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Feedback comments for LD40
AlexT_Design's games and stats for all events →
| Timestamp | Since previous | Game | AlexT_Design's comment | |
|---|---|---|---|---|
| Dec 5 07:18:11 | Burn Bunny (in space) | ♥ 1 | Incredible presentation! The artwork is way better than anything I'd expect from a 72-hour game. I struggled a bit, but didn't really feel things get worse with more bunnies. I honestly was hoping for the bunnies to chew through the first supports so I could manage to fuel better- oh how naive I was. I'm confused on the Amazon mechanic, there was never enough time to ever meet the requirement. Lots of polish on this game, but I didn't really see how the theme worked in this very well. I do hope ya'll Jam again for GGJ and LD41, like, seriously, CRAZY levels of polish here! | |
| Dec 5 07:28:48 | 10m 37s | OverHeist | ♥ 2 | Really cool concept and I actually liked the art quite a bit! Game had a very cohesive feel to it. I feel dumb because I couldn't figure out the 2nd puzzle, otherwise, I would have played it more! I played on Normal, but couldn't beat the 2nd puzzle...I wonder what that says about me. |
| Dec 5 07:41:34 | 12m 46s | Beverage of the Gods | ♥ 1 | Pretty cool game. I like the subject matter, and the artwork wasn't too bad either. I got a little confused on how I was supposed to progress. What I discovered in the underworld was to just go to the top and repeatedly spam all buttons. Basically was an instant win. I would call this game "The More you Have, the CRAZIER it gets" haha |
| Dec 5 08:02:00 | 20m 26s | Debt | ♥ 2 | Pretty humorous all around. Damn those chickens... 8 G for a lobster? Are you fookin' crazy?! Loved the whole atmosphere, but it seemed that there was an issue with whatever array you might have used or RNG to select what object the chicken wanted to buy. Out of like 50 times in 2 playthroughs, I never was asked for the meat. |
| Dec 5 08:11:29 | 9m 29s | SheepMotion | ♥ 2 | I really like the aesthetic. Was fun for awhile, but I think these particular kinds of games aren't my cup of tea. Definitely true to the theme, I struggled with just the 3, so when it ramped up, I gave up completely at the first sign of difficulty. |
| Dec 5 08:21:46 | 10m 17s | Hellrena | ♥ 1 | Nice aesthetic! I thought the controls were pretty good, too. I was confused by the white boxes on the ground, I thought they were health packs I could pick up, but never seemed to work. At one point the music stopped playing, and that sort of hurt the experience for me. One thing I definitely gotta say though, the reload felt oddly satisfying, and one key mechanic that kept me playing as long as I did. |
| Dec 5 08:24:35 | 2m 49s | richmen | ♥ 0 | This isn't a game... what is this? |
| Dec 5 08:34:04 | 9m 29s | Bubble | ♥ 0 | At first, I thought it was some weird Snood clone. I liked the concept, a lot, actually. But it didn't seem like I understood how to make bubbles turn red. Most of the time the colors wouldn't turn as expected for me. Would have really benefited from some royalty free music or ambient sounds, or any sound at all. I really wanted to like this game, but I just couldn't figure out how to approach the 'puzzle.' |
| Dec 5 09:26:54 | 52m 50s | Overloaded | ♥ 1 | Perfect title right here. LOL I was completely Overloaded within seconds. Couldn't even process what was happening. Kinda made it hard to play, but the visuals were really nice! And the sound effects were pretty good, too. I think the game needed some more fine-tweaking of spawn rates and the like, I didn't really get to feel the negative effects of the positive thingies. It was really hard to play, but when I just backed into a corner, it became really easy to play... >_>; Died anyway. |
| Dec 5 09:49:17 | 22m 23s | Slice of Life | ♥ 1 | Did I win? Slice_Of_Life.png Great clicker folks! It kept me engaged for a while, good atmosphere, music, graphics. I wasn't sure what the words were saying, but I guess whatever I was doing was correct. I would have liked to see more care put into the calculations, it was great up to a certain point, but then I became stupidly rich. lol |
| Dec 5 09:54:02 | 4m 45s | Stop Eating Burgers! | ♥ 0 | I couldn't open it with 7-Zip. Not sure why... |
| Dec 5 09:58:56 | 4m 54s | Shower Hose Hero | ♥ 0 | Like the concept, and pretty great controls! Very fun physics game. I would have kept playing, but something weird happened with the hose and it made it impossible to move even with carrying nothing. |
| Dec 5 10:04:27 | 5m 31s | Virus Eater Peter | ♥ 3 | Pretty cool game! I was kinda confused on what was going on, for awhile, then it seemed like the game was too easy, then I don't know what lol The music tones were a bit...overwhelming, the fuzziness made me nauseous somehow. If that's by design, then kudos to y'all! |
| Dec 5 10:11:56 | 7m 29s | Migrants | ♥ 1 | American here, cool game. I do appreciate with games have a serious message behind them. I liked all of the unique events, was confused how to play at first, but quickly adapted. Wasn't much to it, but I did enjoy it. Thanks for sharing! |
| Dec 7 06:57:41 | 44h 45m | Network Invader | ♥ 1 | Really liked the aesthetic. I had some trouble at first with flying, but sort of started to get the hang of it. Felt a bit far too floaty, so I couldn't really rely on my ability to fly as much as I would have liked to. Everything looked pretty cool, and actually decently polished, but I couldn't see how it really fit the theme. The number of enemies seemed more like it was predetermined based on the level, rather than anything else? I couldn't tell. |