Foon → Ludum Dare Explorer → LD39 → Feedback comment stats → GeraldFIngBurke
Feedback comments for LD39
GeraldFIngBurke's games and stats for all events →
| Timestamp | Since previous | Game | GeraldFIngBurke's comment | |
|---|---|---|---|---|
| Aug 1 01:41:35 | Alien Swarm | ♥ 1 | Nice. Really liked the turrets. Game started real easy because I thought I could just have the turrets do the work for me, but I was wrong. The only problems I really had was that aiming felt a bit unresponsive. A targeting reticle would have been perfect. Just a simple UI image with a script to set its transform by wherever you store the info for where you're aiming. | |
| Aug 1 01:52:44 | 11m 09s | Goo-Boy and the Maw of Darkness | ♥ 1 | This was awesome. Short and with a nice little punch at the ending. The only place I dinged you was on theme, but overall, in terms of the jam, you're a 5/5 in my book. |
| Aug 1 02:17:16 | 24m 32s | Lost Light | ♥ 1 | This was brilliant to play. It's amazing what can be done in three short days! The only thing that got me was the GameMaker watermark in the corner, but that really can't be helped and doesn't detract from an awesome game. The only improvement I would make it allowing the player to hold down the key to move, I wore my finger out mashing those arrow keys. Great job! |
| Aug 1 02:44:28 | 27m 12s | V-Empire | ♥ 3 | I definitely enjoyed the art. It was a little unclear which villagers were the ones to avoid at first, but you get the hang of it. Felt satisfying to turn into a bat. It took a few lives for me to get into the groove of feeding on the peasants. There were a few times where they didn't spawn or spawned just a bit out of my reach. |
| Aug 1 02:50:31 | 6m 03s | Lichometer | ♥ 1 | The music was fun. It would have been nice to have a little bit of affordance at the start to familiarize the player with the controls, but they were simple once I looked them up from the menu. The art was great. The only thing I really missed was some real feedback when hitting and being hit. |
| Aug 1 02:59:15 | 8m 44s | Science Runner starring Nucleus Poitras | ♥ 1 | I'm a bit rusty with the platformers, so I had a tough go of it, but those sound effects were hilarious. Very fun, very challenging. If the burgers were meant to do something, I couldn't figure out what it was. If they were just for decoration, that's a nice red herring to throw in. Honestly I would play again for the "Ouch!" alone. |
| Aug 1 16:44:16 | 13h 45m | Nightlight | ♥ 0 | That was pretty intense, when you hear the chirping of the enemy orbs. That combined with the simple bass track and I have to say the music nailed the atmosphere perfect. It wasn't immediately clear how to keep the lighthouse powered, but it didn't take much to put two and two together. Thank you for the cross-hair by the way, a few fps games I've played in this competition have missed that. My only complaint is that the game is almost long to the point of tedium as the mechanics don't really shake up over the course of the game, but that's a small thing compared to the rest of it. Great job! |
| Aug 1 16:58:30 | 14m 14s | Five Nights in Biah Village | ♥ 1 | I don't know if this was intentional, but the hours start at around 2100 and count up. I wasn't sure what I was supposed to do with that. I got three of the endings, but I wasn't sure how to survive or whatever I had to do for any of the others. If there is a time limit, it would be nice to be a little bit more clear on what it is and how it works. Aside from that, the music and sounds were cool and I liked the art. |
| Aug 1 17:18:54 | 20m 24s | The Journalist | ♥ 1 | I tweeted you! Ha! But, no, that was a really clever mechanic. I had a lot of fun with what could have been a super-simple typing game. I enjoyed the theme and the art, though I will say that I didn't get running out of power from it, but I really didn't need to. Besides the theme, everything else was pretty much 5/5, clever, fun. I enjoyed the sound and the art a great deal. Awesome job! |
| Aug 3 01:25:28 | 32h 06m | The Shutdown | ♥ 5 | I certainly had fun with it. A very good job to do in such a short amount of time. I enjoyed the art and the music. The level design was really good (It's easy to see bad level design in RPG Maker Games) The writing was on-point and I really think the little touches you add here and there brought the entire project to the next level. To be perfectly honest, I wouldn't care at all to see a full endeavor by you guys, you seem to know your stuff. |
| Aug 3 01:32:32 | 7m 04s | Project Sunspot | ♥ 1 | I'm going to start this by saying thank you for building this in WebGL. I've run into a good many Unity projects on here that would have worked great in WebGl but I had to download/unzip/unrar. The Game: Dark and super creepy. It kinda reminded me of the old Sierra-style adventure games, in vibe and art if not mechanics. Really nice and atmospheric. The actual gameplay was serviceable, but given the time and resources I'm sure you could do something really awesome with this. |
| Aug 3 01:40:50 | 8m 18s | ULTIMATE PROSELYTISM & MIRACLES SIMULATOR 2017: THE MOVIE THE GAME | ♥ 2 | The game was really well written and hilarious. If I had anything to complain about, it was that the platforming segments were a bit tedious. It wasn't always clear what route you needed to take and it was sometimes frustrating making your way up certain obstacles. Aside from that though, superbly fun and terribly clever. Thank you for making this. |
| Aug 7 23:51:15 | 118h 10m | Robo Climb | ♥ 0 | What I liked: -The sounds were cool -The gameplay loop was simple and fun -The art and characters were nicely done What I didn't like: -The attack animation seemed to separate the striking arm from the rest of the character -Having to hold the directional button to attack, as the character doesn't face in the direction I leave him facing. Altogether the game was fun and hit the target. I enjoyed it! Thanks! |
| Aug 8 00:06:50 | 15m 35s | Engolasters January 2021 | ♥ 1 | Wow. This game was truly gorgeous. The art was breathtaking, and the writing was fantastic. If I had one thing, it would be the the truck handled a little weird, but it was a very small problem in an incredible game. I wanted to be fair and judge you on the build you put up before the deadline, but now I'm going back and playing the full one just for the sake of doing it. Thank you for the experience. |
| Aug 8 00:26:01 | 19m 11s | Pain That Binds Us | ♥ 2 | That was incredible. Playing this game was truly a joy. A stunning experience that got deeper and deeper as I went along. This is everything that I'm looking for in games writing smashed together into a beautiful tapestry. The overall length is the only indication I could find that this was done in only a weekend. I cannot praise this game anymore. Fantastic. |