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Feedback comments for LD40
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| Timestamp | Since previous | Game | Invixel's comment | |
|---|---|---|---|---|
| Dec 5 21:30:23 | Temples of Purgatory | ♥ 1 | I "followed" the game during the development process (i looked at all the blog posts) and was really excited to try it. I really liked the audio, graphics and the mood. A problem for me in this game is that i just don't think it was that fun or satisfying to play. As it is a puzzle game it is important to go back and see what you missed, but it was so annoying because the player moved so slowly and, most importantly, turned slowly. Also sometimes it felt like enemies spawned INSIDE me so I couldn't do anything against them. I might be to criticizing but I don't really like this take on the theme actually. A lot of people went with it but it feels more like "The more you play the harder it gets" which is the premise of literally (almost) every game out there. I would prefer if the theme was weaved into more interactive features. But thats just my opinion, and i liked it overall :) | |
| Dec 6 15:54:26 | 18h 24m | SPLIT | ♥ 1 | I liked it. It had nice graphics and audio, but i think you could have immersed the player even more if you went for an even darker theme. I figured out the mystery very quickly but that varies from person to person, and I understand that it's very hard to test for things like that when you are doing something on your own. I was a little bit annoyed by the looong dialog boxes, and annoyingless leads to anger, anger leads to hate and hate leads to the dark side. So try to provide as many quality of life features that you can ;) I also think that the game did not really follow the theme, but it was fun anyways. I also like that the game wasen't too long. Overall, gj! |
| Dec 6 18:31:23 | 2h 36m | Whatever Floats Your Boat | ♥ 1 | Really liked this game. It had very nice minimalistic art, sounds fit well with the artistic style and the ambient sounds really served the mood well. It was fun to play, and i like the fact that it was an arcade style game because it means i don't have to spend 15 minutes playing to be able to review (altough the game is so good i wouldn't have a problem doing it). What i mean is that the fun is compressed and doesn't take time to get to. The only problem i had gameplay wise was a bug where my character didn't stop running which left me flying off the ship without control, but that's ok, since i could instantly respawn and try again. Also, i don't think the game follows the theme that well but extra points for doing something actually interactive with the theme. :) GJ! |
| Dec 6 21:08:20 | 2h 36m | Quadrilateral Damage | ♥ 0 | Really fun! Very impressive you managed to do this in 48 hours! I like the implementation of the theme- it integrates well into the actual game mechanics. I think the graphics were very nice but the sound got a bit repetetive. If there was good music, the mood would have been absolutely amazing, but i understand the time constraints. The game felt very polished and the controls were good. Overall, a very solid experience and i think this game has potential for a high spot on the rankings! |
| Dec 7 21:29:57 | 24h 21m | Fortress Escape | ♥ 1 | I agree with what the other comments say, the sensitivity was waaay to high in the fps part. You could also fly, which i don't think was intentional (forgot the "if(grounded) canJump = true" ey :P?). Side effect was that i could see the skybox which was a nice easter egg. I also felt like the game could've used some music and a stronger connection to the theme. Phase 2 was so easy i didn't feel like tower placements did much, but stuff like that is really hard to know beforehand. With all that out of the way, let's move on to the good stuff. Stellar graphics and gameplay for something done so quickly! All the 3D models looked really good and very polished. The TD phase was fun (i think most game developers like TD games, we like strategy) and exceot fir the sensitivity in phase 2 the controls and accessability were really good (the ability to skip cutscenes etc.) Overall, a very good entry! Good job and good luck! |
| Dec 9 08:32:36 | 35h 02m | Red Friday | ♥ 2 | I'm confused... Did i do something wrong or was that all? |
| Dec 9 08:50:04 | 17m 28s | Oh no! Zombies! | ♥ 1 | The game was fun but a little repetetive after a while, but hey, basically all Ludum Dare games are repetetive after more than 10 minutes. I enjoyed the diffrent kinds of guns, although some were vatly superiour. But balance is another thing that's really hard to fit into the time limits. Overall, the game was fun. |
| Dec 11 16:54:46 | 56h 04m | Loot & Looter | ♥ 1 | I really like this take on the theme. I like that the it is not just added to an existing gameplay idea but rather integrated into the whole idea of why it's fun. I think the game was really fun and it took me a few tries to beat it. It wasent too difficult though, you found a nice balance. The graphics were really nice, and the sound too. I think it would've been better if the soundtrack didn't reset. Overall- a really solid game that proved to be actually FUN to play! :) |
| Dec 13 05:15:14 | 36h 20m | Too Many Chooks | ♥ 1 | I liked this game, it was intense and hectic and didn't take long to play (compressed fun is best fun, yes?). The art and sounds were very simple but that didn't annoy me in the slightest, i didn't even think about it when the eggs rained down from the sky. |
| Dec 18 08:55:52 | 123h 40m | Birty Land | ♥ 1 | Quite a fun game, i died instantly to "shotgunner" tho. |
| Dec 21 16:39:27 | 79h 43m | A Hero's Burden | ♥ 2 | Nice game, a little buggy and glitchy at times but nothing totally gamebreaking. Audio, graphics and mood were stellar. GJ! |
| Dec 23 09:52:37 | 41h 13m | Shadow and Planet | ♥ 1 | Nice game, although the mining was really unclear. You have to either tell the player how to mine somewhere or give them feedback when you shoot the rock, how else are you supposed to know if you're doing the right thing? |
| Dec 23 10:48:48 | 56m 11s | Oversize Load | ♥ 0 | Really good music! And the game was actually FUN, something that weighs more than all the graphics in the world. Amazing job! |
| Dec 26 21:10:47 | 82h 21m | Althea and the Magical Fruit | ♥ 0 | I gave up after searching the whole map multiple times trying to find more people to give peaches to. I gave to "Mam", the dog, the old lady and her three cats, and the flower obsession family. Game keeps saying i need to give out more peaches but i can't find anyone and it takes so long to get around the map, i don't feel like searching it a fourth time... From what i played the humor was the only thing i felt was really good, but then again i got annoyed for not progressing so if I had, i probably wouldve liked the game more. |
| Dec 28 10:54:27 | 37h 43m | IN-FAMOUS | ♥ 1 | Graphics are exactly what they need to be, the mood is amazing with the soft background music, good interpretation of the theme. I know this isn't as much of a game as it is an experience and this works well in many areas but unfortunately not in the fun category. GJ! |