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sohakes

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TimestampSince previousGamesohakes's comment
Apr 24 03:17:50 Crash to the Past ♥ 2 I'm the number one now! Died because I didn't see I was going that far. But super fun, it's like the barrel parts of DKC but on its own game. I'm not sure about what genres are being mixed, maybe put in the description? Loads of fun.
Apr 24 03:29:30 11m 40s Lucky Towers! ♥ 1 It's incredibly polished. The sounds, graphics and everything are very tight, I really liked it. The only problem is that it takes too long for the spin. It's cool the first few times, but since it's one of the main ways to get money (apart from the tower), it ends up consuming a lot of time. But it's fun and really well done.
Apr 24 04:27:14 57m 44s Fish Fighter ♥ 1 I liked it. It's somewhat glitchy, specially underwater. I think that the fishes got trapped somewhere I couldn't see :(. I'm also not sure if I need to hit the far right or the middle of the bar. Concluded it's the far right though because I was getting better fish that way :D! Really solid game, just didn't play much because I got stuck. Also I was super confused with the guy falling on the water. But I got it and thought it was super funny (why opt out of humor?). The WebGL version is kinda bad (as in general with unity's webgl =/), so I'd recommend the windows version for those who wanna play.
Apr 24 04:42:39 15m 25s A journey of the block ♥ 0 Wow, first time doing the audio? That's awesome. Everything is really good, the graphics, the processing. I want to learn how you did it, I will check the source later, it's amazing the blur and floating things, and it's less laggy than my game that has no post processing at all. Couldn't beat it yet (died in the "frogger" part), it took some time for me to understand what's going on, but I felt it's really creative after I got it. I didn't like much that the direction he could go wasn't the same as the one the bridges go, I needed to zigzag a bit so I don't fall (and then I got stuck with an almost complete piece doing that). But overall, really great.
Apr 24 04:46:10 3m 31s Drive Threw ♥ 0 It's seems really cool, but sadly I had the same problem as @Hello.Coder :(. I will try on linux later and follow up if it works.
Apr 25 02:43:33 21h 57m Caribbean Trains ♥ 1 I liked it, it's a very creative idea. It could work on those .io games, too, with many ships and you stealing their cargos (that shoot). I think the controls were a little unresponsive, it didn't seem to turn sometimes, not sure if I was doing something wrong. But overall quite cool.
Apr 25 02:53:28 9m 55s Fightin' Words - Real Typing Strategy ♥ 2 It was quite hard initially to understand all these commands. But also I think you provided a the right difficult at each level so it wasn't so overwhelming. I started thinking it would be a lame game, and finished all the levels wanting more. Really creative idea actually, the limitation on control made it look more like a puzzle, in a good way. The only similar game I thought of was There Came an Echo (which I didn't play). The letters were also really small to read in a big resolution, but no big deal. Overall, really fun. Edit: Oh, also the Webgl version doesn't seem to work here too. Maybe if it's a general problem you may want to take it down so other people don't think the game is bugged.
Apr 25 03:05:02 11m 34s DinoGrow ♥ 1 It looks like it would be cool. I tried to join a game from a guy called @pcoridan, which is the same name as one of the devs haha? Maybe it was just a default name? Couldn't find anyone on the island and my internet is kind of bad so that's why I disconnected soon after I guess. It was a bigger problem though, considering the view is too angled downwards (as someone commented) and I wasn't sure if I just couldn't find anyone or if there wasn't anyone there since it was hard to look far. I also don't really think there are two really incompatible genres here. But on the innovation side, really cool to see a multiplayer game, it looks really hard to do something like that. Would be better if it had some kind of AI too, though, but that's really hard for a short project I guess.
Apr 25 03:20:55 15m 53s Silent Rythm - A horror rythm game (download link available) ♥ 2 The graphics are really really good, and the music sounds eerie too. The mood was really good. But I couldn't do much. I tried to follow the order 1-4-2-3 l and 1-3-4-2 shown by the green dots (considering it was a vertical or horizontal ordering), neither worked. Not sure what to do. I think that the rhythm part is also incomplete, right? Cool idea, I love rhythm games, I would play if it was improved I think.
Apr 25 03:36:16 15m 21s Friendship is Magic ♥ 0 I would test by myself, but it didn't work. "ESCAPE" appears on the screen and then it looks like I'm stuck in this screen. I tried to press WASD IJKL and the arrow keys but nothing happens :(. It looks quite cool and I wanted to see the weird ending. FIM.png
Apr 25 03:50:01 13m 45s Rhythm Attack ♥ 1 rythmatt.png (Yeah the timing went to negative for some reason) I liked how the three different levels had different music. I really like rhythm games, so I found it fun. The bar that kept pulsing at the bottom didn't mean much to me, I didn't understand what it tried to convey. When should I hit? when it gets full? Or if it gets full I miss? Something like the beats from Necrodancer works better I think. Sometimes I swear I pressed the button at the right time at the second level, but couldn't make it work. I also sometimes wondered if there was some type of cooldown to the laser, cause sometimes it would miss when I think it shouldn't (but maybe it's just that the sound it makes made me confused). Overall quite cool game. All the content by you? Even the music? The music is great! The first one is awesome, I love this style, what program did you use?
Apr 25 04:19:59 29m 58s Flower Hero ♥ 1 I liked the game, but I think it would be way improved if either there was no space between cards, or you could select them with the keyboard. I ended up missing a lot of cards because of clicking in the middle of them. Also, although I found awesome the idea that the number of cards is the number of mistakes you can do, it's kind of bad when you are gonna click in a card and it's disappearing, and then you miss again, try to click in the other card for the next note (which just disappeared) and things go downhill. I guess I can get used to this mechanic though. Still, really enjoyable and neat idea.
Apr 25 05:34:30 1h 14m The Farm ♥ 1 I was searching for games similar to mine and found this. And I recognized your name, you just commented on my game! That's like, really awesome. It's similar to my idea but honestly more fun and way more polished. In the second day the game froze after I harvested some corn :(. But it's incredibly well made, didn't find any other bug. I think it's the best game I played until now. Maybe it's just because I wish I had made it :P. Great models, programming not buggy and the banjo music is awesome. Edit: Tried again, same thing, froze after getting corn. Not sure if "froze" is the right word, it just seem like I can't do anything. farmtactics.png
Apr 25 06:14:20 39m 50s Farmer's Delight: A Twin-Stalk Shooter ♥ 2 Oh man it's so much like my game. Like, SO MUCH. At least the main idea although the way things happen are somewhat different and you preferred a top down approach (honestly working in first person was so buggy I wish I would go back and do the same). Even the somewhat poorly drawn main menu (I used Piskel too!) and models because you probably aren't mainly an artist, or the tradeoff between planting many things and getting gold but getting overwhelmed. Your is more fun though tbh. The merchant dialogs is funny and it's really cool how you switch to first person after getting to that place. Unexpected but beautiful. It lacks any polishing, but strangely enough I think it matches the overall mood of the game. And I didn't find any bugs. I guess maybe one: I think there was music at the start, and I've seem you used Incompetech's music at the menu, but didn't hear any sound or music after some time! I like how you mix the twin stick mechanics into the game too, you need to shoot seeds, water, etc. I didn't understand what to use the water for, though. I thought it was to calm down the plants, but it didn't seem to work. Didn't seem to change how fast they grow too. I also bought other seeds but they didn't change anything I think. Didn't understand what they do. Loved it, congrats for the game.
Apr 25 06:56:36 42m 16s Checkmate ♥ 3 Very cool game! The concept is really unique and loads of fun, I also like you can chain attacks, it punishes mistakes harder. Also really polished. I died in the queen (I would say it looked like a downgrade since you can only attack in diagonals and has a bigger cooldown, but it has a special attack, just saw it now in the description, it may offset that). I think a line drawn in the ground would be better too, it's hard to know the path the piece is gonna make when diagonal with that curved line. The horse was a neat idea too. I may try to get to the king later.
Apr 25 18:45:02 11h 48m Harvest Doom ♥ 0 I really liked it. It's cool how many people tried to do some farming horror games and it worked well. The engine looks different too, some web based? Quite cool. Graphics are also really good.