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gnerkus

Feedback comments for LD39

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TimestampSince previousGamegnerkus's comment
Jul 31 06:13:56 Powerless ♥ 2 I was struggling with the game at first then it hit me: it's a bullet hell. I did my best dodging those pesky pink boxes. ## What I liked - The music was soothing - The controls were quite smooth ## What could be improved - The music could use more tempo to match the movement of the 'bullets' - There was no way to measure my progression. I wish there was a counter that showed me how long I lasted ## What I learned - Not to play the game with a trackpad.
Jul 31 14:53:47 8h 39m Exponential Maintenance Engineer ♥ 1 Boom! Watching the blocks disappear was satisfying. I wish I had more time to play the game. I hope to return to it after the rating's done. ### What I liked - Placing blocks in the paths of the stormtrooper-accurate rockets was a lot of fun. - Calculating my score before hand was also great. I'm a bit biased towards games with numbers. - The soothing music. ### What could use some improvement - The art didn't seem to fit in well to me. I would have preferred a the objects had flat textures. Thanks for a fun game. I'm looking to ~~steal~~ be inspired by the core mechanic.
Jul 31 15:08:58 15m 11s Constellation Exploration ♥ 3 Exploring the final frontier is not easy at all. ### What I liked - The sound effects provided good feedback and kept me company. - The drag. It made it feel like I was actually traveling in the vastness of space. ### What could use some improvement - The game could use some balancing in favour of the player. The second level was difficult for me. - I would have liked a bit more colour but I feel that wouldn't have gone with the mood you intended to set. Thanks for the game.
Aug 1 06:24:43 15h 15m Zombies and RVs ♥ 1 Falling forever... +++ The music is awesome! I'm still humming the tune in my head. It fit so well with the mood of the game. ++ The idea of jumping off the top of vans was quite funny to me. +++ I'll just repeat what others have mentioned by saying the graphics were well done. x It takes a bit of time to get comfortable with the physics. x I fell into a hole and kept falling. Thanks for a great game.
Aug 1 06:34:11 9m 28s Run Ning out of Power, Montana ♥ 0 So many weapons... ++ The music was well done. It had that 'gangsta' feel to it. Coupled with the gunshot sounds, it felt like I was actually 'cleaning' the streets. +++ I was surprised at the variety of weapons in the first few seconds of play. Trying each one out was a lot of fun. Thanks for the exciting game. Great job!
Aug 1 11:31:08 4h 56m Power Rush ♥ 0 +++ The graphics are amazing! The game was like a full PS1.5 game. ++ The UI on the drill was brilliant design. x I couldn't figure out how to mine the crystals. Maybe I gave up too soon. x There was a lot of tutorial text. This was an excellent entry. Thanks for the great game.
Aug 1 11:38:04 6m 56s Dear Leader's Love Powered Peace Bomb ♥ 1 Great graphics and awesome music. I especially liked the 'death' explosion. I'm sorry for the short comment but I desperately need to reach 3000 points or I'll be bothered all day.
Aug 1 13:22:15 1h 44m Scale of Life ♥ 6 Weeee! Woohoo! I had a lot of fun playing the game although I was often distracted by the cute, smiling planet. +++ The cutesy graphics and art style. +++ The chill music ++ Learning the timing for the rings Thanks for the game.
Aug 2 04:31:18 15h 09m Lost Soul ♥ 4 "Aaaaaaaaaaa....". I loved hearing that. +++ The music and sound strengthen the feel of otherworldliness the game has. It felt like I was traveling in the spirit realm. +++ Like the audio, the graphics suited the mood of the game excellently. I especially likes the colour theme. ++ The draining bar helped communicate the urgency to find a new body. -- I couldn't find anyway to track my progress within the game. Thanks so much for the great game.
Aug 2 05:45:24 1h 14m ABANDON SHIP ♥ 2 The 'R' key is my friend. +++ The sound and visual effects for the fire were well done and fit with the overall retro theme of the game. I killed my character once just to see the death animation. +++ Deciding which crew members to prioritize (including myself) was exciting. I learned the hard way the the crew members closest to me at the start were the safest. ++ The depiction of a spaceship in peril was brilliantly done. ++ The music had a sense of foreboding to it. I heard a murmur that sounded like 'rrrr'. Or something like that. -- The hit box for the player slowed my movement sometimes because I collided with the wall when I thought I wasn't supposed to. -- I would have loved to be able to drop crew mates anywhere so I could organize my rescue efforts better. Thanks for the great game.
Aug 2 14:32:10 8h 46m Defend Home: Mars ♥ 2 I like my insects no larger than 5cm in length. +++ Polished textures gave a realistic look to the environment and the bugs. ++ Movement, aiming and shooting were responsive. +++ The music and bug sounds helped emphasize the otherworldly mood of the game. ++ It was clear what the gameover conditions were and they were presented with crisp UI. -- The enemies didn't move or shake when they were shot which made it difficult to tell if I hit them right. -- It would have been nice to see a health bar for the enemies. This was an excellent entry overall, moreso for a compo. John Hancock says "good job".
Aug 2 14:56:32 24m 22s Botken: Assault and Battery ♥ 5 No option select? This is a game for filthy casuals! +++ Gorgeious graphics and special effects. I also liked the colour palettes for the fighters. ++ That announcer! Not the best announcer but remarkable for a Ludum Dare game. +++ The game had combos. I'm biased towards combos. +++ The music fit the mood of the game to a T. Or an I. Or S. Whatever would clear those four lines. -- I found nothing wrong with the game. I would play more of this if it wasn't for those other meddling entries. Thanks for the great game.
Aug 2 20:43:22 5h 46m Deep Space Nine Volts ♥ 1 I'll not be able to get home at my current skill level, will I? I need to get back to the game but first... +++ The mood and tension in the game were very well done. It was a exciting to learn where each system was and to keep track of their power levels. I especially loved how the systems had clear effects on the environment. -- It was a bit difficult for me to tell when I'd dropped a battery so I often wasted time trying to confirm. Excellent entry overall. Thanks for the great game.
Aug 3 18:35:35 21h 52m Powerless Miner ♥ 1 I should stop dancing to the music and leave a comment +++ The art was well done - especially the colour scheme. The greys and browns fit in so well with the mood of the game. ++ The upbeat music was great to listen to. +++ Solving the level puzzles was a lot of fun. It seemed easy until the bats appeared. -- I liked the music but it didn't seem to fit in well with the underground feel of the game - unless there were goblins underground doing the drumming This was a great game to play. Thanks.
Aug 3 18:45:14 9m 39s LOW BATT ♥ 3 I wish it didn't have to end. I'll leave a comment and go check on my phone. +++ Clean colours. Crisp UI. I don't know what I'm talking about; I just know I loved the graphics a lot. +++ The chill music (supplemented by my poor efforts at conducting) was chill. +++ The simplicity of the game. This was a great game. PS: I would love to be able to be able to hold more than one direction button at the same time for full-blown chaos.
Aug 5 09:33:42 38h 48m Neon Ride ♥ 1 Math is hard; physics is difficult. +++ The wobbly, unstable physics of the car made me keep playing the game even though I was frustrated at my inability to reach the third battery. My motor skills are poor (ba-dum-dish!). ++ The headlamps and the glowing batteries combined with the dark scenery set up a good mood for the game. -- Controlling the car made my wrists hurt. It might be gentler to players to make the car easier to control. This was a good entry. Mad props for seeing it through to the end with only 12 hours!
Aug 5 15:22:29 5h 48m Shekateka ♥ 1 I have to charge my gun; my phone can wait. Imagine if the weapon was a phone instead... +++ The core mechanic of the game is one of the most ingenious I've seen this LD. The wall socket constraint is a solid foundation for a host of additional mechanics and rules. +++ My encounter with the red electricity enemy made the game more interesting. It made me stop and think for a few seconds until I figured out what to do. That was well done! ++ Spooky castle music coupled with spooky ghosts made the treasure search spooky. +++ The character art was amazing! I loved the animation for the ghosts (I didn't get too far in the game to see other enemies). -- The environment art could be better. Thank you for such a great game! I'm inspired to try out something similar.