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Carraka

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TimestampSince previousGameCarraka's comment
Aug 1 02:25:51 The Reign Abates ♥ 0 I was so glad to find something on political power! Well done! Just the sort of game I like to play. I wish I could've known more about this heir that I was working so hard to protect! There might be a bug when playing music somehow decreases the amount you are loved? The resulting text seems to say that the music was well received, but then the love meter goes down.
Aug 1 02:35:46 9m 55s Deep Jellergy! ♥ 2 Very meditative! I'm glad the energy pickups would fly to the submarine once shot, because otherwise I would have had a terrible time of it. I think the game got harder as well. I traveled 50.4 knots. There's something really satisfying about shooting what looks like a smartphone and watching it fly right to you like it's eager to come home.
Aug 1 02:48:31 12m 45s Wizard's wrath ♥ 3 I don't know how disturbed I should be over how much I enjoyed sucking the souls of all those children who were already on fire ... but the feedback for that, and watching the bar turn green and increase -- extremely satisfying! The three levels felt rather much alike, with no increase in difficulty or change in surroundings to give me any sense of progression. The ending went towards making up for it, though! I also always felt the screen was too small to use the speed power up. Otherwise I thought I would probably speed right into some enemy that was just outside my field of vision. Great work!
Aug 1 02:55:26 6m 55s V-Empire ♥ 1 The power of evil! Something oddly satisfying about demolishing someone by flying into their face in bat form. The splatters of the blood marking where your victims perished was an excellent touch. It took me a awhile to figure out that bat form would take up evil power, which is kind of unfortunate, given how much I enjoyed attacking people in bat form.
Aug 1 03:22:06 26m 40s Saturnalia ♥ 1 Gorgeous graphics! I have no idea what was going on or why certain puzzles were a certain way, but I clicked through all the way to the end, and even after I knew it was over, clicked some more anyway just to appreciate the beautiful atmospheric experience.
Aug 1 03:36:20 14m 14s Baguette Hour ♥ 0 What did these barrels ever do to me??? Some of the tables had stacks of cheese on them that I couldn't eat, no matter what I tried. I'm not sure if that was intended or not, but it was confusing since I was able to eat the cheese right next to it. Maybe I was just expecting more types of food. Is there a way to regain health? Most of the time I died because of those barrels. I'm wondering what the croissants on the top right of the screen meant too. Now I'm hungry. Well done on the random generation!
Aug 2 00:52:35 21h 16m ULTIMATE PROSELYTISM & MIRACLES SIMULATOR 2017: THE MOVIE THE GAME ♥ 4 This game was fantastic! I played all the way through! I would have continued playing just to unlock more classy humor, so the fact that I actually enjoyed the platforming aspects (especially the first volcano level) was like extra foam. The initial QTE of the long hallway probably could have been shorter. The maze and desert levels were frustrating, but not so frustrating that I couldn't enjoy the overall game. Plus, just when I started wondering why I couldn't use my newfound powers to get through the level--it turned out I could! Even small touches, like the random mixture of landmarks in the main city, added to the overall hilarity. Well done, stupid people. Well done.
Aug 2 01:32:52 40m 17s DOHMIERE ♥ 1 Excellent mood, I really liked the slow realization of what I would have to do to win the game. I had been wondering why the character was bothering to tell us about the fish's name when something much more important was going on, but it turned out that all the details were connected. Even knowing that the fish had a name and that the father didn't know that name became poignant somehow. Some of the buttons probably could have vanished when they were no longer necessary or up to date with what was going on in the game. There also appears to be bug where if you move the chair all the way to the left, you can't access the plant anymore. Would also have appreciated some sort of feedback on whether the game registered that I was clicking on the safe buttons. I spent a long time trying to figure out the number, but I think that's because our cultures write dates in a different order. That's fine, but it just means it would have been nice to know whether I was supposed to cancel out every time I failed. Well done on the atmosphere and story!
Aug 2 02:00:21 27m 29s Power Grid Manager ♥ 2 Really nice game! Simple idea, but executed really well. It would be nice to get some sort of reward for reaching a certain number of houses. For example, maybe on day 1 of your job, you only have to manage 5 houses, and once you've done that for a solid minute, your day ends and you get a "promotion" and your manager says something snarky. Then on day 2, you manage more houses, and you have to press more unusual symbols instead of just letters A-Z. Then the woman living in the third house is so grateful she sends you pie in the mail. Then the next day, keys start breaking. But mostly I just wanted something to look forward to at the "end" of the game rather than just playing for as long as possible. You already wrote some snarky text for the beginning, so it would be great to see more of your writing. That would have been enough of a reward for me to do a second playthrough. As it was, I got halfway through the second row before I was terminated. Around 17k.
Aug 2 02:21:50 21m 29s Be The President ♥ 2 Hilarious! At first I was annoyed that I had to stop reading your excellent scenarios in order to twoot, but then I realized how enjoyable it was to twoot about the world-changing decisions I had just made. Yes. ME. WITH MY ENORMOUS HANDS. Was the BNN button on my phone supposed to do anything? I just got a blank screen, but it would have been nice to see some reactions to my momentous decisions. Anyway, I feel I've learned from your game how to be president, and I am definitely prepared for the job. On my second try, I was as good as George Washington, if not better! (On my first try, I may have pressed the big red button 17 times in a row before even sitting at my desk.)
Aug 2 03:13:56 52m 06s Saito's Transgression ♥ 2 The graphics and music are so beautiful that I really really want to be able to play this game all the way through, but I also can't figure out what to do about the spikes. I would keep trying, but the walking speed is so slow that it's far too frustrating. Every time I get an idea to try something new, then I have to spend too long walking from one side of the map to the other, only to learn that my new idea didn't solve the puzzle. If you could produce a version with a faster walking speed, I'd love to play it. I just can't justify walking back and forth across the map (seven times already). It's a shame that I can't enjoy it.
Aug 3 11:12:07 31h 58m Soporific: A Bedtime Story ♥ 2 Great game! I loved the voice acting. Such a pleasant surprise when it came on, and always adorable. Improvement Suggestions. Maybe after the voice acting is recorded, go back and tweak some of the text a bit to match what was actually recorded. Also, since our heroic parent keeps falling asleep, maybe some different text each time they wake up, rather than the same thing. All in all, I had great fun! Especially the party "story." That was the best one.
Aug 3 22:33:27 11h 21m Discipline and Punish ♥ 1 I really enjoyed the quotes and the atmosphere, but it was difficult to understand what to do or what any of my actions were accomplishing. I could figure out how to increase the population, but other than that, not much, and the sliders moved by themselves too--I'm not sure why.