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Feedback comments for LD39
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| Timestamp | Since previous | Game | ciobeni's comment | |
|---|---|---|---|---|
| Jul 31 11:53:52 | Fading Points | ♥ 2 | I quite enjoyed this game. Only problem I had was that the key presses weren't recognized every time. | |
| Jul 31 22:52:45 | 10h 58m | Burnup Blade | ♥ 0 | Fantastic work! The graphics on this are amazing. The fighting can get a bit frustrating at times, when you get hit and can't really do anything for quite som time while being swarmed by enemies. |
| Aug 1 00:20:57 | 1h 28m | p o w e r ARM | ♥ 0 | Wow! Loved the art style. A little bit more balancing and it would be perfect in my opinion. |
| Aug 1 19:31:26 | 19h 10m | Unpluged-bot | ♥ 0 | The puzzles were well made, there was a nice progression to the difficulty, but I wish there was some sort of scoring system. |
| Aug 1 20:28:22 | 56m 56s | Range anxiety | ♥ 0 | Pretty good game, great work. The movement was a bit off and sometimes a monster seemed to just teleport to me. There could be a bit more explanation on the preparation screen saying what those batteries mean. Apart from these issues I really enjoyed this game. |
| Aug 3 23:46:53 | 51h 18m | Losing Power | ♥ 1 | There are some quirks here and there, but I enjoyed the gameplay. The music was a bit on the loud side. Good work on the graphics, but I think the background could move, at least to let the player know that he is going up. Good game overall. |
| Aug 4 11:14:11 | 11h 27m | Powerless Professor | ♥ 2 | I couldn't click start on the linux version :( I'll try it on Windows later. ## Edit On Windows it's working. Took me a while to understand what I needed to do and what was going on in the game, but after a few tries it was pretty fun. One thing that annoyed me a little was that when the research dialog is open you can still see the hint for building, that threw me off on the first tries. |
| Aug 4 12:49:25 | 1h 35m | I/2idium | ♥ 0 | It's a fun concept but after a while the commands weren't printing anything to the console, so it became impossible to tell what was going on. |
| Aug 4 13:48:25 | 59m 00s | BUG SQUASHER 9000 | ♥ 0 | Great game! The graphics are amazing. The weapons deplete a bit too fast, I had to kill the bugs with the shield in the last level, but maybe that was intentional. The game didn't seem to load on Firefox for some reason. |
| Aug 10 01:36:07 | 131h 47m | BugsTD | ♥ 1 | Good game. It has all the basics of tower defense, and considering your time constrains that's impressive. I like the graphics but think the UI could use some love. I wasn't able to see the entire map because my middle button doesn't work but adding camera controls was a nice touch. |
| Aug 10 17:52:26 | 16h 16m | Sperms and Passwords | ♥ 0 | Link looks broken :( can't find the file |
| Aug 10 23:04:33 | 5h 12m | Amber-graph | ♥ 1 | I liked the concept but I made too many mistakes by confusing the electron and the light. Somethings I think you could improve: * Add some sound effects and music * Draw some graphics to make distinguishing the electron and the light easier * Make a few tweaks to the puzzle generator (I started right next to the light at least 4 times) |
| Aug 10 23:23:26 | 18m 53s | Solar defense | ♥ 1 | The game is really unforgiving. Maybe the first night could be a little easier to let the player see how much the batteries last. The restart button doesn't work for me. On Chrome it gave me an error when I clicked it: ``` Uncaught TypeError: this.station.activate is not a function at BasicGame.Game.restoreConsumption (Game.js:278) at BasicGame.Game.measurePowerBalance (Game.js:248) at c.Timer.update (phaser.min.js:19) at c.Time.updateTimers (phaser.min.js:19) at c.Time.update (phaser.min.js:19) at c.Game.update (phaser.min.js:12) at c.RequestAnimationFrame.updateRAF (phaser.min.js:18) at window.requestAnimationFrame.forceSetTimeOut._onLoop (phaser.min.js:18) ``` I think your game is good, and with some tweaks it could be a lot better! |