Foon → Ludum Dare Explorer → LD40 → Feedback comment stats → marekkpie
Feedback comments for LD40
marekkpie's games and stats for all events →
| Timestamp | Since previous | Game | marekkpie's comment | |
|---|---|---|---|---|
| Dec 4 12:58:14 | Complicity Inc. | ♥ 0 | Don't know whether it was itch.io's wrapping of the game or what but I'd often lose grip of things I wanted to drag while playing. I imagine this wasn't an issue running locally inside PICO-8 | |
| Dec 4 13:23:19 | 25m 05s | RQ5: backup-dancer rampage! | ♥ 1 | Neat concept. Controls felt unresponsive (at least on HTML5 version), which is rough when you need to be very meticulous with creating your configuration. It felt like the polling was timed with the movement. |
| Dec 5 00:54:13 | 11h 30m | Smack`Em! | ♥ 1 | Game is fun and simply. I don't know what the deal was but I couldn't get audio out of it for like 10 minutes. It seems to load slowly for me. |
| Dec 5 00:58:26 | 4m 13s | Slightly annoying traffic | ♥ 1 | Incredibly executed idea |
| Dec 5 01:02:44 | 4m 18s | Be Yourself | ♥ 1 | Super cool concept. |
| Dec 5 02:18:02 | 1h 15m | Temples of Purgatory | ♥ 1 | Very well done |
| Dec 5 02:57:12 | 39m 10s | Get in Shape | ♥ 0 | Top 10 game for me. You can kind of cheat by just rhythmically tapping the right hand keys. I'm sure if you had time to flesh the game out you could fix that. Still awesome job. |
| Dec 5 13:41:17 | 10h 44m | Money Is Everything | ♥ 0 | Very well made, but I think this suffers a bit from the procedural generation. I ran into spots too often where there was actually no way to avoid getting hit (giant pole creature + flying fish, etc.). |
| Dec 5 14:04:30 | 23m 13s | Fatcat's Trip | ♥ 0 | Amazingly well done. Great art, camera movement, well placed checkpoints. |
| Dec 6 02:26:20 | 12h 21m | Running With Scissors | ♥ 3 | Top 10 for me, for sure. |
| Dec 6 02:54:01 | 27m 41s | The Exploding Factory | ♥ 1 | Super fun. Feel like it ramps up in difficulty a little too quickly, though. It was totally manageable and then suddenly it was an unbroken line. |
| Dec 6 03:06:05 | 12m 04s | Hold Out | ♥ 1 | Always love a good tetris game. Main things I might take away is: * Make the play space less busy. The white background grid clashed too heavily with the foreground blocks; * There doesn't seem to be much penalty for preventing the blocks from clearing, other than just getting tired of holding down SPACE ;) |
| Dec 6 03:14:24 | 8m 19s | Paparazzi | ♥ 1 | Cool concept and well executed. Kind of felt like it was better to get keyboard fans than mouse fans because all keyboard fans with the same key would clear at once when you hit the correct key, while mouse fans only had that happen in the actual notifications overlapped. |
| Dec 6 03:42:56 | 28m 32s | Bot Fishing | ♥ 1 | Good work! Controls were solid and the UI is descriptive. If you add some more polish and improve the actual fishing, this could be a solid game. |
| Dec 6 04:23:26 | 40m 30s | Cracks | ♥ 1 | Great work! |
| Dec 6 14:25:07 | 10h 01m | Mushroom Délicieux | ♥ 1 | It's a very well made, very polished game, but the visuals were so busy. It felt like you'd taken every little PICO-8 visual trick you've developed over the years and jammed it in here. It was really had to tell what was happening. Text flying around, screen shakes, visual flares. It was too much. |