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hunttis

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TimestampSince previousGamehunttis's comment
Dec 14 20:58:44 Too Many Chooks ♥ 1 Easy enough to understand. My biggest problems were with the cursor escaping the game area and the pan "getting stuck". I have to admit, I did laugh when I clicked the "meet the chooks" :D That was a really funny addition to the game. The sounds were great, but I think they could've used a bit more variation (a few more different clucks)
Dec 14 21:04:38 5m 54s The Ol' Flower Shop ♥ 1 Ah, reminds me a lot of Tapper, somehow in reverse. Tapper was some of the first games I played, ever. :D I loved how the player character started wobbling after a few and became really difficult to control! That's like an educational message that wasn't included in tapper :D
Dec 14 21:11:49 7m 11s Robby & Coppy ♥ 1 Nice work on the animation, the graphics and the music :-o The controls are pretty good too, the levels could use a little more work. The jumps don't quite "click". I'll try to explain. When you jump from a square block onto the next one (in one of those stairs-parts), you jump over the coin and you have to walk back. It's a really minor thing, but you kind of expect to collect the coin with that jump :) Cheers, happy to have played it! :)
Dec 19 20:28:43 119h 16m Super Wall Paint! ♥ 1 Super simple mechanic, but really nice. Loved the music!
Dec 19 20:36:46 8m 03s All By Yourself ♥ 1 I really liked the art and the general concept, but I couldn't figure out the game. The game was a bit repetitive (ehh, duh, making a lot of clones :D ), but since it was not really clear what you should be doing actually, I gave up :/ The gameplay could use maybe some sort of a puzzle mechanic concerning the clones (fill up a pool or something and then you can cross) anyway, something that doesn't make the player just wait and tap one button repeatedly. A more quickly reached goal in the beginning perhaps :)
Dec 23 05:35:46 80h 59m Lamattractive ♥ 3 Graphics were really impressive :-O Also loved the "neck physics" :D Looks like you were making this a bit with mobile in mind, with the screen orientation and all, but it works really well, since up is where you want to see. Cheers, made me happy!
Dec 23 05:42:46 7m 00s Among the trees ♥ 1 Music was good, gameplay was simple enough and naturally, easy to get a graps of immediatelly. I actually liked the tree graphics too, even if it was just primitive shapes, they conveyed very well what they were. Maybe started a bit slow, but it got interesting when the speed increased enough.
Dec 23 05:52:50 10m 04s Team leader ♥ 1 The game is interesting and while I like the music and the atmosphere it creates, the loop is a bit short (or maybe it's just that you can notice it looping as it loops with a tiny pause). The sound effects are a bit out of place and maybe a bit aggressive/loud. At times, I didn't understand why a function didn't work. Some kind of text message somewhere could've helped. "Can't hire, not enough money" or something. I liked that I could just use the keyboard to control the game and the programmer "health" bars were clear enough to convey what was going on. Still, one of the games I spent most time with :D Cheers!
Dec 23 05:56:45 3m 55s Corridor ♥ 0 Super smooth gameplay :) Got a hang of the (tank) controls quite fast and aiming was a breeze. I did wish there was some sounds and/or some feedback for the hits I'm making to the enemies. The enemies hitting me was really subtle too sometimes almost unnoticable.
Dec 23 06:10:00 13m 15s Komainu ♥ 0 Graphics are great, music fits the mood and atmosphere. I did feel like the shurikens were too powerful, since I could just tap along with two fingers on the trackpad and nothing could touch me :D Like Cliff said above, didn't really understand how the theme came in to this. I didn't manage to get the game to give me feedback on whether all enemies are really dead, or did I finish the level or what.
Dec 23 06:17:10 7m 10s Kabloo8 ♥ 0 Ok, this was FUN! I got up to 33, which is where I somehow managed to make some of the balls go in a horizontal pattern and they would never end up in the bottom of the screen. So far, this has been my favorite of the whole lot I've been playing this year :) Great stuff!
Dec 23 06:21:55 4m 45s Too Many Bears ♥ 0 Holy wow the graphics, the music and everything! Please make a mac build if you can! My browser is choking on the web-build :D
Dec 23 06:27:32 5m 37s Radioactive Cavemen ♥ 0 Interesting, but I didn't really understand how what I was doing was affecting the characters on screen. Like Zirrrus said, drag-digging would've been nice. Definitely something original though :)
Dec 23 06:31:35 4m 03s Just 2 Fast ♥ 1 Nice work, really missed some more sound effects though :) I loved that even the when the resolution of the graphics was super slow, the rotation of the car sprite was really smooth :D That would've never happened on those machine in the way back :D