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mhaton

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TimestampSince previousGamemhaton's comment
Aug 11 16:05:26 Cities ♥ 0 I like the style, very atmospheric :) I had a bit of trouble with the controls, but that's probably just me being bad. Good job!
Aug 11 16:15:08 9m 42s Back Home ♥ 0 Great work for your first jam! I enjoyed it!
Aug 11 16:28:40 13m 32s Drain ♥ 0 Wow! Extremely atmospheric, I love the main mechanic of having to move around power to succeed. The child voice synth was impressive (I'm assuming it's not yours because that'd be nuts, but still), and I really liked the feel of the thing. Didn't actually finish it due to falling off edges in the dark, but that's...the game. Good job!
Aug 11 16:35:49 7m 09s Winter has come ♥ 0 I feel oddly nostalgic for hugely old browser games. Not much to it, but 10 hours of work for what's here is pretty good. Good job!
Aug 11 16:38:45 2m 56s Inefficient Plasma Weapon ♥ 1 A nice little twist on the classic asteroids-esque gameplay :) Good job!
Aug 11 16:49:00 10m 15s The Fallen ♥ 0 Something interesting here, but could use a little more clarity in the instructions. The controls themselves were a bit lost in the wall of text (even when repeated at the bottom), and I had basically no idea what some things meant - for example when building it says it gives EU/t, I'm assuming it's something over time, but I have zero idea what EU is! It could probably also use some more clarity in how certain resources are displayed, for example ore costs are listed as a number, but ore itself is displayed entirely graphically, which makes it hard to see at a glance how much you actually have. Other than those, it seems interesting! I'd be interested to see what you make of it if you continue :) Good job!
Aug 11 16:56:56 7m 56s LD39:Running out of energy ♥ 1 Nice little game :) I enjoyed how I had the advantage going up, but my opponent was better at going downwards (although not being able to actively speed up my descent was a bit frustrating at times). The movement of the star field in the background could probably use a little tweaking as it seemed sometimes a bit disconcerting for no real reason. Neat concept anyway, and weirdly compelling to keep playing. Good job!
Aug 11 17:02:01 5m 05s Powerless ♥ 1 Difficult, but weirdly hypnotic. I like the concept of losing mechanics as you lose power, but it could stand to be a *bit* more gradual! All in all though, an interesting game (and props for making it without the internet to call on, I know I couldn't... although I also couldn't build my own framework!) Good job!
Aug 12 15:58:58 22h 56m Power Tripping: Keeping It Cool ♥ 0 Thank you for helping me to realise my life-long dream of being a fridge.