rombus 2017-04-24 23:48
Best name :P
Foon → Ludum Dare Explorer → LD38 → What Do You Mean The Planet Is In Danger And All I Have Is This Deck Of Cards?
By zach-bracken
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 3.00 | 9 | ||
| Fun | 2.28 | 9 | ||
| Innovation | 3.00 | 9 | ||
| Theme | 2.57 | 9 | ||
| Graphics | 2.57 | 9 | ||
| Audio | 2.66 | 8 | ||
| Humor | 1.71 | 9 | ||
| Mood | 2.57 | 9 |
Best name :P
Good name indeed. It would have been great to have mouse controls. Bravo !
Fun game. Music is repetitive but suiting. I've actually been working on a randomized card game as a non-LD project and I know it's tough, but I like how yours turned out. It would be nice if it had more emphasis on strategy than on hope-you-draw-better-cards-than-the-other-guy.
Love the rotating bits around the planets! Great submission!
Very interesting take on the theme. Planets battling is cool! Music was good, so were the graphics. I too would have loved mouse control. Cool entry!
Feel free to rate mine if you have time [Not So Small (HTML5)](https://ldjam.com/events/ludum-dare/38/not-so-small)
Not sure how much strategy there is in this game... seems like the best thing to do is to always invest in attack, and just heal yourself when you take damage.
I think if there were different enemies that you played against in order (so you have to beat one to unlock the next one), and they required different strategy the game would be more interesting
I played one game with each of the three decks, and won all of them. The mechanics are pretty basic, but they worked well enough. I never actually used the defend button. The keyboard controls took some getting used to - I think this would have worked better with mouse controls. I liked the discard and draw a hand mechanic. Most of my strategy was about trying to draw the 6-attack/defense cards and keeping my defense above the enemy's attack. The AI seems pretty weak, as it often does useless things like attacking when it can't do any damage or defending with 0 defense. I like the aesthetics of the game, too. Nice work!
I love card games! But I guess I'm not very good at card games, only when I read the other coment I managed to beat the game by upping all the attack I could. And by reading the strategies, yeah there's no sense to ever defend.
I guess it need to have som sorte of way to know what you are doing... mostly in the form of feedback, like sparkles, animations, sounds, anything.
I would love to be able to use the mouse, it would have made the game feel less arcane. But in general I enjoyed it, I had fun with all decks!