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Librorumque64

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TimestampSince previousGameLibrorumque64's comment
Apr 23 14:43:33 Fight for the Mike! ♥ 1 I like the dual approach to the theme: a combination of music genres, and a combination of real-time strategy with wrestling. Playing was rather fun when I figured out what's going on, but I felt like the match could last a little longer. Maybe make several rounds "set list"?
Apr 23 15:50:16 1h 06m A Fourth Idea ♥ 0 Really good.
Apr 23 16:54:32 1h 04m Deep Soul(TurnbasedPlatform) ♥ 0 A solid game, but it could be a bit faster.
Apr 23 17:16:54 22m 22s Yggdrasil- The Point and Click Kill Everything ♥ 0 For some reason I get victory message just by clicking somewhere on the second playthrough. There are few things that aren't great, but there's also one that is just right, it's audio. It'd be nice if it was possible to loose, or something else to spice things up.
Apr 23 17:43:57 27m 03s Garden Defender! ♥ 0 Nice music. Can you please add instructions? I can't figure it out :(
Apr 23 17:58:23 14m 26s LudumDare 41 - Threerena ♥ 3 Nice backstage tour. One shot kill mechanic seemed a bit strange to me but the everything else is nice and polished.
Apr 24 07:29:21 13h 30m The alchemist (fantasy alchemist simulator) ♥ 1 Fun mini-game, impressive amount of writing. I think you've made a great core that can become an amazing game after some post-jam work on appearance. Seems that sometimes requests, quest text and the goal don't match up, but I'm not quite sure.
Apr 24 07:46:36 17m 15s Fast & Food ♥ 3 I like the synergy between art and music. I think the racing part could be more dynamic maybe? Now it's easier to do stop-aim-move cycle rather than steer. I only unlocked the first two plates though.
Apr 24 16:14:13 8h 27m Platform Breaker ♥ 1 I've got mixed feelings. On the one hand, it's amazing idea. You've made two different mechanics work together. On the other hand, the game isn't very exciting. For example I like how levels utilize different approaches, but at the same time they're a bit too "proof of concept".
Apr 25 05:48:47 13h 34m Tharkarys Invasion - Last Line of Defense ♥ 0 I like the slooowly approaching enemies. Balance isn't that bad -- not great, but not critically bad -- but it was hard to tell when waves start/end. However I don't think TD/Shooter mashup is uncommon.
Apr 25 10:23:18 4h 34m CrossingDeads ♥ 1 You've gotten better at pixelling. Dancing zombies are so happy :) I'm not sure what I'm supposed to do in the game. After switching the traffic light zombies run away and I got a lot of points. I also figured how to stop cars with cones. Maybe you can add some instructions to the description.
Apr 26 08:43:56 22h 20m Dungeon Slider ♥ 1 Agree with previous commentators it's a well made game. Although I've got one little complaint. It could be more clear that "x" is a "menu" button, not "back". I pressed it without thinking several times in peek/info mode because it feels like it returns back to sliding. Even after I've done it a few times, my hand still moved on its own.
Apr 26 09:11:09 27m 13s 63 Little Pieces ♥ 1 The story is a nice touch. For me time playing was <= time spent on watching the menu animations. I stopped playing at level 14 (60% in the menu) because for some reason level 15 doesn't start :(