1 | Nice idea! 2d shooter + block breaker are definitely incompatible genres. I was impressed by the UI and the bullet trails. The bouncing mechanics were just a bit too weird to become comfortable with. I was frustrated with how the player controlled. I couldn't get past the 2nd level, the strange bouncing combined with the recoil made it too difficult to grasp. Nice work :) |
| May 9 19:59:41 | 92h 36m | a new day dawns | ♥ 1 | Wow I was blown away by this game. The varied and high quality sound effects, bgm, and art make for a really cute and puzzly mood. The gameplay is a bit hard to understand at first, but once you start playing you quickly pick it up and you realize the game has quite a bit of depth. Top marks for theme and innovation, I've never seen a game like this before. You combined the two (genuinely) incompatible genres so seamlessly. The controls were satisfying, responsive, and easy to pick up. If you added some more worlds with new tiles or some other sort of progression I could play this for a long time. Great work, I will be playing more of this game when I have some more time :) |
| May 15 04:09:11 | 128h 09m | Tale of Visions | ♥ 1 | As others have mentioned, it's unpolished in the visuals. I also think that the text pops up slowly and wish it could be controlled a bit better. That being said, the story, combined with the music, kept me hooked throughout the entire thing. The visuals had potential and I can see this style going somewhere for you. All in all, I actually really enjoyed this! Well done :) |