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SandBloom

Feedback comments for LD41

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TimestampSince previousGameSandBloom's comment
Apr 24 09:25:47 Alien Sports ♥ 1 Loved the concept and how you change from game to game. Would have loved a multiplayer/point system. But really interesting nonetheless.
Apr 24 09:46:16 20m 29s Rythm is Lava ♥ 1 Really fun but maybe too hard at least for the first few levels. It would have gained from a progressive climbing difficulty level. Other that that, really well posished game!
Apr 24 10:12:21 26m 05s KalashKnight ♥ 2 Love the mix of genres. Although I feel like the difficulty was maybe a bit too high? For example, I don't know if you can survive a box shower. Also, it would gain for having more power ups (and/or for augmenting laser gun ammo. In any case, good game!
Apr 24 10:22:20 9m 59s BoomBall ♥ 2 Very fun even with a few annoying situations: bombs/grenades pushing you everywhere can become a little frustrating and in general I didn't quite understand their funcionality. Even so, the idea was real cool and it was fun to play!
Apr 24 10:28:06 5m 46s ACCIDENTAL EXISTENTIAL ♥ 1 Impressive way to convey an experience. Really smooth and all (music, gameplay, art, sound design) ties really well together. As some other have said. A little short but seeing it's a ludumdare game it's totally acceptable. Really cool.
Apr 24 11:16:26 48m 20s Logicatory ♥ 2 The music and the general mood was really interesting. I liked the final mood and movement and death was very fluid. You didn't lose time waiting for things to happen. Although, speaking of death, I'm not sure why I kept dying again and again after I shot what I think were turrets. It's really possible that I didn't understand something really obvious while playing but my biggest recommendation would be feedback in death (and also when you shoot). To know what killed you and how. And as a detail, I fell numerous times through the floor. Great game though sorry if I seemed to negative, I didn't mean that!
Apr 24 11:24:47 8m 21s Ludumdare 41 - Jellys Adventure ♥ 1 Really nice way to combine rythm game and platforming. And the lighting/world and especially the character design was really cool for the overall mood of the game. I loved Mr. RythmBarrel guy!
Apr 24 11:32:56 8m 09s Secret of the PeaDucks ♥ 1 Nice and smooth platforming as well as cool level design. The only thing is the red room. I found it too infuriatingly hard. But maybe that's me for not having the patience. In any case, great first!
Apr 24 11:41:12 8m 16s Robot Vs. You ♥ 1 Sound effects are brilliant! We need more game like that. Visually it's also very nice. I would say it lacked variety in "platforms/board spaces" but considering the time, it's nice. Oh and also robots shoots the player just after spawning, so it makes it really hard to avoid getting hit.
Apr 24 13:56:10 2h 14m Shipwrecked on Robot Island ♥ 1 Fun and pretty game. Animations for preparing attacks are particularly nice. The only thing I would say is that it's relatively hard to hit robots. You want to hit him but you have to be looking at him straight on to get him. That and when you get Attack + it doesn't feel as if you did more damage i think. I say this but I found myself not being able to stop playing so... good job!
Apr 27 11:43:38 69h 47m .PERIOD ♥ 1 Great idea and great mood created whit a few very good elments and ideas. Fun to play and to experiment. We only felt that it maybe lacked checkpoints to avoid frustration of redoing certain things. Other than that, great game and experience!
Apr 27 11:57:57 14m 19s Fire Duck Football ♥ 1 Started not liking the floatiness of the character but once you get the hang of it it's quite nice. Fun to play with a friend and visually I just wished a some juice (particles, screenshake and the lot).
Apr 27 14:59:04 3h 01m Battle Bots ♥ 1 Really nice game. The time mechanic is really cool and gives a lot of possibilities. The only thing is that maybe it lacks other possible actions. Other weapons would be interesting too. Did you ever play the browser game "tank trouble"? In there, tanks fight in a labyrinth and bullets bounce of walls. Maybe the bounce mechanic can be interesting with the time system? I understand that you might have already thought about a lot of this but 3 days are 3 days. Any way, really nice concept and game!