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Feedback comments for LD39
Librorumque64's games and stats for all events →
| Timestamp | Since previous | Game | Librorumque64's comment | |
|---|---|---|---|---|
| Aug 2 17:10:09 | 燃える // burn | ♥ 1 | This feels like playing an arcade machine. Well-paced gameplay quickly sucked me in. Art and music are stylish and technical. Overall it's a skilfully designed game, and for me it outshines the lack of originality. My only complaint is that the window is too tall for my screen height of 768px. | |
| Aug 2 17:58:08 | 47m 59s | Mars Mystery | ♥ 1 | A neat little game that teaches us of the futile efforts and inevitable failure. "RC car" controls become a serious challenge when the lights are turned off. Atmosphere for some reason didn't hook me. |
| Aug 2 18:20:22 | 22m 14s | The devil works in an open space | ♥ 1 | I wish there was a build for 64-bit linux too. Love the screenshots ;) |
| Aug 2 18:37:36 | 17m 14s | Tower of Morale | ♥ 2 | Puzzles are solid 10/10. Sound effect for jumps was quite annoying. I'd also rather see the whole level right away instead of wasting first few attempts to do so. |
| Aug 2 19:20:17 | 42m 41s | ULTIMATE PROSELYTISM & MIRACLES SIMULATOR 2017: THE MOVIE THE GAME | ♥ 4 | It's disappointingly hard to kill 25,000 people with 100's tornados. Kudos for a different approach to the theme and mechanics. Most entries of those I've seen so far go with more or less the same thing. I also love that you went with a complete story, not just a premise. Sometimes it felt like you were trying too hard with comedy, and sometimes it made me chuckle. I've stayed till the end and don't regret it. edit: forgot to mention that it barely fits 1366x768px screen, had to hide the taskbar. |
| Aug 6 14:00:06 | 90h 39m | 3eV | ♥ 0 | I knew I must play this as soon as I saw the title. Wonderful concept and execution, great job on those field effects. I don't mind graphics being simple, however next time I'd suggest not using RGB pure blue with black, it's too dark. By the way, Linux build doesn't use bundled .so's, and I was somewhat confused by .exe extension. |
| Aug 6 15:29:02 | 1h 28m | Running on the Power of Love | ♥ 1 | Audio is very nice, and the ending is beautiful, I really liked it |
| Aug 6 15:35:22 | 6m 20s | This Is Not A Drill! | ♥ 1 | While it is interesting and innovative, it was very easy to win. Maybe, should change constants a little, it would be more fun to play |
| Aug 6 16:26:14 | 50m 52s | Firepower | ♥ 1 | I think timing needs more work. It takes considerable time "for stars to align", and with almost no margin at running and flying this multiplies by a huge number of attempts. |
| Aug 7 07:26:23 | 15h 00m | The Hunt for Red October Box | ♥ 1 | It's a really well polished game. Graphics are probably the best take on "lo poly" style I've ever seen. Music sounds nice but those scratches are so horrific I had to mute the sound. Also, please next time use the name of the game in the file name, or something else to identify it among dozens of similar downloads. |
| Aug 7 07:49:42 | 23m 19s | Ardis Mobile Mission | ♥ 2 | Nothing beats messing with the other person's phone. I missed flash games so much! That's a great approach to the theme - almost every game did something similar, yet here it feels natural. My only complaint is that there's no sound :< |
| Aug 7 16:02:19 | 8h 12m | Garden of Gods | ♥ 0 | I dig the art style and music and music once more. This said, performance could be much better for a 2D game. Hope you'll make a post jam version. |
| Aug 7 16:24:00 | 21m 41s | Zombies 'n Kebabs | ♥ 1 | Graphics, and UI in particular are the work of art. They look great and actually give retro vibe, more than just "vintage" oversized pixels. Sound complements it nicely. Level design and balance need polishing, but that's somewhat expected from a game made in two days. |
| Aug 10 08:42:45 | 64h 18m | Veggie Power | ♥ 1 | Very good overall, but I can't resist from nitpicking a little. First, character controls feel a bit stiff to me (maybe web version has input lag?) - too often I couldn't walk in the direction I wanted to. Sometimes a little inertia can make things more challenging, but this time having separate controls for the character and cursor would be enough. Second, next time you make art, try thinking of contrast and readability before adding details. Even if you're going for gritty new-school style, it's always better to keep important things stand out and keep them visually as a single entity when it makes sense. |
| Aug 10 09:05:22 | 22m 37s | Engines & Earl Grey | ♥ 1 | If it didn't end, I'd play it forever. |
| Aug 22 13:04:14 | 291h 58m | Doctor Duck | ♥ 2 | Found someone who doesn't scale pixels! 5/5 for graphics. |