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Feedback comments for LD38
Jezzamon's games and stats for all events →
| Timestamp | Since previous | Game | Jezzamon's comment | |
|---|---|---|---|---|
| May 10 04:17:01 | Damn it, Don't Die! | ♥ 0 | any chance for a mac build? | |
| May 11 00:55:05 | 20h 38m | Finding your loved one | ♥ 2 | Cute graphics As you said, the physics is very janky and the monster hit boxes are off. It also seems pretty short -- it could do with some more levels, even if there were no new mechanics added. I imagine that was due to time constraints :P The game seems unfinished at the moment but I think if those were changed it'd make a big difference. Also, game mechanic wise, I'm confused as to why being hit makes you lose cookies... it seems like either that would make you get stuck in some places, or it wouldn't matter at all because you just get more when you defeat the enemy. Maybe having health would make more sense for that. Overall, not a bad little game prototype. Good luck for next LD! |
| May 13 20:40:28 | 67h 45m | It Seemed so big... | ♥ 0 | This game is bit confusing, I think it needs clearer instructions and some clear goal. Maybe like a tutorial thing that works you through the different options? And yeah, I couldn't figure out how to make technology either :/ I think this could be fleshed out into something interesting though! Not sure if you did this, but it's great to try to get feedback on your game during the compo so you can find what parts people find too hard or don't understand |
| May 14 00:51:49 | 4h 11m | Caelium Alpha | ♥ 1 | It's an interesting little toy, shame it doesn't have much 'game' to it, as far as objectives go. I played something similar at a NASA visitor center recently :) |
| May 14 01:10:06 | 18m 17s | The Dwarf Planet | ♥ 0 | I agree with others, needs more instructions. One tip I find helpful -- get people to play your game during the competition, and see if they can figure it out, without you telling them what to do. It'll help a lot for making the game understandable. Ideally they should know what to do without reading any instructions outside your game |
| May 14 01:39:31 | 29m 25s | Smalltrek | ♥ 1 | This is a nice puzzle game :) |
| May 15 01:17:20 | 23h 37m | No One's Planet | ♥ 1 | Pretty cool that you made a telnet game :) I think as other have said, the game itself didn't have that much going for it though. |
| May 15 02:01:43 | 44m 23s | Little Mouse Planet | ♥ 1 | Cool to see scratch being used! I couldn't figure out how to eat food and so I starved the first two times I tried to play :( I had to look through the scratch editor to figure out what control I needed to press. |
| May 16 03:05:25 | 25h 03m | Astro-Bastard Drunken Rampage | ♥ 1 | Definitely needed more to be a bit more like a game but the graphics are nice |
| May 16 03:22:44 | 17m 19s | Lonely Cylinder | ♥ 0 | Inspirational |
| May 16 03:28:09 | 5m 25s | What Do You Mean The Planet Is In Danger And All I Have Is This Deck Of Cards? | ♥ 0 | Not sure how much strategy there is in this game... seems like the best thing to do is to always invest in attack, and just heal yourself when you take damage. I think if there were different enemies that you played against in order (so you have to beat one to unlock the next one), and they required different strategy the game would be more interesting |
| May 16 03:40:50 | 12m 41s | My Small World | ♥ 0 | Cute game! I found my mum, and then didn't know what to do so I started mashing buttons, and then I was like "whoa". Could be nice to see this concept extended into a longer game, but with the same whimsical tone. Music is great too! |
| May 16 04:14:43 | 33m 53s | CarefulSaurus | ♥ 0 | Some hopefully constructive criticism: - The game is impossibly hard! It goes for too long and it's too hard to avoid cars and people. - Even if you could avoid everything, it would be a bit boring to just do the same thing for 5 minutes or so? Making it start easy and adding more variety would be useful - The parallax effect is backward (buildings at the back should be smaller and move faster) I'd recommend getting someone to play your game during the competition, and they might be able to help you find some of the difficulty issues. I managed to win though by going in the air somehow :P |
| May 16 04:57:37 | 42m 54s | Planetary Assault Self Defense! | ♥ 0 | This game is really fun and surprisingly relaxing. I think the cannons seem to be overpowered, but I didn't mind just chilling out to the music and watching a whole bunch of cannonballs fly across the screen. Nice one! |