Foon → Ludum Dare Explorer → LD39 → Feedback comment stats → Invixel

Invixel

Feedback comments for LD39

LD40 →

Invixel's games and stats for all events →

TimestampSince previousGameInvixel's comment
Jul 31 15:43:44 Pipe Trek ♥ 0 I agree with what @gistnoesis said, there wasen't much strategy involved except just trying to get all the lights grene, and then waiting for a while. But still, considering you only had 14 hours it was quite fun :)
Jul 31 16:01:23 17m 39s Death of a Mage ♥ 1 I like the idea and it was quite fun to play. The music was good, but it didn't really fit into my idea of being swarmed by enemies. It felt a bit too slow. I really liked the art style tho :) Good job!
Jul 31 22:18:54 6h 17m Power Knight ♥ 1 Really nice graphics and effects, makes the game a joy to play :)
Aug 1 07:40:23 9h 21m Mole Whacks Back ♥ 0 Uuuuuuuuuuh... What?
Aug 1 07:57:46 17m 23s Betty Botz ♥ 0 Very well made, fun to play. It was a bit too hard imo, but i like the concept.
Aug 1 08:12:34 14m 48s Overcharged! ♥ 2 Fun game :). Made up for lacking graphics with good and responsive movement and shooting. Dodging enemy felt nice, and i never felt like i got hit when i shouldnt have. However, the game is way too easy in it's current state. I got to a score of 7000 by running in circles around the middle block, and i had a giant heap of batteries all around me. I had to suicide willingly to die. If you should decide to continue developing this game, consider adding harder enemies with diffrent attack patterns to discourage endless kiting :)
Aug 1 22:26:40 14h 14m E.M.P. ♥ 1 Simply amazing game :)
Aug 2 23:08:15 24h 41m PowerMan ♥ 1 1. Waaaaaaaaaaaaaaaaaaaay too long respawn time 2. Blind jumps (not good) A recipe for disaster. The player will die, without being able to do anything about it, and then have to wait for a long respawn (And will probably have to do this few times). NOT GOOD! Player will quit! 3. No reason at all to ever shoot, enemies are all dodgable 4. Really short level The game is extremely frustrating, mainly because of reasons 1 and 2. But outside level design and questionable game design (like WHY DID YOU ADD THE RESPAWN TIME!?), and audio, the game is not that bad. Movement felt good, the level graphics were quite good and it is a good interpretation of the theme. GJ, but learn from your mistakes. AND I STILL WONDER WHY YOU ADDED THE RESPAWN TIME...
Aug 3 21:10:53 22h 02m Super Power Frenzy ♥ 1 Fun game, nice graphics, nice sounds. Feedback when you got hit would be very nice. Other than that, GJ!
Aug 4 18:20:47 21h 09m Nuclear Night ♥ 1 A fun game, the music and style make for a good mood, the art is, while not amazing, good enough to where it doesn't take anything away from the experience. Puzzles were good, but walking through doors was hard. The players hitbox shoul've been probably 60% as big, and it would have eliminated a lot of the gameplay problems. It was really hard to put out the fire, i did not know how to do it, but i managed to do one (and yes i had the fire extinguisher). Some visual feedback when we could do it and maybe a sound effect when we did would've been nice. But GJ!
Aug 4 21:59:27 3h 38m No Sorcerer's Sky ♥ 1 Really good mood and fitting music, good art, but in my opinion the game just wasen't very fun. I just sat and clicked on occasional scraps flying by. Did the stars and the cows even do anything when clicked? The game wasen't very clear with goal or how to play, so work on that. But you nailed the presentation :)
Aug 5 15:09:17 17h 09m Trump Card ♥ 1 Amazing, i really loved it. Played the game twice, because i lost the election the first time, and the variation between the sessions was good. Good humor, good graphics, good sound, and fun :)
Aug 6 09:01:12 17h 51m Zombies and RVs ♥ 1 Game was fun, graphics were really good and the screen movement and stuff really added to it. Sound was good, mood was too. Difficulty curve was totally backwards (could stand still after the first round) but other than that it was a good concept with a good execution. GJ!